Computer Graphics Forum

Cover image for Computer Graphics Forum

October 1995

Volume 14, Issue 4

Pages 181–238

    1. Function Representation of Solids Reconstructed from Scattered Surface Points and Contours (pages 181–188)

      Vladimir V. Savchenko, Alexander A. Pasko, Oleg G. Okunev and Tosiyasu L. Kunii

      Version of Record online: 14 FEB 2003 | DOI: 10.1111/1467-8659.1440181

    2. Interactive Ray Tracing on a Virtual Shared-Memory Parallel Computer (pages 189–202)

      M.J. Keates and R.J. Hubbold

      Version of Record online: 14 FEB 2003 | DOI: 10.1111/1467-8659.1440189

    3. A Geometrical Based Method for Highly Complex Structured Textures Generation (pages 203–215)

      Jean-Michel Dischler and Djamchid Ghazanfarpour

      Version of Record online: 14 FEB 2003 | DOI: 10.1111/1467-8659.1440203

    4. Optimization of a Priority List Algorithm for 3-D Rendering of Buildings (pages 217–227)

      Paz Morer, Alejandro M. Garcia Alonso and Juan Flaquer

      Version of Record online: 14 FEB 2003 | DOI: 10.1111/1467-8659.1440217

    5. The Compositing Buffer: A Flexible Method for Image Generation and Image Editing (pages 229–238)

      Wing Hung Lau and Neil Wiseman

      Version of Record online: 14 FEB 2003 | DOI: 10.1111/1467-8659.1440229

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