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There are 9568 results for: content related to: Virtual Environments

  1. A New Conception of Spatial Presence: Once Again, with Feeling

    Communication Theory

    Volume 19, Issue 2, May 09, Pages: 161–187, Thomas W. Schubert

    Version of Record online : 23 APR 2009, DOI: 10.1111/j.1468-2885.2009.01340.x

  2. An Examination of a Theory of Embodied Social Presence in Virtual Worlds

    Decision Sciences

    Volume 42, Issue 2, May 2011, Pages: 413–450, Brian E. Mennecke, Janea L. Triplett, Lesya M. Hassall, Zayira Jordán Conde and Rex Heer

    Version of Record online : 26 APR 2011, DOI: 10.1111/j.1540-5915.2011.00317.x

  3. Virtual Environments

    Handbook of Human Factors and Ergonomics, Third Edition

    Kay M. Stanney, Joseph Cohn, Pages: 1079–1096, 2006

    Published Online : 28 FEB 2006, DOI: 10.1002/0470048204.ch40

  4. Teleoperators for advanced manufacturing: Applications and human factors challenges

    International Journal of Human Factors in Manufacturing

    Volume 5, Issue 1, Winter 1995, Pages: 53–85, John V. Draper

    Version of Record online : 7 MAR 2007, DOI: 10.1002/hfm.4530050105

  5. Presence, Explicated

    Communication Theory

    Volume 14, Issue 1, February 2004, Pages: 27–50, Kwan Min Lee

    Version of Record online : 10 JAN 2006, DOI: 10.1111/j.1468-2885.2004.tb00302.x

  6. Copresence in Virtual Environments

    Sociology Compass

    Volume 6, Issue 5, May 2012, Pages: 425–433, Celeste Campos-Castillo

    Version of Record online : 14 MAY 2012, DOI: 10.1111/j.1751-9020.2012.00467.x

  7. Immersive Virtual Environments and the Classrooms of Tomorrow

    The Handbook of the Psychology of Communication Technology

    Cody O. Karutz, Jeremy N. Bailenson, Pages: 290–310, 2015

    Published Online : 23 JAN 2015, DOI: 10.1002/9781118426456.ch13

  8. Courtroom Applications of Virtual Environments, Immersive Virtual Environments, and Collaborative Virtual Environments

    Law & Policy

    Volume 28, Issue 2, April 2006, Pages: 249–270, JEREMY N. BAILENSON, JIM BLASCOVICH, ANDREW C. BEALL and BETH NOVECK

    Version of Record online : 8 MAR 2006, DOI: 10.1111/j.1467-9930.2006.00226.x

  9. P-15: Presence as an Experiential Metric for 3-D Display Evaluation

    SID Symposium Digest of Technical Papers

    Volume 33, Issue 1, May 2002, Pages: 252–255, W. A. IJsselsteijn, D. G. Bouwhuis, J. Freeman and H. de Ridder

    Version of Record online : 5 JUL 2012, DOI: 10.1889/1.1830244

  10. A scalable interest management scheme for distributed virtual environments

    Computer Animation and Virtual Worlds

    Volume 19, Issue 2, May 2008, Pages: 129–149, Seunghyun Han, Mingyu Lim, Dongman Lee and Soon J. Hyun

    Version of Record online : 27 NOV 2007, DOI: 10.1002/cav.218

  11. Virtual reality-based experiential cognitive treatment of obesity and binge-eating disorders

    Clinical Psychology & Psychotherapy

    Volume 7, Issue 3, July 2000, Pages: 209–219, Giuseppe Riva, Monica Bacchetta, Margherita Baruffi, Silvia Rinaldi, Francesco Vincelli and Enrico Molinari

    Version of Record online : 14 JUL 2000, DOI: 10.1002/1099-0879(200007)7:3<209::AID-CPP232>3.0.CO;2-V

  12. Distance estimation of near-field visual objects in stereoscopic displays

    Journal of the Society for Information Display

    Volume 22, Issue 7, July 2014, Pages: 370–379, Chiuhsiang Joe Lin, Bereket H. Woldegiorgis and Dino Caesaron

    Version of Record online : 29 JAN 2015, DOI: 10.1002/jsid.269

  13. The effect of feedback training on distance estimation in virtual environments

    Applied Cognitive Psychology

    Volume 19, Issue 8, December 2005, Pages: 1089–1108, Adam R. Richardson and David Waller

    Version of Record online : 16 JUN 2005, DOI: 10.1002/acp.1140

  14. An analysis framework for applying virtual environment technology to manufacturing tasks

    Human Factors and Ergonomics in Manufacturing & Service Industries

    Volume 12, Issue 4, Autumn (Fall) 2002, Pages: 335–348, Kyung H. Chung, John P. Shewchuk and Robert C. Williges

    Version of Record online : 25 SEP 2002, DOI: 10.1002/hfm.10023

  15. Creativity in the Age of Emerging Technology: Some Issues and Perspectives in 2010

    Creativity and Innovation Management

    Volume 19, Issue 2, June 2010, Pages: 160–166, Jean-Marie Burkhardt and Todd Lubart

    Version of Record online : 10 MAY 2010, DOI: 10.1111/j.1467-8691.2010.00559.x

  16. Provision and maintenance of presence and immersion in hand-held virtual reality through motion based interaction

    Computer Animation and Virtual Worlds

    Volume 21, Issue 6, November/December 2010, Pages: 547–559, Jane Hwang and Gerard J. Kim

    Version of Record online : 26 NOV 2010, DOI: 10.1002/cav.336

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    Experienced Presence within Computer-Mediated Communications: Initial Explorations on the Effects of Gender with Respect to Empathy and Immersion

    Journal of Computer-Mediated Communication

    Volume 10, Issue 2, January 2005, Page: 00, Stef G. Nicovich, Gregory W. Boller and T. Bettina Cornwell

    Version of Record online : 23 JUN 2006, DOI: 10.1111/j.1083-6101.2005.tb00243.x

  18. The Proteus Effect: The Effect of Transformed Self-Representation on Behavior

    Human Communication Research

    Volume 33, Issue 3, July 2007, Pages: 271–290, Nick Yee and Jeremy Bailenson

    Version of Record online : 9 JUN 2007, DOI: 10.1111/j.1468-2958.2007.00299.x

  19. You have free access to this content
    Homuncular Flexibility in Virtual Reality

    Journal of Computer-Mediated Communication

    Volume 20, Issue 3, May 2015, Pages: 241–259, Andrea Stevenson Won, Jeremy Bailenson, Jimmy Lee and Jaron Lanier

    Version of Record online : 19 JAN 2015, DOI: 10.1111/jcc4.12107

  20. A systematic framework for on-line calibration of a head-mounted projection display for augmented-reality systems

    Journal of the Society for Information Display

    Volume 15, Issue 11, November 2007, Pages: 905–913, Hong Hua and Chunyu Gao

    Version of Record online : 18 JUN 2012, DOI: 10.1889/1.2812991