Multiresolution Surface Representation Based on Displacement Volumes
Article first published online: 4 NOV 2003
Computer Graphics Forum
Volume 22, Issue 3, pages 483–491, September 2003
How to Cite
Botsch, M. and Kobbelt, L. (2003), Multiresolution Surface Representation Based on Displacement Volumes. Computer Graphics Forum, 22: 483–491. doi: 10.1111/1467-8659.00696
- Issue published online: 4 NOV 2003
- Article first published online: 4 NOV 2003
We propose a new representation for multiresolution models which uses volume elements enclosed between thedifferent resolution levels to encode the detail information. Keeping these displacement volumes locally constantduring a deformation of the base surface leads to a natural behaviour of the detail features. The correspondingreconstruction operator can be implemented efficiently by a hierarchical iterative relaxation scheme, providingclose to interactive response times for moderately complex models.
Based on this representation we implement a multiresolution editing tool for irregular polygon meshes that allowsthe designer to freely edit the base surface of a multiresolution model without having to care about self-intersectionsin the respective detailed surface. We demonstrate the effectiveness and robustness of the reconstructionby several examples with real-world data.