Rendering (Session 2)
Adaptive Ray-bundle Tracing with Memory Usage Prediction: Efficient Global Illumination in Large Scenes
Article first published online: 25 NOV 2013
© 2013 The Author(s) Computer Graphics Forum © 2013 The Eurographics Association and John Wiley & Sons Ltd.
Computer Graphics Forum
Volume 32, Issue 7, pages 315–324, October 2013
How to Cite
Tokuyoshi, Y., Sekine, T., da Silva, T. and Kanai, T. (2013), Adaptive Ray-bundle Tracing with Memory Usage Prediction: Efficient Global Illumination in Large Scenes. Computer Graphics Forum, 32: 315–324. doi: 10.1111/cgf.12239
- Issue published online: 25 NOV 2013
- Article first published online: 25 NOV 2013
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