7. Games and Simulations: Learning by Playing and Pretending in Virtual Worlds
Published Online: 1 DEC 2011
DOI: 10.1002/9781118256039.ch7
Copyright © 2012 John Wiley and Sons, Inc. All Rights Reserved.
Book Title

E-Learning by Design, 2nd Edition
Additional Information
How to Cite
Horton, W. (2011) Games and Simulations: Learning by Playing and Pretending in Virtual Worlds, in E-Learning by Design, 2nd Edition, Pfeiffer, San Francisco, CA, USA. doi: 10.1002/9781118256039.ch7
Publication History
- Published Online: 1 DEC 2011
- Published Print: 26 SEP 2011
ISBN Information
Print ISBN: 9780470900024
Online ISBN: 9781118256039
- Summary
- Chapter
Keywords:
- learning games;
- simulations;
- design games;
- game structure;
- user interface
Summary
This chapter contains sections titled:
Games and simulations for learning
Why games?
Types of learning games
Design games for learning
Create a micro-world
Specify the details
Engage learners
Teach through feedback
Progressively challenge learners
Manage game complexity
Simplify learning the game
Design coached task simulations
Design branching-scenario games
Use games as e-learning courses
In closing …
