11. All Work and Play

  1. Clive Fencott,
  2. Mike Lockyer,
  3. Jo Clay and
  4. Paul Massey

Published Online: 18 JUL 2012

DOI: 10.1002/9781118347584.ch11

Game Invaders: The Theory and Understanding of Computer Games

Game Invaders: The Theory and Understanding of Computer Games

How to Cite

Fencott, C., Lockyer, M., Clay, J. and Massey, P. (2012) All Work and Play, in Game Invaders: The Theory and Understanding of Computer Games, John Wiley & Sons, Inc., Hoboken, NJ, USA. doi: 10.1002/9781118347584.ch11

Publication History

  1. Published Online: 18 JUL 2012
  2. Published Print: 22 JUN 2012

ISBN Information

Print ISBN: 9780470597187

Online ISBN: 9781118347584

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Keywords:

  • all work and play, work of meaning and the player's stand in this;
  • playing computer games, work being involved as in the Pac-Man;
  • the signs, and controls, denotations with symbolic meanings;
  • signs, and pleasure, CBS and shift between player, interface and game;
  • players' syntagmatic, action signs in game state, and the inside-out code

Summary

This chapter contains sections titled:

  • The Work of Meaning

  • Signs of Interaction

  • The Mechanics of Interaction

  • The Inside-Out Code

  • Where Is the Player?

  • Summary

  • Further Reading and Tasks