Research Article
DBSC-based animation enhanced with feature and motion
Article first published online: 14 JUN 2006
DOI: 10.1002/cav.122
Copyright © 2006 John Wiley & Sons, Ltd.
Issue
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Computer Animation and Virtual Worlds
Special Issue: CASA 2006
Volume 17, Issue 3-4, pages 189–198, July 2006
Additional Information
How to Cite
Chen, Q., Tian, F., Seah, H., Wu, Z., Qiu, J. and Konstantin, M. (2006), DBSC-based animation enhanced with feature and motion. Comp. Anim. Virtual Worlds, 17: 189–198. doi: 10.1002/cav.122
Publication History
- Issue published online: 14 JUN 2006
- Article first published online: 14 JUN 2006
- Manuscript Accepted: 10 MAY 2006
- Manuscript Revised: 2 MAY 2006
- Manuscript Received: 10 APR 2006
- Abstract
- References
- Cited By
Keywords:
- 2D animation;
- interpolation;
- B-spline curve;
- skeleton
Abstract
Disk B-spline curve (DBSC) is previously proposed for drawing and animation. To generate inbetweens, linear interpolation is applied between points evenly taken in parametric domain of two DBSCs without incorporating characteristics of shape or motion, which results in distortion and unrealistic motion in animation. In this paper, more information in keyframes is extracted and utilized in inbetween generation. Points with high curvature are computed and corresponded between strokes in interpolation, which preserves features of strokes in animation. In addition, global motion of a character or its various components is estimated and interpolated as well, which retains the shapes during the motion. By applying the information to interpolation, the distortion is eliminated and smoother sequence of animation is achieved. Copyright © 2006 John Wiley & Sons, Ltd.

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