Research Article
Tour into the picture with water surface reflection and object movements
Article first published online: 14 JUN 2006
DOI: 10.1002/cav.135
Copyright © 2006 John Wiley & Sons, Ltd.
Issue
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Computer Animation and Virtual Worlds
Special Issue: CASA 2006
Volume 17, Issue 3-4, pages 315–324, July 2006
Additional Information
How to Cite
Park, J., Heo, N., Choi, S. and Shin, S. Y. (2006), Tour into the picture with water surface reflection and object movements. Comp. Anim. Virtual Worlds, 17: 315–324. doi: 10.1002/cav.135
Publication History
- Issue published online: 14 JUN 2006
- Article first published online: 14 JUN 2006
- Manuscript Accepted: 10 MAY 2006
- Manuscript Revised: 2 MAY 2006
- Manuscript Received: 10 APR 2006
Funded by
- Korea Science and Engineering Foundation
- Brain Korea 21 Program of Ministry of Education and Human Resource Development
- Abstract
- References
- Cited By
Keywords:
- image-based rendering;
- tour into the picture;
- reflection map
Abstract
Given a still picture, tour into the picture (TIP) generates a walk-through animation of a 3D scene constructed from the picture. In this paper, we generalize TIP to deal with water surface reflection while allowing foreground objects to move. We formulate a non-linear optimization problem to find the 3D scene parameters with respect to the camera position, to automatically construct a reasonable 3D scene model, provided with a set of points and their corresponding points on the water surface. To synthesize a stream of reflected images on the water surface in accordance with the camera movement, we propose a novel image-based approach, which makes the best of the limited information available in the input picture. Furthermore, we incorporate water surface movement data acquired from water simulation on top of stochastic motion textures for objects such as trees and plants, to create a dynamic scene. Copyright © 2006 John Wiley & Sons, Ltd.

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