Published Online: 15 APR 2008
Copyright © 2007 by John Wiley & Sons, Inc.
Wiley Encyclopedia of Computer Science and Engineering
How to Cite
Komura, T. 2008. Computer Animation. Wiley Encyclopedia of Computer Science and Engineering. 1–12.
- Published Online: 15 APR 2008
Computer animation is widely used in games, movies, and TV programs. Topics such as human animation, fluid dynamics, rigid bodies, cloth simulation, flocking, and deformable models are covered in this field. In this article, we introduce the key techniques used for such kind of animations by observing the life of a virtual character “Joe,” who is living in cyberspace.
- computer animation;
- character animation;
- physically based animation;
- crowd simulation;
- cell animation;
- reactive motion