Chapter 12. Human Factors of 3D Displays

  1. Oliver Schreer2,
  2. Peter Kauff2 and
  3. Thomas Sikora3
  1. Wijnand A. Ijsselsteijn,
  2. Pieter J.H. Seuntiëns and
  3. Lydia M.J. Meesters

Published Online: 3 JAN 2006

DOI: 10.1002/0470022736.ch12

3D Videocommunication: Algorithms, Concepts and Real-Time Systems in Human Centred Communication

3D Videocommunication: Algorithms, Concepts and Real-Time Systems in Human Centred Communication

How to Cite

Ijsselsteijn, W. A., Seuntiëns, P. J.H. and Meesters, L. M.J. (2005) Human Factors of 3D Displays, in 3D Videocommunication: Algorithms, Concepts and Real-Time Systems in Human Centred Communication (eds O. Schreer, P. Kauff and T. Sikora), John Wiley & Sons, Ltd, Chichester, UK. doi: 10.1002/0470022736.ch12

Editor Information

  1. 2

    Fraunhofer Institute for Telecommunications, Heinrich-Hertz-Institut, Image Processing Department, Einsteinufer 37, D-10587, Berlin, Germany

  2. 3

    Technical University of Berlin, Communication Systems Group, Sekr. EN1, Einsteinufer 17, D-10587 Berlin, Germany

Author Information

  1. Human-Technology Interaction Group, Department of Technology Management, Eindhoven University of Technology, P.O. Box 513, 5600 MB Eindhoven, The Netherlands

Publication History

  1. Published Online: 3 JAN 2006
  2. Published Print: 28 JUL 2005

ISBN Information

Print ISBN: 9780470022719

Online ISBN: 9780470022733

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Keywords:

  • Vieth–Müller circle;
  • Panum's fusional area;
  • asymmetrical stereoscopic image coding;
  • binocular summation;
  • stereoscopic image formation;
  • keystone distortion and depth plane curvature;
  • puppet theatre effect;
  • DCT-coded stereoscopic images;
  • shear distortion

Summary

This chapter contains sections titled:

  • Introduction

  • Human Depth Perception

  • Principles of Stereoscopic Image Production and Display

  • Sources of Visual Discomfort in Viewing Stereoscopic Displays

  • Understanding Stereoscopic Image Quality

  • References