1. e-Learning: Promise and Pitfalls

  1. Ruth Colvin Clark and
  2. Richard E. Mayer

Published Online: 4 JAN 2012

DOI: 10.1002/9781118255971.ch1

e-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning, Third Edition

e-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning, Third Edition

How to Cite

Clark, R. C. and Mayer, R. E. (2011) e-Learning: Promise and Pitfalls, in e-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning, Third Edition, Pfeiffer, San Francisco, CA, USA. doi: 10.1002/9781118255971.ch1

Publication History

  1. Published Online: 4 JAN 2012
  2. Published Print: 1 AUG 2011

ISBN Information

Print ISBN: 9780470874301

Online ISBN: 9781118255971

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Keywords:

  • courseware;
  • e-Learning;
  • e-learning design architectures;
  • inform programs;
  • multimedia;
  • perform programs

Summary

This chapter defines e-learning as training delivered on a digital device such as a smart phone or a laptop computer that is designed to support individual learning or organizational performance goals. It discusses asynchronous forms of e-learning designed for self-study as well as synchronous instructor-led e-learning. The chapter also discusses e-courses developed primarily to provide information as well as those designed to build specific job-related skills. It identifies both the potential and the pitfalls of digital training. The chapter distinguishes between inform and perform e-learning goals, introduces three e-learning design architectures, and summarizes key factors associated with effective courseware. As technology has evolved, acquiring greater capability to deliver true multimedia, the courseware has become more elaborate in terms of realistic graphics, audio, color, animation, and complex simulations.

Controlled Vocabulary Terms

courseware; learning; multimedia; organizational goals