Realistic, fast, and controllable simulation of solid combustion

Authors

  • Jian Zhu,

    Corresponding author
    1. Computer Graphics and Multimedia Laboratory, Faculty of Science and Technology, University of Macau, Av. Padre Tomas Pereira, Taipa, Macau, China
    • Computer Graphics and Multimedia Laboratory, Faculty of Science and Technology, University of Macau, Av. Padre Tomas Pereira, Taipa, Macau, China.
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  • Yuanzhang Chang,

    1. Computer Graphics and Multimedia Laboratory, Faculty of Science and Technology, University of Macau, Av. Padre Tomas Pereira, Taipa, Macau, China
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  • Enhua Wu

    1. Computer Graphics and Multimedia Laboratory, Faculty of Science and Technology, University of Macau, Av. Padre Tomas Pereira, Taipa, Macau, China
    2. State Key Laboratory of Computer Science, Institute of Software, Chinese Academy of Sciences, Beijing, China
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Abstract

We present a realistic, fast, and controllable model to simulate fire propagation on solid objects with the object decomposition process involved. A hybrid structure of grids is employed to simulate the whole process efficiently. An improved burning surface update scheme based on level set and a novel method for visualizing the burning surface are proposed to produce convincing results. To achieve interactive simulation speed, a few acceleration techniques are employed, including a moving grid generated to dynamically track the fire propagation, a refined Marching Cubes method to reconstruct the burning surface, and a hardware-implemented fluid solver. By controlling a few physical and geometric parameters, we are able to simulate various solid combustion phenomena. Copyright © 2011 John Wiley & Sons, Ltd.

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