Search Results

There are 30821 results for: content related to: Fitting Polynomial Volumes to Surface Meshes with Voronoï Squared Distance Minimization

  1. Interference Shaders of Thin Films

    Computer Graphics Forum

    Volume 27, Issue 6, September 2008, Pages: 1607–1631, Yinlong Sun and Qiqi Wang

    Version of Record online : 18 JAN 2008, DOI: 10.1111/j.1467-8659.2007.01110.x

  2. Physically Based Deformable Models in Computer Graphics

    Computer Graphics Forum

    Volume 25, Issue 4, December 2006, Pages: 809–836, Andrew Nealen, Matthias Müller, Richard Keiser, Eddy Boxerman and Mark Carlson

    Version of Record online : 7 DEC 2006, DOI: 10.1111/j.1467-8659.2006.01000.x

  3. Designing Quad-dominant Meshes with Planar Faces

    Computer Graphics Forum

    Volume 29, Issue 5, July 2010, Pages: 1671–1679, Mirko Zadravec, Alexander Schiftner and Johannes Wallner

    Version of Record online : 21 SEP 2010, DOI: 10.1111/j.1467-8659.2010.01776.x

  4. A Method for Constructing Interpolatory Subdivision Schemes and Blending Subdivisions

    Computer Graphics Forum

    Volume 26, Issue 2, June 2007, Pages: 185–201, G. Li and W. Ma

    Version of Record online : 21 MAY 2007, DOI: 10.1111/j.1467-8659.2007.01015.x

  5. Displacement Mapping on the GPU — State of the Art

    Computer Graphics Forum

    Volume 27, Issue 6, September 2008, Pages: 1567–1592, László Szirmay-Kalos and Tamás Umenhoffer

    Version of Record online : 3 JAN 2008, DOI: 10.1111/j.1467-8659.2007.01108.x

  6. Smooth Piecewise Polynomial Blending Operations for Implicit Shapes

    Computer Graphics Forum

    Volume 26, Issue 2, June 2007, Pages: 157–171, Q. Li

    Version of Record online : 21 MAY 2007, DOI: 10.1111/j.1467-8659.2007.01011.x

  7. On Discrete Killing Vector Fields and Patterns on Surfaces

    Computer Graphics Forum

    Volume 29, Issue 5, July 2010, Pages: 1701–1711, Mirela Ben-Chen, Adrian Butscher, Justin Solomon and Leonidas Guibas

    Version of Record online : 21 SEP 2010, DOI: 10.1111/j.1467-8659.2010.01779.x

  8. Sparse Iterative Closest Point

    Computer Graphics Forum

    Volume 32, Issue 5, August 2013, Pages: 113–123, Sofien Bouaziz, Andrea Tagliasacchi and Mark Pauly

    Version of Record online : 19 AUG 2013, DOI: 10.1111/cgf.12178

  9. A Survey of Specularity Removal Methods

    Computer Graphics Forum

    Volume 30, Issue 8, December 2011, Pages: 2208–2230, Alessandro Artusi, Francesco Banterle and Dmitry Chetverikov

    Version of Record online : 2 AUG 2011, DOI: 10.1111/j.1467-8659.2011.01971.x

  10. Pointwise radial minimization: Hermite interpolation on arbitrary domains

    Computer Graphics Forum

    Volume 27, Issue 5, July 2008, Pages: 1505–1512, M. S. Floater and C. Schulz

    Version of Record online : 29 SEP 2008, DOI: 10.1111/j.1467-8659.2008.01291.x

  11. Filling N-Sided Regions by Quad Meshes for Subdivision Surfaces

    Computer Graphics Forum

    Volume 28, Issue 6, September 2009, Pages: 1644–1658, A. Nasri, M. Sabin and Z. Yasseen

    Version of Record online : 16 SEP 2009, DOI: 10.1111/j.1467-8659.2009.01417.x

  12. Exaggerating Character Motions Using Sub-Joint Hierarchy

    Computer Graphics Forum

    Volume 27, Issue 6, September 2008, Pages: 1677–1686, Ji-yong Kwon and In-Kwon Lee

    Version of Record online : 20 SEP 2008, DOI: 10.1111/j.1467-8659.2008.01177.x

  13. Complex Barycentric Coordinates with Applications to Planar Shape Deformation

    Computer Graphics Forum

    Volume 28, Issue 2, April 2009, Pages: 587–597, Ofir Weber, Mirela Ben-Chen and Craig Gotsman

    Version of Record online : 27 MAR 2009, DOI: 10.1111/j.1467-8659.2009.01399.x

  14. Recent Advances in Mesh Morphing

    Computer Graphics Forum

    Volume 21, Issue 2, June 2002, Pages: 173–198, Marc Alexa

    Version of Record online : 9 AUG 2002, DOI: 10.1111/1467-8659.00575

  15. SPC: Fast and Efficient Scalable Predictive Coding of Animated Meshes

    Computer Graphics Forum

    Volume 29, Issue 1, March 2010, Pages: 101–116, Nikolče Stefanoski and Jörn Ostermann

    Version of Record online : 22 DEC 2009, DOI: 10.1111/j.1467-8659.2009.01547.x

  16. Recovering Structure from r-Sampled Objects

    Computer Graphics Forum

    Volume 28, Issue 5, July 2009, Pages: 1349–1360, O. Aichholzer, F. Aurenhammer, B. Kornberger, S. Plantinga, G. Rote, A. Sturm and G. Vegter

    Version of Record online : 31 AUG 2009, DOI: 10.1111/j.1467-8659.2009.01512.x

  17. Real-time Realistic Ocean Lighting using Seamless Transitions from Geometry to BRDF

    Computer Graphics Forum

    Volume 29, Issue 2, May 2010, Pages: 487–496, Eric Bruneton, Fabrice Neyret and Nicolas Holzschuch

    Version of Record online : 7 JUN 2010, DOI: 10.1111/j.1467-8659.2009.01618.x

  18. 3D Slit Scanning with Planar Constraints

    Computer Graphics Forum

    Volume 27, Issue 8, December 2008, Pages: 2066–2080, Matthew J. Leotta, Austin Vandergon and Gabriel Taubin

    Version of Record online : 10 SEP 2008, DOI: 10.1111/j.1467-8659.2008.01186.x

  19. Bijective Composite Mean Value Mappings

    Computer Graphics Forum

    Volume 32, Issue 5, August 2013, Pages: 137–146, T. Schneider, K. Hormann and M.S. Floater

    Version of Record online : 19 AUG 2013, DOI: 10.1111/cgf.12180

  20. Hardware Lighting and Shading: a Survey

    Computer Graphics Forum

    Volume 23, Issue 1, March 2004, Pages: 85–112, Jan Kautz

    Version of Record online : 6 APR 2004, DOI: 10.1111/j.1467-8659.2004.00007.x