4. The Process of Technology Learning

Applying Bruner's Theory on Play, Discovery and Cultural Learning to the Acquisition of ICT Capability

  1. Jeff Adams1,
  2. Matt Cochrane2 and
  3. Linda Dunne2
  1. Paula Beer

Published Online: 5 OCT 2011

DOI: 10.1002/9781119950844.ch4

Applying Theory to Educational Research: An Introductory Approach with Case Studies

Applying Theory to Educational Research: An Introductory Approach with Case Studies

How to Cite

Beer, P. (2011) The Process of Technology Learning, in Applying Theory to Educational Research: An Introductory Approach with Case Studies (eds J. Adams, M. Cochrane and L. Dunne), John Wiley & Sons, Ltd, Chichester, UK. doi: 10.1002/9781119950844.ch4

Editor Information

  1. 1

    University of Chester, UK

  2. 2

    Edge Hill University, UK

Author Information

  1. Edge Hill University, UK

Publication History

  1. Published Online: 5 OCT 2011
  2. Published Print: 7 OCT 2011

ISBN Information

Print ISBN: 9780470972366

Online ISBN: 9781119950844

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Keywords:

  • technology learning;
  • Bruner's theories of play and discovery learning;
  • ICT education, through playful negotiation;
  • Ofsted, UK's inspectorate of education;
  • ‘play-group’ resisting frustration;
  • improved problem-solving capabilities;
  • play, lessening risk of failure;
  • play, moratorium on frustration;
  • play, voluntary;
  • Gardner's theory of multiple intelligences

Summary

This chapter contains sections titled:

  • Introduction to the Research Project

  • Theories Explained and their Use Justified in the Context of this Research Project

  • The Application of Theory to the Research

  • The Relevance and Effectiveness of Using Theory

  • Summary Conclusions and Recommendations

  • References