3D Object Processing: Compression, Indexing and Watermarking

3D Object Processing: Compression, Indexing and Watermarking

Editor(s): Jean-Luc Dugelay, Atilla Baskurt, Mohamed Daoudi

Published Online: 23 APR 2008

Print ISBN: 9780470065426

Online ISBN: 9780470510773

DOI: 10.1002/9780470510773

About this Book

The arrival, and continuing evolution, of high quality 3D objects has been made possible by recent progress in 3D scanner acquisition and 3D graphics rendering.    With this increasing quality comes a corresponding increase in the size and complexity of the data files and the necessity for advances in compression techniques. Effective indexing to facilitate the retrieval of the 3D data is then required to efficiently store, search and recapture the objects that have been compressed. The application of 3D images in fields such as communications, medicine and the military also calls for copyright protection, or watermarking, to secure the data for transmission.

Written by expert contributors, this timely text brings together the three important and complementary topics of compression, retrieval and watermarking techniques for 3D objects.  3D object processing applications are developing rapidly and this book tackles the challenges and opportunities presented, focusing on the secure transmission, sharing and searching of 3D objects on networks, and includes: 

  • an introduction to the commonly used 3D representation schemes; the characteristics, advantages and limitations of polygonal meshes, surface based models and volumetric models; 
  • 3D compression techniques; the 3D coding and decoding schemes for reducing the size of 3D data to reduce transmission time and minimize distortion; 
  • state of the art responses to the intrinsic challenges of building a 3D-model search engine, considering view-based, structural and full-3D approaches; 
  • watermarking techniques for   ensuring intellectual property protection and content security without altering the visual quality of the 3D object.

Table of contents

    1. You have free access to this content
    2. Chapter 2

      3D Compression (pages 45–86)

      Guillaume Lavoué, Florent Dupont and Professor Atilla Baskurt

    3. Chapter 3

      3D Indexing and Retrieval (pages 87–138)

      Stefano Berretti, Mohamed Daoudi, Alberto Del Bimbo, Tarik Filali Ansary, Pietro Pala, Julien Tierny and Jean-Phillippe Vandeborre

    4. Chapter 4

      3D Object Watermarking (pages 139–183)

      Jihane Bennour, Professor Jean-Luc Dugelay, Emmanuel Garcia and Dr Nikos Nikolaidis

    5. You have free access to this content
    6. You have free access to this content