Research Article
A Wizard-of-Oz platform for embodied conversational agents
Article first published online: 14 JUN 2006
DOI: 10.1002/cav.129
Copyright © 2006 John Wiley & Sons, Ltd.
Issue
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Computer Animation and Virtual Worlds
Special Issue: CASA 2006
Volume 17, Issue 3-4, pages 249–257, July 2006
Additional Information
How to Cite
Brown, E. and Barrett, N. (2006), A Wizard-of-Oz platform for embodied conversational agents. Comp. Anim. Virtual Worlds, 17: 249–257. doi: 10.1002/cav.129
Publication History
- Issue published online: 14 JUN 2006
- Article first published online: 14 JUN 2006
- Manuscript Accepted: 10 MAY 2006
- Manuscript Revised: 2 MAY 2006
- Manuscript Received: 10 APR 2006
- Abstract
- References
- Cited By
Keywords:
- agent;
- conversational;
- prototyping;
- Wizard-of-Oz
Abstract
A low-cost prototyping environment for experimenting with embodied conversational agents is discussed. The platform allows modeling and experimenting with different agent constructs and protocols prior to significant investment in the construction of the agent environment. Problems in the design of such a platform include the substantial number of agent controls needed and the flexibility required to represent the constructs of different theories, protocols and target environments as they are introduced and developed. These problems are addressed by augmenting a movie clip manager with a general drawing palette as a design tool. The result is a prototyping environment which simulates multiple agents on a desktop while allowing arbitrary notational conventions. The current version does not render multiple agents in a shared virtual environment, but the protocol-based architecture is amenable to such extensions. In the meantime, valuable results regarding the social character of multiple agent interaction can be explored with the existing tool. Copyright © 2006 John Wiley & Sons, Ltd.

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