SEARCH

SEARCH BY CITATION

References

  • Aarseth, Espen. (2001). “Computer Game Studies, Year One.” Game Studies, 1 (1). Retrieved February 23, 2008, from http://www.gamestudies.org/0101/editorial.html
  • Entertainment Software Association. (2008). “Computer and Video Game Industry Reaches $18.85 Billion in 2007.” Retrieved February 23, 2008, from http://www.theesa.com/archives/2008/01/computer_and_vi_1.php
  • Naun, Chew Chiat. & Elhard, K. C.. (2005). “Cataloguing, lies, and videotape: Comparing the IMDb and the library catalogue.” Cataloging & Classification Quarterly 41 (1) 2343.
  • Newman, J. (2004). Videogames. Routledge.
  • Wolf, Mark J. P. (2002). The Medium of the Video Game. Austin, TX: University of Texas Press.