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REFERENCES

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    Blumenfeld, P., Fishman, B. J., Krajcik, J., Marx, R. W., & Soloway, E. (2000). Creating usable innovations in systemic reform: Scaling up technology-embedded project-based science in urban schools. Educational Psychologist, 35(3), 149164.
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    Cuban, L. (1986). Teachers and machines: The classroom use of technology since 1920. New York: Teachers College Press; Cuban, L. (2001). Oversold and underused: Computers in the classroom. Cambridge, MA: Harvard University Press; Sheingold, K., & Hadley, M. (1990). Accomplished teachers: Integrating computers into classroom practice. New York: Center for Technology in Education, Bank Street College of Education.
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    Papert, S. (1980). Mindstorms: Children, computers, and powerful ideas. New York: Basic Books. P. 23.
  • 4
    Urrea, C. (2007). One to one connections: Building a community learning culture. Unpublished doctoral dissertation, MIT.
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    Sipitakiat, A., Blikstein, P., & Cavallo, D. (2004). GoGo Board: Augmenting programmable bricks for economically challenged audiences. In Proceedings of the International Conference of the Learning Sciences (ICLS 2004), Los Angeles.
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    Turkle, S., & Papert, S. (1990). Epistemological pluralism: Styles and voices within the computer culture. Cambridge, MA: Epistemology and Learning Group, MIT Media Laboratory.
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    Marshall, C., & Rossman, G. B. (1999). Designing qualitative research. Thousand Oaks, CA: Sage.
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    Urrea, C. (2007).
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    Papert, S. (1996). The connected family: Bridging the digital generation gap. Marietta, GA: Longstreet Press.