Special Issue Paper
Repairing topological inconsistency of mesh sequences
Article first published online: 28 MAY 2010
DOI: 10.1002/cav.351
Copyright © 2010 John Wiley & Sons, Ltd.
Issue
1546-427X/asset/cover.gif?v=1&s=bf6e65177d0877921b695716e7abb7b41f1feca4)
Computer Animation and Virtual Worlds
Special Issue: CASA' 2010 Special Issue
Volume 21, Issue 3-4, pages 355–364, May 2010
Additional Information
How to Cite
Feng, W., Zhang, H., Huang, J., Wang, C. and Bao, H. (2010), Repairing topological inconsistency of mesh sequences. Comp. Anim. Virtual Worlds, 21: 355–364. doi: 10.1002/cav.351
Publication History
- Issue published online: 28 JUN 2010
- Article first published online: 28 MAY 2010
Funded by
- National Natural Science Foundation of China. Grant Numbers: 60703039, 60933007
- 973 program of China. Grant Number: 2009CB320801
- National High Technology Research and Development Program of China. Grant Number: 2009AA12Z229
- Abstract
- References
- Cited By
Keywords:
- topology repairing;
- mesh sequence;
- curve skeleton
Abstract
We propose a novel approach for repairing topological inconsistency of mesh sequences with a few user interactions. The main idea of our approach is to leverage curve skeletons to detect the inconsistency of a mesh sequence. The skeleton of one mesh in the sequence is edited by user, which produces a prototype skeleton. We propagate this prototype using graph matching in-between frames. By using temporal coherence cues, the matching procedure can be dramatically accelerated. Finally, the mesh sequence is repaired according to the inconsistencies by comparing matched skeletons and original skeletons. As demonstrated in the results, our approach avoids manually editing in all meshes, and is able to output a mesh sequence with consistent topology. Copyright © 2010 John Wiley & Sons, Ltd.

1546-427X/asset/CAV_left.gif?v=1&s=2241761cd5fadd2ab7722ff1e6970e096e2cdd54)
1546-427X/asset/CAV_right.gif?v=1&s=1398f59d5daab6a1919d8434b98a56fe172cb9e9)