Search Results

There are 19456 results for: content related to: Video Games and Violence: Legislating on the ‘Politics of Confusion’

  1. Wham, Sock, Kapow! Can Batman defeat his biggest foe yet and combat mental health discrimination? An exploration of the video games industry and its potential for health promotion

    Journal of Psychiatric and Mental Health Nursing

    Volume 20, Issue 8, October 2013, Pages: 752–760, G. Morris and R. Forrest

    Version of Record online : 21 AUG 2013, DOI: 10.1111/jpm.12055

  2. Principles for a second century of film legislation

    Legal Studies

    Volume 34, Issue 4, December 2014, Pages: 609–630, Daithí Mac Síthigh

    Version of Record online : 10 SEP 2013, DOI: 10.1111/lest.12032

  3. The changing face of aggression: the effect of personalized avatars in a violent video game on levels of aggressive behavior

    Journal of Applied Social Psychology

    Volume 43, Issue 9, September 2013, Pages: 1862–1868, Jack Hollingdale and Tobias Greitemeyer

    Version of Record online : 21 JUL 2013, DOI: 10.1111/jasp.12148

  4. Video game playing and its relations with aggressive and prosocial behaviour

    British Journal of Social Psychology

    Volume 37, Issue 3, September 1998, Pages: 367–378, Oene Wiegman and Emil G. M. van Schie

    Version of Record online : 6 JUN 2011, DOI: 10.1111/j.2044-8309.1998.tb01177.x

  5. Public concerns about violent video games are moral concerns—How moral threat can make pacifists susceptible to scientific and political claims against violent video games

    European Journal of Social Psychology

    Volume 45, Issue 6, October 2015, Pages: 769–783, Tobias Rothmund, Jens Bender, Peter Nauroth and Mario Gollwitzer

    Version of Record online : 17 MAY 2015, DOI: 10.1002/ejsp.2125

  6. MEDIA AND HUMAN CAPITAL DEVELOPMENT: CAN VIDEO GAME PLAYING MAKE YOU SMARTER?

    Economic Inquiry

    Volume 53, Issue 2, April 2015, Pages: 1140–1155, Agne Suziedelyte

    Version of Record online : 23 JAN 2015, DOI: 10.1111/ecin.12197

  7. Research on the Effects of Violent Video Games: A Critical Analysis

    Social and Personality Psychology Compass

    Volume 3, Issue 3, May 2009, Pages: 351–364, Christopher J. Ferguson

    Version of Record online : 1 APR 2009, DOI: 10.1111/j.1751-9004.2009.00175.x

  8. VIDEO GAMES AND CRIME

    Contemporary Economic Policy

    Volume 29, Issue 2, April 2011, Pages: 261–273, MICHAEL R. WARD

    Version of Record online : 16 JUL 2010, DOI: 10.1111/j.1465-7287.2010.00216.x

  9. Video Games and Aggressive Behaviour

    Australian Psychologist

    Volume 36, Issue 3, November 2001, Pages: 184–192, Gabrielle Unsworth and Tony Ward

    Version of Record online : 1 APR 2011, DOI: 10.1080/00050060108259654

  10. Are some video games associated with more life interference and psychopathology than others? Comparing massively multiplayer online role-playing games with other forms of video game

    Australian Journal of Psychology

    Volume 67, Issue 2, June 2015, Pages: 105–114, David Berle, Vladan Starcevic, Guy Porter and Pauline Fenech

    Version of Record online : 7 JUL 2014, DOI: 10.1111/ajpy.12066

  11. VIDEO GAMES AND THE TRANSHUMAN INCLINATION

    Zygon®

    Volume 47, Issue 4, December 2012, Pages: 735–756, Robert M. Geraci

    Version of Record online : 20 NOV 2012, DOI: 10.1111/j.1467-9744.2012.01292.x

  12. Longer you play, the more hostile you feel: examination of first person shooter video games and aggression during video game play

    Aggressive Behavior

    Volume 33, Issue 6, November/December 2007, Pages: 486–497, Christopher P. Barlett, Richard J. Harris and Ross Baldassaro

    Version of Record online : 10 AUG 2007, DOI: 10.1002/ab.20227

  13. Contextual Features of Violent Video Games, Mental Models, and Aggression

    Journal of Communication

    Volume 56, Issue 2, June 2006, Pages: 387–405, Kirstie M. Farrar, Marina Krcmar and Kristine L. Nowak

    Version of Record online : 26 APR 2006, DOI: 10.1111/j.1460-2466.2006.00025.x

  14. The Emotional Appeal of Violent Video Games for Adolescent Males

    Communication Theory

    Volume 15, Issue 3, August 2005, Pages: 219–241, Jeroen Jansz

    Version of Record online : 10 JAN 2006, DOI: 10.1111/j.1468-2885.2005.tb00334.x

  15. Acting prosocially reduces retaliation: Effects of prosocial video games on aggressive behavior

    European Journal of Social Psychology

    Volume 42, Issue 2, March 2012, Pages: 235–242, Tobias Greitemeyer, Maria Agthe, Robin Turner and Christina Gschwendtner

    Version of Record online : 21 DEC 2011, DOI: 10.1002/ejsp.1837

  16. Exploring the Relationship between Video Game Ratings Implementation and Changes in Game Content as Represented by Game Magazines

    Politics & Policy

    Volume 38, Issue 4, August 2010, Pages: 705–735, MONICA K. MILLER

    Version of Record online : 25 AUG 2010, DOI: 10.1111/j.1747-1346.2010.00255.x

  17. Do You See What I See? Parent and Child Reports of Parental Monitoring of Media

    Family Relations

    Volume 61, Issue 3, July 2012, Pages: 470–487, Douglas A. Gentile, Amy I. Nathanson, Eric E. Rasmussen, Rachel A. Reimer and David A. Walsh

    Version of Record online : 1 JUN 2012, DOI: 10.1111/j.1741-3729.2012.00709.x

  18. The role teachers' expectations and value assessments of video games play in their adopting and integrating them into their classrooms

    British Journal of Educational Technology

    Volume 42, Issue 2, March 2011, Pages: 197–213, Robert F. Kenny and Rudy McDaniel

    Version of Record online : 8 DEC 2009, DOI: 10.1111/j.1467-8535.2009.01007.x

  19. Dangerous Liaisons

    The Handbook of Media and Mass Communication Theory

    Ran Wei, Brett A. Borton, Pages: 552–571, 2014

    Published Online : 28 MAR 2014, DOI: 10.1002/9781118591178.ch30

  20. Violent video games and delinquent behavior in adolescents: A risk factor perspective

    Aggressive Behavior

    Volume 41, Issue 3, May–June 2015, Pages: 267–279, Liese Exelmans, Kathleen Custers and Jan Van den Bulck

    Version of Record online : 2 MAR 2015, DOI: 10.1002/ab.21587