Chapter 12. Human Factors of 3D Displays
- Oliver Schreer2,
- Peter Kauff2,
- Thomas Sikora3
Published Online: 3 JAN 2006
DOI: 10.1002/0470022736.ch12
Copyright © 2005 John Wiley & Sons, Ltd
Book Title

3D Videocommunication: Algorithms, Concepts and Real-Time Systems in Human Centred Communication
Additional Information
How to Cite
Ijsselsteijn, W. A., Seuntiëns, P. J.H. and Meesters, L. M.J. (2006) Human Factors of 3D Displays, in 3D Videocommunication: Algorithms, Concepts and Real-Time Systems in Human Centred Communication (eds O. Schreer, P. Kauff and T. Sikora), John Wiley & Sons, Ltd, Chichester, UK. doi: 10.1002/0470022736.ch12
Editor Information
- 2
Fraunhofer Institute for Telecommunications, Heinrich-Hertz-Institut, Image Processing Department, Einsteinufer 37, D-10587, Berlin, Germany
- 3
Technical University of Berlin, Communication Systems Group, Sekr. EN1, Einsteinufer 17, D-10587 Berlin, Germany
Publication History
- Published Online: 3 JAN 2006
- Published Print: 28 JUL 2005
ISBN Information
Print ISBN: 9780470022719
Online ISBN: 9780470022733
- Summary
- Chapter
Keywords:
- Vieth–Müller circle;
- Panum's fusional area;
- asymmetrical stereoscopic image coding;
- binocular summation;
- stereoscopic image formation;
- keystone distortion and depth plane curvature;
- puppet theatre effect;
- DCT-coded stereoscopic images;
- shear distortion
Summary
This chapter contains sections titled:
Introduction
Human Depth Perception
Principles of Stereoscopic Image Production and Display
Sources of Visual Discomfort in Viewing Stereoscopic Displays
Understanding Stereoscopic Image Quality
References
