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There are 6144 results for: content related to: Human Motion Synthesis with Optimization-based Graphs

  1. A Method for Constructing Interpolatory Subdivision Schemes and Blending Subdivisions

    Computer Graphics Forum

    Volume 26, Issue 2, June 2007, Pages: 185–201, G. Li and W. Ma

    Article first published online : 21 MAY 2007, DOI: 10.1111/j.1467-8659.2007.01015.x

  2. Interference Shaders of Thin Films

    Computer Graphics Forum

    Volume 27, Issue 6, September 2008, Pages: 1607–1631, Yinlong Sun and Qiqi Wang

    Article first published online : 18 JAN 2008, DOI: 10.1111/j.1467-8659.2007.01110.x

  3. Spectral Mesh Processing

    Computer Graphics Forum

    Volume 29, Issue 6, September 2010, Pages: 1865–1894, H. Zhang, O. Van Kaick and R. Dyer

    Article first published online : 9 APR 2010, DOI: 10.1111/j.1467-8659.2010.01655.x

  4. Stability of Curvature Measures

    Computer Graphics Forum

    Volume 28, Issue 5, July 2009, Pages: 1485–1496, F. Chazal, D. Cohen-Steiner, A. Lieutier and B. Thibert

    Article first published online : 31 AUG 2009, DOI: 10.1111/j.1467-8659.2009.01525.x

  5. Shared Sampling for Real-Time Alpha Matting

    Computer Graphics Forum

    Volume 29, Issue 2, May 2010, Pages: 575–584, Eduardo S. L. Gastal and Manuel M. Oliveira

    Article first published online : 7 JUN 2010, DOI: 10.1111/j.1467-8659.2009.01627.x

  6. Displacement Mapping on the GPU — State of the Art

    Computer Graphics Forum

    Volume 27, Issue 6, September 2008, Pages: 1567–1592, László Szirmay-Kalos and Tamás Umenhoffer

    Article first published online : 3 JAN 2008, DOI: 10.1111/j.1467-8659.2007.01108.x

  7. Smooth Piecewise Polynomial Blending Operations for Implicit Shapes

    Computer Graphics Forum

    Volume 26, Issue 2, June 2007, Pages: 157–171, Q. Li

    Article first published online : 21 MAY 2007, DOI: 10.1111/j.1467-8659.2007.01011.x

  8. Elastic Tubes: Modeling Elastic Deformation of Hollow Tubes

    Computer Graphics Forum

    Volume 29, Issue 6, September 2010, Pages: 1770–1782, H. Li, W. K. Leow and I.-S. Chiu

    Article first published online : 15 MAR 2010, DOI: 10.1111/j.1467-8659.2010.01647.x

  9. A Bayesian Monte Carlo Approach to Global Illumination

    Computer Graphics Forum

    Volume 28, Issue 8, December 2009, Pages: 2315–2329, Jonathan Brouillat, Christian Bouville, Brad Loos, Charles Hansen and Kadi Bouatouch

    Article first published online : 15 OCT 2009, DOI: 10.1111/j.1467-8659.2009.01537.x

  10. Bayesian Scheme for Interactive Colourization, Recolourization and Image/Video Editing

    Computer Graphics Forum

    Volume 29, Issue 8, December 2010, Pages: 2372–2386, Oscar Dalmau, Mariano Rivera and Teresa Alarcón

    Article first published online : 10 NOV 2010, DOI: 10.1111/j.1467-8659.2010.01751.x

  11. Energy-Based Image Deformation

    Computer Graphics Forum

    Volume 28, Issue 5, July 2009, Pages: 1257–1268, Z. Karni, D. Freedman and C. Gotsman

    Article first published online : 31 AUG 2009, DOI: 10.1111/j.1467-8659.2009.01503.x

  12. State of the Art in Example-Based Motion Synthesis for Virtual Characters in Interactive Applications

    Computer Graphics Forum

    Volume 29, Issue 1, March 2010, Pages: 202–226, T. Pejsa and I.S. Pandzic

    Article first published online : 8 FEB 2010, DOI: 10.1111/j.1467-8659.2009.01591.x

  13. Physically Based Deformable Models in Computer Graphics

    Computer Graphics Forum

    Volume 25, Issue 4, December 2006, Pages: 809–836, Andrew Nealen, Matthias Müller, Richard Keiser, Eddy Boxerman and Mark Carlson

    Article first published online : 7 DEC 2006, DOI: 10.1111/j.1467-8659.2006.01000.x

  14. SPC: Fast and Efficient Scalable Predictive Coding of Animated Meshes

    Computer Graphics Forum

    Volume 29, Issue 1, March 2010, Pages: 101–116, Nikolče Stefanoski and Jörn Ostermann

    Article first published online : 22 DEC 2009, DOI: 10.1111/j.1467-8659.2009.01547.x

  15. Recovering Structure from r-Sampled Objects

    Computer Graphics Forum

    Volume 28, Issue 5, July 2009, Pages: 1349–1360, O. Aichholzer, F. Aurenhammer, B. Kornberger, S. Plantinga, G. Rote, A. Sturm and G. Vegter

    Article first published online : 31 AUG 2009, DOI: 10.1111/j.1467-8659.2009.01512.x

  16. Full Wave Modelling of Light Propagation and Reflection

    Computer Graphics Forum

    A. Musbach, G. W. Meyer, F. Reitich and S. H. Oh

    Article first published online : 4 FEB 2013, DOI: 10.1111/cgf.12012

  17. Specular Effects on the GPU: State of the Art

    Computer Graphics Forum

    Volume 28, Issue 6, September 2009, Pages: 1586–1617, László Szirmay-Kalos, Tamás Umenhoffer, Gustavo Patow, László Szécsi and Mateu Sbert

    Article first published online : 9 JUN 2009, DOI: 10.1111/j.1467-8659.2009.01350.x

  18. Partial 3D Shape Retrieval by Reeb Pattern Unfolding

    Computer Graphics Forum

    Volume 28, Issue 1, March 2009, Pages: 41–55, Julien Tierny, Jean-Philippe Vandeborre and Mohamed Daoudi

    Article first published online : 16 JAN 2009, DOI: 10.1111/j.1467-8659.2008.01190.x

  19. 3D Surface Reconstruction Using a Generalized Distance Function

    Computer Graphics Forum

    Volume 29, Issue 8, December 2010, Pages: 2479–2491, R. Poranne, C. Gotsman and D. Keren

    Article first published online : 25 AUG 2010, DOI: 10.1111/j.1467-8659.2010.01783.x

  20. Skeleton-based Variational Mesh Deformations

    Computer Graphics Forum

    Volume 26, Issue 3, September 2007, Pages: 255–264, Shin Yoshizawa, Alexander Belyaev and Hans-Peter Seidel

    Article first published online : 12 OCT 2007, DOI: 10.1111/j.1467-8659.2007.01047.x