Article
Proto-Design: Architecture's Primordial Soup and the Quest for Units of Synthetic Life
Article first published online: 17 MAR 2011
DOI: 10.1002/ad.1217
Copyright © 2011 John Wiley & Sons, Ltd.
Issue

Architectural Design
Special Issue: Protocell Architecture
Volume 81, Issue 2, pages 100–105, March/April 2011
Additional Information
How to Cite
Oxman, N. (2011), Proto-Design: Architecture's Primordial Soup and the Quest for Units of Synthetic Life. Archit Design, 81: 100–105. doi: 10.1002/ad.1217
Publication History
- Issue published online: 17 MAR 2011
- Article first published online: 17 MAR 2011
- Abstract
- Cited By
Keywords:
- Neri Oxman, Tropisms, Massachusetts Institute of Technology (MIT), 2006;
- Stalasso, Museum of Science, Boston, Massachusetts, 2010;
- Fatemaps, Museum of Science, Boston, Massachusetts, 2009;
- spontaneous generation;
- proto-brick;
- synthetic biology;
- Material-Based Design Computation;
- Tropisms;
- mesh-free algorithms to rationalise 3-D form;
- Raycounting, Museum of Modern Art (MoMA), New York, 2008;
- maxel unit;
- voxels;
- proto-design
Abstract
At the Massachusetts Institute of Technology (MIT), Neri Oxman is engaged on the Material-Based Computation project. It takes an approach that can be regarded as analogous to protocells. It places a similar emphasis on material properties as intermediary agents for the built environment, containing the information for behaviour and evolution. Here she outlines three methods that define her research. Copyright © 2011 John Wiley & Sons, Ltd.

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