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There are 170777 results for: content related to: A multi-user virtual environment for building and assessing higher order inquiry skills in science

  1. The role of environment design in an educational Multi-User Virtual Environment

    British Journal of Educational Technology

    Volume 45, Issue 4, July 2014, Pages: 636–646, Nikiforos M. Papachristos, Ioannis Vrellis, Antonis Natsis and Tassos A. Mikropoulos

    Version of Record online : 9 MAY 2013, DOI: 10.1111/bjet.12056

  2. Game-based feedback for educational multi-user virtual environments

    British Journal of Educational Technology

    Volume 42, Issue 4, July 2011, Pages: 638–654, Darryl Charles, Therese Charles, Michael McNeill, David Bustard and Michaela Black

    Version of Record online : 5 APR 2010, DOI: 10.1111/j.1467-8535.2010.01068.x

  3. Socialisation for learning at a distance in a 3-D multi-user virtual environment

    British Journal of Educational Technology

    Volume 40, Issue 3, May 2009, Pages: 458–479, Palitha Edirisingha, Ming Nie, Mark Pluciennik and Ruth Young

    Version of Record online : 15 APR 2009, DOI: 10.1111/j.1467-8535.2009.00962.x

  4. VILLAGE—Virtual Immersive Language Learning and Gaming Environment: Immersion and presence

    British Journal of Educational Technology

    Yi Fei Wang, Stephen Petrina and Francis Feng

    Version of Record online : 29 DEC 2015, DOI: 10.1111/bjet.12388

  5. Gender bias in virtual learning environments: an exploratory study

    British Journal of Educational Technology

    Volume 43, Issue 2, March 2012, Pages: E59–E63, Ming-Chao Lin, M. Shane Tutwiler and Chun-Yen Chang

    Version of Record online : 20 FEB 2012, DOI: 10.1111/j.1467-8535.2011.01265.x

  6. Supporting authors in the development of task-based learning in serious virtual worlds

    British Journal of Educational Technology

    Volume 41, Issue 1, January 2010, Pages: 86–107, Francesco Bellotti, Riccardo Berta, Alessandro De Gloria and Ludovica Primavera

    Version of Record online : 20 DEC 2009, DOI: 10.1111/j.1467-8535.2009.01039.x

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    Corrigendum

    Vol. 41, Issue 4, 538, Version of Record online: 14 JUN 2010

  7. Discovering indicators of successful collaboration using tense: Automated extraction of patterns in discourse

    British Journal of Educational Technology

    Volume 45, Issue 3, May 2014, Pages: 461–470, Kate Thompson, Shannon Kennedy-Clark, Penny Wheeler and Nick Kelly

    Version of Record online : 19 MAR 2014, DOI: 10.1111/bjet.12151

  8. Evaluating Presence for Customer Experience in a Virtual Environment: Using a Nuclear Power Plant as an Example

    Human Factors and Ergonomics in Manufacturing & Service Industries

    Volume 25, Issue 4, July/August 2015, Pages: 484–499, Chia-Hsuan Lee, Chinmei Chou and Tien-Lung Sun

    Version of Record online : 13 OCT 2014, DOI: 10.1002/hfm.20563

  9. Designing leadership and soft skills in educational games: The e-leadership and soft skills educational games design model (ELESS)

    British Journal of Educational Technology

    Volume 44, Issue 6, November 2013, Pages: 951–968, Sara de Freitas and Helen Routledge

    Version of Record online : 25 JUN 2013, DOI: 10.1111/bjet.12034

  10. Global channels of evidence for learning and assessment in complex game environments

    British Journal of Educational Technology

    Volume 42, Issue 1, January 2011, Pages: 88–100, Brian C. Nelson, Benjamin Erlandson and Andre Denham

    Version of Record online : 12 JAN 2010, DOI: 10.1111/j.1467-8535.2009.01016.x

  11. The role of teacher, student and ICT in enhancing student engagement in multiuser virtual environments

    British Journal of Educational Technology

    Volume 40, Issue 1, January 2009, Pages: 61–69, Natasha Anne Rappa, Daniel Kok Hoong Yip and Shi Chen Baey

    Version of Record online : 5 FEB 2008, DOI: 10.1111/j.1467-8535.2007.00798.x

  12. Distributed leadership and digital collaborative learning: A synergistic relationship?

    British Journal of Educational Technology

    Volume 44, Issue 6, November 2013, Pages: 926–939, Alma Harris, Michelle Jones and Suria Baba

    Version of Record online : 17 OCT 2013, DOI: 10.1111/bjet.12107

  13. An Examination of a Theory of Embodied Social Presence in Virtual Worlds

    Decision Sciences

    Volume 42, Issue 2, May 2011, Pages: 413–450, Brian E. Mennecke, Janea L. Triplett, Lesya M. Hassall, Zayira Jordán Conde and Rex Heer

    Version of Record online : 26 APR 2011, DOI: 10.1111/j.1540-5915.2011.00317.x

  14. Code Red: Triage Or COgnition-based DEsign Rules Enhancing Decisionmaking TRaining In A Game Environment

    British Journal of Educational Technology

    Volume 42, Issue 3, May 2011, Pages: 441–455, Erik D. van der Spek, Pieter Wouters and Herre van Oostendorp

    Version of Record online : 12 JAN 2010, DOI: 10.1111/j.1467-8535.2009.01021.x

  15. Second Life in higher education: Assessing the potential for and the barriers to deploying virtual worlds in learning and teaching

    British Journal of Educational Technology

    Volume 40, Issue 3, May 2009, Pages: 414–426, Steven Warburton

    Version of Record online : 15 APR 2009, DOI: 10.1111/j.1467-8535.2009.00952.x

  16. A framework for monitoring instructional environments in a virtual world

    British Journal of Educational Technology

    Volume 45, Issue 1, January 2014, Pages: 24–35, David Chodos, Eleni Stroulia, Sharla King and Mike Carbonaro

    Version of Record online : 3 DEC 2012, DOI: 10.1111/j.1467-8535.2012.01370.x

  17. Towards a trans-disciplinary methodology for a game-based intervention development process

    British Journal of Educational Technology

    Sylvester Arnab and Samantha Clarke

    Version of Record online : 29 DEC 2015, DOI: 10.1111/bjet.12377

  18. A taxonomy of virtual worlds usage in education

    British Journal of Educational Technology

    Volume 43, Issue 6, November 2012, Pages: 949–964, Ishbel Duncan, Alan Miller and Shangyi Jiang

    Version of Record online : 12 JAN 2012, DOI: 10.1111/j.1467-8535.2011.01263.x

  19. Gaming in a 3D multiuser virtual environment: engaging students in Science lessons

    British Journal of Educational Technology

    Volume 37, Issue 2, March 2006, Pages: 211–231, Cher P. Lim, Darren Nonis and John Hedberg

    Version of Record online : 19 JAN 2006, DOI: 10.1111/j.1467-8535.2006.00531.x

  20. Lessons from learning in virtual environments

    British Journal of Educational Technology

    Volume 40, Issue 3, May 2009, Pages: 556–560, Jeremy Foss

    Version of Record online : 15 APR 2009, DOI: 10.1111/j.1467-8535.2009.00955.x