Search Results

There are 113051 results for: content related to: Virtual Environments and the Acceleration of Experiential Learning

  1. You have free access to this content
    Advances in Interaction with 3D Environments

    Computer Graphics Forum

    Volume 34, Issue 1, February 2015, Pages: 152–190, J. Jankowski and M. Hachet

    Article first published online : 20 OCT 2014, DOI: 10.1111/cgf.12466

  2. Virtual Environments

    Handbook of Human Factors and Ergonomics, Fourth Edition

    Kay M. Stanney, Joseph V. Cohn, Pages: 1031–1056, 2012

    Published Online : 26 MAR 2012, DOI: 10.1002/9781118131350.ch36

  3. The Hybrid World of Virtual Environments

    Computer Graphics Forum

    Volume 18, Issue 3, September 1999, Pages: 297–308, Shamus Smith, David Duke and Mieke Massink

    Article first published online : 24 DEC 2001, DOI: 10.1111/1467-8659.00350

  4. A New Conception of Spatial Presence: Once Again, with Feeling

    Communication Theory

    Volume 19, Issue 2, May 09, Pages: 161–187, Thomas W. Schubert

    Article first published online : 23 APR 2009, DOI: 10.1111/j.1468-2885.2009.01340.x

  5. The Priming Effects of Virtual Environments on Interpersonal Perceptions and Behaviors

    Journal of Communication

    Volume 63, Issue 4, August 2013, Pages: 703–720, Jorge Peña and Kate Blackburn

    Article first published online : 20 JUN 2013, DOI: 10.1111/jcom.12043

  6. An Examination of a Theory of Embodied Social Presence in Virtual Worlds

    Decision Sciences

    Volume 42, Issue 2, May 2011, Pages: 413–450, Brian E. Mennecke, Janea L. Triplett, Lesya M. Hassall, Zayira Jordán Conde and Rex Heer

    Article first published online : 26 APR 2011, DOI: 10.1111/j.1540-5915.2011.00317.x

  7. Virtual Environments

    Handbook of Human Factors and Ergonomics, Third Edition

    Kay M. Stanney, Joseph Cohn, Pages: 1079–1096, 2006

    Published Online : 28 FEB 2006, DOI: 10.1002/0470048204.ch40

  8. Designer selves: Construction of technologically mediated identity within graphical, multiuser virtual environments

    Journal of the American Society for Information Science

    Volume 50, Issue 10, 1999, Pages: 855–869, Jerome P. McDonough

    Article first published online : 19 JUL 1999, DOI: 10.1002/(SICI)1097-4571(1999)50:10<855::AID-ASI3>3.0.CO;2-6

  9. Interaction and visual performance in stereoscopic displays: A review

    Journal of the Society for Information Display

    Chiuhsiang Joe Lin and Bereket Haile Woldegiorgis

    Article first published online : 3 OCT 2015, DOI: 10.1002/jsid.378

  10. (Im)materiality, virtual reality and interaction: grounding the ‘virtual’ in studies of technology in action

    The Sociological Review

    Volume 54, Issue 4, November 2006, Pages: 795–817, Jon Hindmarsh, Christian Heath and Mike Fraser

    Article first published online : 1 NOV 2006, DOI: 10.1111/j.1467-954X.2006.00672.x

  11. Rest boosts the long-term retention of spatial associative and temporal order information


    Volume 25, Issue 9, September 2015, Pages: 1017–1027, Michael Craig, Michaela Dewar, Sergio Della Sala and Thomas Wolbers

    Article first published online : 17 MAR 2015, DOI: 10.1002/hipo.22424

  12. Design and testing of a virtual environment to train stroke patients with unilateral spatial neglect to cross a street safely

    Occupational Therapy International

    Volume 10, Issue 1, March 2003, Pages: 39–55, Professor Patrice L. (Tamar) Weiss, Yuval Naveh and Noomi Katz

    Article first published online : 30 MAR 2006, DOI: 10.1002/oti.176

  13. Evaluating Presence for Customer Experience in a Virtual Environment: Using a Nuclear Power Plant as an Example

    Human Factors and Ergonomics in Manufacturing & Service Industries

    Volume 25, Issue 4, July/August 2015, Pages: 484–499, Chia-Hsuan Lee, Chinmei Chou and Tien-Lung Sun

    Article first published online : 13 OCT 2014, DOI: 10.1002/hfm.20563

  14. Using Virtual Environments in the Design of Ships

    Naval Engineers Journal

    Volume 106, Issue 3, May 1994, Pages: 91–106, OTTO P. JONS, J. CHRISTOPHER RYAN and GARY W. JONES

    Article first published online : 18 MAR 2009, DOI: 10.1111/j.1559-3584.1994.tb02844.x

  15. A Cyber-Physical System Simulator for Risk-Free Transport Studies

    Computer-Aided Civil and Infrastructure Engineering

    Volume 29, Issue 7, August 2014, Pages: 480–495, Helmut Prendinger, Marc Miska, Kugamoorthy Gajananan and Alfredo Nantes

    Article first published online : 12 FEB 2014, DOI: 10.1111/mice.12068

  16. The role of environment design in an educational Multi-User Virtual Environment

    British Journal of Educational Technology

    Volume 45, Issue 4, July 2014, Pages: 636–646, Nikiforos M. Papachristos, Ioannis Vrellis, Antonis Natsis and Tassos A. Mikropoulos

    Article first published online : 9 MAY 2013, DOI: 10.1111/bjet.12056

  17. Measuring flow experience in an immersive virtual environment for collaborative learning

    Journal of Computer Assisted Learning

    Volume 28, Issue 4, August 2012, Pages: 350–365, P. van Schaik, S. Martin and M. Vallance

    Article first published online : 15 NOV 2011, DOI: 10.1111/j.1365-2729.2011.00455.x

  18. The Proteus Effect: The Effect of Transformed Self-Representation on Behavior

    Human Communication Research

    Volume 33, Issue 3, July 2007, Pages: 271–290, Nick Yee and Jeremy Bailenson

    Article first published online : 9 JUN 2007, DOI: 10.1111/j.1468-2958.2007.00299.x

  19. 3D Collaborative Virtual Environments: Exploring the Link between Collaborative Behaviors and Team Performance

    Decision Sciences

    Volume 42, Issue 2, May 2011, Pages: 451–476, Mitzi M. Montoya, Anne P. Massey and Nicholas S. Lockwood

    Article first published online : 26 APR 2011, DOI: 10.1111/j.1540-5915.2011.00318.x

  20. The Social Ontology of Virtual Environments

    American Journal of Economics and Sociology

    Volume 62, Issue 1, January 2003, Pages: 269–282, Philip Brey

    Article first published online : 27 FEB 2003, DOI: 10.1111/1536-7150.t01-1-00011