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Keywords:

  • [Computer Graphics]: Shape analysis and synthesis;
  • [Computer Graphics]: Geometry and topology representations

Abstract

In this paper we target the problem of textured 3D object retrieval. As a first contribution, we show how to include photometric information in the persistence homology setting, also proposing a novel theoretical result about multidimensional persistence spaces. As a second contribution, we introduce a generalization of the integral geodesic distance which fuses shape and color properties. Finally, we adopt a purely geometric description based on the selection of geometric functions that are mutually independent. The photometric, hybrid and geometric descriptions are combined into a signature, whose performance is tested on a benchmark dataset.