Research Article
Integrating physically based sound models in a multimodal rendering architecture
Article first published online: 14 JUN 2006
DOI: 10.1002/cav.144
Copyright © 2006 John Wiley & Sons, Ltd.
Issue
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Computer Animation and Virtual Worlds
Special Issue: CASA 2006
Volume 17, Issue 3-4, pages 411–419, July 2006
Additional Information
How to Cite
Avanzini, F. and Crosato, P. (2006), Integrating physically based sound models in a multimodal rendering architecture. Comp. Anim. Virtual Worlds, 17: 411–419. doi: 10.1002/cav.144
Publication History
- Issue published online: 14 JUN 2006
- Article first published online: 14 JUN 2006
- Manuscript Accepted: 10 MAY 2006
- Manuscript Revised: 2 MAY 2006
- Manuscript Received: 10 APR 2006
Funded by
- EU Sixth Framework Programme—IST Information Society Technologies
- Abstract
- References
- Cited By
Keywords:
- multimodal interaction;
- sound rendering;
- stiffness
Abstract
This paper presents a multimodal rendering architecture that integrates physically based sound models with haptic and visual rendering. The proposed sound modeling approach is compared to other existing techniques. An example of implementation of the architecture is presented, that realizes bimodal (auditory and haptic) rendering of contact stiffness. It is shown that the proposed rendering scheme allows tight synchronization of the two modalities, as well as a high degree of interactivity and responsiveness of the sound models to gestures and actions of a user. Finally, an experiment on the relative contributions of haptic and auditory information to bimodal judgments of contact stiffness is presented. Experimental results support the effectiveness of auditory feedback in modulating haptic perception of stiffness. Copyright © 2006 John Wiley & Sons, Ltd.

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