Chapter 2. 3D TV Broadcasting

  1. Oliver Schreer1,
  2. Peter Kauff1 and
  3. Thomas Sikora2
  1. Christoph Fehn

Published Online: 3 JAN 2006

DOI: 10.1002/0470022736.ch2

3D Videocommunication: Algorithms, Concepts and Real-Time Systems in Human Centred Communication

3D Videocommunication: Algorithms, Concepts and Real-Time Systems in Human Centred Communication

How to Cite

Fehn, C. (2005) 3D TV Broadcasting, in 3D Videocommunication: Algorithms, Concepts and Real-Time Systems in Human Centred Communication (eds O. Schreer, P. Kauff and T. Sikora), John Wiley & Sons, Ltd, Chichester, UK. doi: 10.1002/0470022736.ch2

Editor Information

  1. 1

    Fraunhofer Institute for Telecommunications, Heinrich-Hertz-Institut, Image Processing Department, Einsteinufer 37, D-10587, Berlin, Germany

  2. 2

    Technical University of Berlin, Communication Systems Group, Sekr. EN1, Einsteinufer 17, D-10587 Berlin, Germany

Author Information

  1. Fraunhofer Institute for Telecommunications, Heinrich-Hertz-Institut, Image Processing Department, Einsteinufer 37, D-10587, Berlin, Germany

Publication History

  1. Published Online: 3 JAN 2006
  2. Published Print: 28 JUL 2005

ISBN Information

Print ISBN: 9780470022719

Online ISBN: 9780470022733

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Keywords:

  • three-dimensional broadcast television (3D TV);
  • image-based-rendering (IBR) algorithms;
  • depth-image-based rendering (DIBR) algorithm;
  • zero-parallax setting (ZPS);
  • coding of 3D imagery;
  • multi-view images;
  • double-stimulus subjective testing method;
  • 3D image warping

Summary

This chapter contains sections titled:

  • Introduction

  • History of 3D TV Research

  • A Modern Approach to 3D TV

  • Stereoscopic View Synthesis

  • Coding of 3D Imagery

  • Conclusions

  • Acknowledgements

  • References