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There are 11556 results for: content related to: Scalable Symmetry Detection for Urban Scenes

  1. Semi-isometric Registration of Line Features for Flexible Fitting of Protein Structures

    Computer Graphics Forum

    Volume 29, Issue 7, September 2010, Pages: 2243–2252, S.S. Abeysinghe, M. L. Baker, W. Chiu and T. Ju

    Article first published online : 18 OCT 2010, DOI: 10.1111/j.1467-8659.2010.01813.x

  2. Isotopic Reconstruction of Surfaces with Boundaries

    Computer Graphics Forum

    Volume 28, Issue 5, July 2009, Pages: 1371–1382, Tamal K. Dey, Kuiyu Li, Edgar A. Ramos and Rephael Wenger

    Article first published online : 31 AUG 2009, DOI: 10.1111/j.1467-8659.2009.01514.x

  3. Geodesic Polar Coordinates on Polygonal Meshes

    Computer Graphics Forum

    Volume 31, Issue 8, December 2012, Pages: 2423–2435, Eivind Lyche Melvær and Martin Reimers

    Article first published online : 30 AUG 2012, DOI: 10.1111/j.1467-8659.2012.03187.x

  4. CageR: Cage-Based Reverse Engineering of Animated 3D Shapes

    Computer Graphics Forum

    Volume 31, Issue 8, December 2012, Pages: 2303–2316, Jean-Marc Thiery, Julien Tierny and Tamy Boubekeur

    Article first published online : 19 JUL 2012, DOI: 10.1111/j.1467-8659.2012.03159.x

  5. SPC: Fast and Efficient Scalable Predictive Coding of Animated Meshes

    Computer Graphics Forum

    Volume 29, Issue 1, March 2010, Pages: 101–116, Nikolče Stefanoski and Jörn Ostermann

    Article first published online : 22 DEC 2009, DOI: 10.1111/j.1467-8659.2009.01547.x

  6. Recovering Structure from r-Sampled Objects

    Computer Graphics Forum

    Volume 28, Issue 5, July 2009, Pages: 1349–1360, O. Aichholzer, F. Aurenhammer, B. Kornberger, S. Plantinga, G. Rote, A. Sturm and G. Vegter

    Article first published online : 31 AUG 2009, DOI: 10.1111/j.1467-8659.2009.01512.x

  7. Generating Classic Mosaics with Graph Cuts

    Computer Graphics Forum

    Volume 29, Issue 8, December 2010, Pages: 2387–2399, Y. Liu, O. Veksler and O. Juan

    Article first published online : 10 NOV 2010, DOI: 10.1111/j.1467-8659.2010.01752.x

  8. Hardware Lighting and Shading: a Survey

    Computer Graphics Forum

    Volume 23, Issue 1, March 2004, Pages: 85–112, Jan Kautz

    Article first published online : 6 APR 2004, DOI: 10.1111/j.1467-8659.2004.00007.x

  9. 3D Surface Reconstruction Using a Generalized Distance Function

    Computer Graphics Forum

    Volume 29, Issue 8, December 2010, Pages: 2479–2491, R. Poranne, C. Gotsman and D. Keren

    Article first published online : 25 AUG 2010, DOI: 10.1111/j.1467-8659.2010.01783.x

  10. Simulation of Morphology Changes in Drying Leaves

    Computer Graphics Forum

    Volume 32, Issue 1, February 2013, Pages: 204–215, SoHyeon Jeong, Si-Hyung Park and Chang-Hun Kim

    Article first published online : 21 JAN 2013, DOI: 10.1111/cgf.12009

  11. Elastic Tubes: Modeling Elastic Deformation of Hollow Tubes

    Computer Graphics Forum

    Volume 29, Issue 6, September 2010, Pages: 1770–1782, H. Li, W. K. Leow and I.-S. Chiu

    Article first published online : 15 MAR 2010, DOI: 10.1111/j.1467-8659.2010.01647.x

  12. Data-Parallel Decompression of Triangle Mesh Topology

    Computer Graphics Forum

    Volume 31, Issue 8, December 2012, Pages: 2541–2553, Quirin Meyer, Benjamin Keinert, Gerd Sußner and Marc Stamminger

    Article first published online : 4 OCT 2012, DOI: 10.1111/j.1467-8659.2012.03221.x

  13. Vega: Non-Linear FEM Deformable Object Simulator

    Computer Graphics Forum

    Volume 32, Issue 1, February 2013, Pages: 36–48, F. S. Sin, D. Schroeder and J. Barbič

    Article first published online : 23 NOV 2012, DOI: 10.1111/j.1467-8659.2012.03230.x

  14. Perceptually Optimized Coded Apertures for Defocus Deblurring

    Computer Graphics Forum

    Volume 31, Issue 6, September 2012, Pages: 1867–1879, Belen Masia, Lara Presa, Adrian Corrales and Diego Gutierrez

    Article first published online : 4 APR 2012, DOI: 10.1111/j.1467-8659.2012.03067.x

  15. Provably Good 2D Shape Reconstruction from Unorganized Cross-Sections

    Computer Graphics Forum

    Volume 27, Issue 5, July 2008, Pages: 1403–1410, Pooran Memari and Jean-Daniel Boissonnat

    Article first published online : 29 SEP 2008, DOI: 10.1111/j.1467-8659.2008.01280.x

  16. Enhanced Texture-Based Terrain Synthesis on Graphics Hardware

    Computer Graphics Forum

    Volume 31, Issue 6, September 2012, Pages: 1959–1972, F. P. Tasse, J. Gain and P. Marais

    Article first published online : 14 MAY 2012, DOI: 10.1111/j.1467-8659.2012.03076.x

  17. Smart Scribbles for Sketch Segmentation

    Computer Graphics Forum

    Volume 31, Issue 8, December 2012, Pages: 2516–2527, G. Noris, D. Sýkora, A. Shamir, S. Coros, B. Whited, M. Simmons, A. Hornung, M. Gross and R. Sumner

    Article first published online : 28 SEP 2012, DOI: 10.1111/j.1467-8659.2012.03224.x

  18. Hermite Radial Basis Functions Implicits

    Computer Graphics Forum

    Volume 30, Issue 1, March 2011, Pages: 27–42, I. Macêdo, J. P. Gois and L. Velho

    Article first published online : 25 AUG 2010, DOI: 10.1111/j.1467-8659.2010.01785.x

  19. Efficient GPU Data Structures and Methods to Solve Sparse Linear Systems in Dynamics Applications

    Computer Graphics Forum

    Volume 32, Issue 1, February 2013, Pages: 16–26, Daniel Weber, Jan Bender, Markus Schnoes, André Stork and Dieter Fellner

    Article first published online : 12 OCT 2012, DOI: 10.1111/j.1467-8659.2012.03227.x

  20. Variational 3D Shape Segmentation for Bounding Volume Computation

    Computer Graphics Forum

    Volume 26, Issue 3, September 2007, Pages: 329–338, Lin Lu, Yi-King Choi, Wenping Wang and Myung-Soo Kim

    Article first published online : 12 OCT 2007, DOI: 10.1111/j.1467-8659.2007.01055.x