Computer Animation and Virtual Worlds

Cover image for Computer Animation and Virtual Worlds

February 2007

Volume 18, Issue 1

Pages i–ii, 1–82

  1. Editorials

    1. Top of page
    2. Editorials
    3. Research Articles
    1. You have free access to this content
      Guest editors' introduction for the first three papers of this issue: advances in virtual reality software and technology (pages i–ii)

      Gurminder Singh, Rynson W. H. Lau and Yiorgos Chrysanthou

      Article first published online: 22 FEB 2007 | DOI: 10.1002/cav.165

  2. Research Articles

    1. Top of page
    2. Editorials
    3. Research Articles
    1. Myriad: scalable VR via peer-to-peer connectivity, PC clustering, and transient inconsistency (pages 1–17)

      Benjamin Schaeffer, Peter Brinkmann, George Francis, Camille Goudeseune, Jim Crowell and Hank Kaczmarski

      Article first published online: 21 NOV 2006 | DOI: 10.1002/cav.158

    2. A 2D–3D integrated tabletop environment for multi-user collaboration (pages 39–56)

      Kousuke Nakashima, Takashi Machida, Kiyoshi Kiyokawa and Haruo Takemura

      Article first published online: 21 NOV 2006 | DOI: 10.1002/cav.160

    3. Use of inertial sensors to support video tracking (pages 57–68)

      Michael Aron, Gilles Simon and Marie-Odile Berger

      Article first published online: 2 JAN 2007 | DOI: 10.1002/cav.161

    4. A unified particle model for fluid–solid interactions (pages 69–82)

      Barbara Solenthaler, Jürg Schläfli and Renato Pajarola

      Article first published online: 22 FEB 2007 | DOI: 10.1002/cav.162

SEARCH

SEARCH BY CITATION