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There are 3979 results for: content related to: Interactive Planarization and Optimization of 3D Meshes

  1. Non-Linear Beam Tracing on a GPU

    Computer Graphics Forum

    Volume 30, Issue 8, December 2011, Pages: 2156–2169, Baoquan Liu, Li-Yi Wei, Xu Yang, Chongyang Ma, Ying-Qing Xu, Baining Guo and Enhua Wu

    Article first published online : 21 APR 2011, DOI: 10.1111/j.1467-8659.2011.01905.x

  2. Simulation of Morphology Changes in Drying Leaves

    Computer Graphics Forum

    Volume 32, Issue 1, February 2013, Pages: 204–215, SoHyeon Jeong, Si-Hyung Park and Chang-Hun Kim

    Article first published online : 21 JAN 2013, DOI: 10.1111/cgf.12009

  3. Coarse-to-Fine Isometric Shape Correspondence by Tracking Symmetric Flips

    Computer Graphics Forum

    Volume 32, Issue 1, February 2013, Pages: 177–189, Y. Sahillioğlu and Y. Yemez

    Article first published online : 11 JAN 2013, DOI: 10.1111/cgf.12007

  4. Interior Distance Using Barycentric Coordinates

    Computer Graphics Forum

    Volume 28, Issue 5, July 2009, Pages: 1279–1288, R. M. Rustamov, Y. Lipman and T. Funkhouser

    Article first published online : 31 AUG 2009, DOI: 10.1111/j.1467-8659.2009.01505.x

  5. SPC: Fast and Efficient Scalable Predictive Coding of Animated Meshes

    Computer Graphics Forum

    Volume 29, Issue 1, March 2010, Pages: 101–116, Nikolče Stefanoski and Jörn Ostermann

    Article first published online : 22 DEC 2009, DOI: 10.1111/j.1467-8659.2009.01547.x

  6. Recovering Structure from r-Sampled Objects

    Computer Graphics Forum

    Volume 28, Issue 5, July 2009, Pages: 1349–1360, O. Aichholzer, F. Aurenhammer, B. Kornberger, S. Plantinga, G. Rote, A. Sturm and G. Vegter

    Article first published online : 31 AUG 2009, DOI: 10.1111/j.1467-8659.2009.01512.x

  7. Generating Classic Mosaics with Graph Cuts

    Computer Graphics Forum

    Volume 29, Issue 8, December 2010, Pages: 2387–2399, Y. Liu, O. Veksler and O. Juan

    Article first published online : 10 NOV 2010, DOI: 10.1111/j.1467-8659.2010.01752.x

  8. Hardware Lighting and Shading: a Survey

    Computer Graphics Forum

    Volume 23, Issue 1, March 2004, Pages: 85–112, Jan Kautz

    Article first published online : 6 APR 2004, DOI: 10.1111/j.1467-8659.2004.00007.x

  9. Simplex and Diamond Hierarchies: Models and Applications

    Computer Graphics Forum

    Volume 30, Issue 8, December 2011, Pages: 2127–2155, K. Weiss and L. De Floriani

    Article first published online : 24 NOV 2011, DOI: 10.1111/j.1467-8659.2011.01853.x

  10. 3D Surface Reconstruction Using a Generalized Distance Function

    Computer Graphics Forum

    Volume 29, Issue 8, December 2010, Pages: 2479–2491, R. Poranne, C. Gotsman and D. Keren

    Article first published online : 25 AUG 2010, DOI: 10.1111/j.1467-8659.2010.01783.x

  11. Diamond Hierarchies of Arbitrary Dimension

    Computer Graphics Forum

    Volume 28, Issue 5, July 2009, Pages: 1289–1300, Kenneth Weiss and Leila De Floriani

    Article first published online : 31 AUG 2009, DOI: 10.1111/j.1467-8659.2009.01506.x

  12. Adaptive Compression of Texture Pyramids

    Computer Graphics Forum

    Volume 31, Issue 6, September 2012, Pages: 1973–1983, C. Andujar

    Article first published online : 15 MAY 2012, DOI: 10.1111/j.1467-8659.2012.03077.x

  13. Elastic Tubes: Modeling Elastic Deformation of Hollow Tubes

    Computer Graphics Forum

    Volume 29, Issue 6, September 2010, Pages: 1770–1782, H. Li, W. K. Leow and I.-S. Chiu

    Article first published online : 15 MAR 2010, DOI: 10.1111/j.1467-8659.2010.01647.x

  14. A Bayesian Monte Carlo Approach to Global Illumination

    Computer Graphics Forum

    Volume 28, Issue 8, December 2009, Pages: 2315–2329, Jonathan Brouillat, Christian Bouville, Brad Loos, Charles Hansen and Kadi Bouatouch

    Article first published online : 15 OCT 2009, DOI: 10.1111/j.1467-8659.2009.01537.x

  15. Fast High-Dimensional Filtering Using the Permutohedral Lattice

    Computer Graphics Forum

    Volume 29, Issue 2, May 2010, Pages: 753–762, Andrew Adams, Jongmin Baek and Myers Abraham Davis

    Article first published online : 7 JUN 2010, DOI: 10.1111/j.1467-8659.2009.01645.x

  16. Skeleton-based Variational Mesh Deformations

    Computer Graphics Forum

    Volume 26, Issue 3, September 2007, Pages: 255–264, Shin Yoshizawa, Alexander Belyaev and Hans-Peter Seidel

    Article first published online : 12 OCT 2007, DOI: 10.1111/j.1467-8659.2007.01047.x

  17. Semi-isometric Registration of Line Features for Flexible Fitting of Protein Structures

    Computer Graphics Forum

    Volume 29, Issue 7, September 2010, Pages: 2243–2252, S.S. Abeysinghe, M. L. Baker, W. Chiu and T. Ju

    Article first published online : 18 OCT 2010, DOI: 10.1111/j.1467-8659.2010.01813.x

  18. Bayesian Scheme for Interactive Colourization, Recolourization and Image/Video Editing

    Computer Graphics Forum

    Volume 29, Issue 8, December 2010, Pages: 2372–2386, Oscar Dalmau, Mariano Rivera and Teresa Alarcón

    Article first published online : 10 NOV 2010, DOI: 10.1111/j.1467-8659.2010.01751.x

  19. Vega: Non-Linear FEM Deformable Object Simulator

    Computer Graphics Forum

    Volume 32, Issue 1, February 2013, Pages: 36–48, F. S. Sin, D. Schroeder and J. Barbič

    Article first published online : 23 NOV 2012, DOI: 10.1111/j.1467-8659.2012.03230.x

  20. Accurate Simplification of Multi-Chart Textured Models

    Computer Graphics Forum

    Volume 29, Issue 6, September 2010, Pages: 1842–1853, N. Coll and T. Paradinas

    Article first published online : 19 MAR 2010, DOI: 10.1111/j.1467-8659.2010.01652.x