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There are 7124 results for: content related to: Studying Nature In Situ : Immersive Education for Better Integrated Water Management

  1. Comparing the Visitor Experience at Immersive and Tabletop Exhibits

    Curator: The Museum Journal

    Volume 58, Issue 4, October 2015, Pages: 401–422, Toni Dancstep (née Dancu), Joshua P. Gutwill and Lisa Sindorf

    Version of Record online : 28 OCT 2015, DOI: 10.1111/cura.12137

  2. Measuring flow experience in an immersive virtual environment for collaborative learning

    Journal of Computer Assisted Learning

    Volume 28, Issue 4, August 2012, Pages: 350–365, P. van Schaik, S. Martin and M. Vallance

    Version of Record online : 15 NOV 2011, DOI: 10.1111/j.1365-2729.2011.00455.x

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    Evolving Mobile Media: Uses and Conceptualizations of the Mobile Internet

    Journal of Computer-Mediated Communication

    Volume 18, Issue 4, July 2013, Pages: 491–507, Lee Humphreys, Thilo Von Pape and Veronika Karnowski

    Version of Record online : 30 MAY 2013, DOI: 10.1111/jcc4.12019

  4. Planetarium of the Future

    Curator: The Museum Journal

    Volume 54, Issue 3, July 2011, Pages: 293–312, Ed Lantz

    Version of Record online : 5 JUL 2011, DOI: 10.1111/j.2151-6952.2011.00093.x

  5. Engineering Applications of Virtual Reality

    Standard Article

    Mechanical Engineers' Handbook

    Wenjuan Zhu, Xiaobo Peng and Ming C. Leu

    Published Online : 20 FEB 2015, DOI: 10.1002/9781118985960.meh213

  6. Consciousness and Self-Regulation in Mobile Communication

    Human Communication Research

    Volume 42, Issue 1, January 2016, Pages: 71–97, Joseph B. Bayer, Sonya Dal Cin, Scott W. Campbell and Elliot Panek

    Version of Record online : 13 MAY 2015, DOI: 10.1111/hcre.12067

  7. VILLAGE—Virtual Immersive Language Learning and Gaming Environment: Immersion and presence

    British Journal of Educational Technology

    Volume 48, Issue 2, March 2017, Pages: 431–450, Yi Fei Wang, Stephen Petrina and Francis Feng

    Version of Record online : 29 DEC 2015, DOI: 10.1111/bjet.12388

  8. Combining Ketamine and Virtual Reality Pain Control During Severe Burn Wound Care: One Military and One Civilian Patient

    Pain Medicine

    Volume 12, Issue 4, April 2011, Pages: 673–678, Christopher V. Maani, Hunter G. Hoffman, Marcie Fowler, Alan J. Maiers, Kathryn M. Gaylord and Peter A. DeSocio

    Version of Record online : 11 APR 2011, DOI: 10.1111/j.1526-4637.2011.01091.x

  9. Exploitation of multiplayer interaction and development of virtual puppetry storytelling using gesture control and stereoscopic devices

    Computer Animation and Virtual Worlds

    Hui Liang, Jian Chang, Shujie Deng, Can Chen, Ruofeng Tong and Jian Jun Zhang

    Version of Record online : 16 AUG 2016, DOI: 10.1002/cav.1727

  10. Reopening the study of extreme social behaviors: Obedience to authority within an immersive video environment

    European Journal of Social Psychology

    Volume 40, Issue 5, August 2010, Pages: 760–773, Michaël Dambrun and Elise Vatiné

    Version of Record online : 6 JUL 2009, DOI: 10.1002/ejsp.646

  11. Multisensory, pervasive, immersive: Towards a new generation of documents

    Journal of the Association for Information Science and Technology

    Volume 66, Issue 8, August 2015, Pages: 1734–1737, Lyn Robinson

    Version of Record online : 23 JAN 2015, DOI: 10.1002/asi.23328

  12. 21st Century Virtual Language Learning Environments (VLLEs)

    Language and Linguistics Compass

    Volume 8, Issue 8, August 2014, Pages: 330–343, Aurore Mroz

    Version of Record online : 26 AUG 2014, DOI: 10.1111/lnc3.12089

  13. Designing a Highly Immersive Interactive Environment: The Virtual Mine

    Computer Graphics Forum

    Volume 29, Issue 6, September 2010, Pages: 1756–1769, L. P. Soares, F. Pires, R. Varela, R. Bastos, N. Carvalho, F. Gaspar and M. S. Dias

    Version of Record online : 22 MAR 2010, DOI: 10.1111/j.1467-8659.2010.01656.x

  14. Eye gaze in virtual environments: evaluating the need and initial work on implementation

    Concurrency and Computation: Practice and Experience

    Volume 21, Issue 11, 10 August 2009, Pages: 1437–1449, Norman Murray, Dave Roberts, Anthony Steed, Paul Sharkey, Paul Dickerson, John Rae and Robin Wolff

    Version of Record online : 13 FEB 2009, DOI: 10.1002/cpe.1396

  15. Immersion versus interactivity and analytic field

    The International Journal of Psychoanalysis

    Volume 89, Issue 2, April 2008, Pages: 279–298, Giuseppe Civitarese

    Version of Record online : 28 JUN 2008, DOI: 10.1111/j.1745-8315.2008.00019.x

  16. MAVE: Maze-based immersive virtual environment for new presence and experience

    Computer Animation and Virtual Worlds

    Volume 28, Issue 3-4, May/August 2017, Jiwon Lee, Kisung Jeong and Jinmo Kim

    Version of Record online : 19 APR 2017, DOI: 10.1002/cav.1756

  17. A dynamic approach for teaching algorithms: Integrating immersive environments and virtual learning environments

    Computer Applications in Engineering Education

    Felipe B. Nunes, Fabrício Herpich, Érico M. H. Do Amaral, Gleizer B. Voss, Manuel C. Zunguze, Roseclea D. Medina and Liane M. R. Tarouco

    Version of Record online : 17 MAY 2017, DOI: 10.1002/cae.21833

  18. Interactive stereoscopic displays

    Journal of the Society for Information Display

    Volume 21, Issue 3, March 2013, Pages: 142–150, Robert Earl Patterson

    Version of Record online : 20 MAR 2013, DOI: 10.1002/jsid.153

  19. Advances in Interaction with 3D Environments

    Computer Graphics Forum

    Volume 34, Issue 1, February 2015, Pages: 152–190, J. Jankowski and M. Hachet

    Version of Record online : 20 OCT 2014, DOI: 10.1111/cgf.12466

  20. Interaction with virtual crowd in Immersive and semi-Immersive Virtual Reality systems

    Computer Animation and Virtual Worlds

    Marios Kyriakou, Xueni Pan and Yiorgos Chrysanthou

    Version of Record online : 15 AUG 2016, DOI: 10.1002/cav.1729