SEARCH

SEARCH BY CITATION

Keywords:

  • dynamic mesh compression;
  • skinning;
  • 3D animation

Abstract

This paper proposes a novel approach for 3D mesh compression, based on a skinning animation technique. The core of the proposed method is a piecewise affine predictor coupled with a skinning model and a DCT representation of the residuals errors. The experimental evaluation shows that the proposed skinning-based encoder outperforms (with bitrates gains from 47% to 67%) GV, RT, MPEG-4/AFX-IC, D3DMC, PCA and Dynapack techniques. Copyright © 2006 John Wiley & Sons, Ltd.