12. Big Game Hunting

  1. Clive Fencott,
  2. Mike Lockyer,
  3. Jo Clay and
  4. Paul Massey

Published Online: 18 JUL 2012

DOI: 10.1002/9781118347584.ch12

Game Invaders: The Theory and Understanding of Computer Games

Game Invaders: The Theory and Understanding of Computer Games

How to Cite

Fencott, C., Lockyer, M., Clay, J. and Massey, P. (2012) Big Game Hunting, in Game Invaders: The Theory and Understanding of Computer Games, John Wiley & Sons, Inc., Hoboken, NJ, USA. doi: 10.1002/9781118347584.ch12

Publication History

  1. Published Online: 18 JUL 2012
  2. Published Print: 22 JUN 2012

ISBN Information

Print ISBN: 9780470597187

Online ISBN: 9781118347584

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Keywords:

  • Big Game Hunting, “code of interaction” in games;
  • games and cultural “semiosphere,” POs, CBS, and inside-out code;
  • game reviewers, and meanings to games, activity and twitch factor differences;
  • GIS, code of interaction, of the meaning-making of gameplay;
  • myth of interaction, compulsive repetition, and co-presence

Summary

This chapter contains sections titled:

  • Semiosphere

  • The Code of Interaction

  • The Myth of Interaction

  • What Is a Game?

  • How Do You Get Out of Here?

  • Big Game Hunting