Computer Graphics Forum

Cover image for Computer Graphics Forum

September 1999

Volume 18, Issue 3

Pages xiii–xxiv, 1–395

  1. Extended Abstract

    1. Top of page
    2. Extended Abstract
    3. Original Article
    4. Supplement
    5. Original Article
    1. The Digital Michelangelo Project (pages xiii–xvi)

      Marc A. Levoy

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00319

    2. Active Storytelling (pages xxi–xxiv)

      Andrew Glassner

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00321

  2. Original Article

    1. Top of page
    2. Extended Abstract
    3. Original Article
    4. Supplement
    5. Original Article
    1. Interactive Line Art Rendering of Freeform Surfaces (pages 1–12)

      Gershon Elber

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00322

    2. Comprehensive Halftoning of 3D Scenes (pages 13–22)

      O. Veryovka and J. Buchanan

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00323

    3. An Efficient and Flexible Perception Pipeline for Autonomous Agents (pages 23–30)

      Christophe Bordeux, Ronan Boulic and Daniel Thalmann

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00324

    4. Interactive Cuts through 3-Dimensional Soft Tissue (pages 31–38)

      Daniel Bielser, Volker A. Maiwald and Markus H. Gross

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00325

    5. Creating Architectural Models from Images (pages 39–50)

      David Liebowitz, Antonio Criminisi and Andrew Zisserman

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00326

    6. Occluder Shadows for Fast Walkthroughs of Urban Environments (pages 51–60)

      Peter Wonka and Dieter Schmalstieg

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00327

    7. Multi-layered impostors for accelerated rendering (pages 61–73)

      Xavier Decoret, Franĉois Sillion, Gernot Schaufler and Julie Dorsey

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00328

    8. Generalized View-Dependent Simplification (pages 83–94)

      Jihad El-Sana and Amitabh Varshney

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00330

    9. An Information Theory Framework for the Analysis of Scene Complexity (pages 95–106)

      Miquel Feixas, Esteve Del Acebo, Philippe Bekaert and Mateu Sbert

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00331

  3. Supplement

    1. Top of page
    2. Extended Abstract
    3. Original Article
    4. Supplement
    5. Original Article
    1. A Practical Analysis of Clustering Strategies for Hierarchical Radiosity (Supplementary material)

      Jean-Marc Hasenfratz, Cyrille Damez, Franĉois Sillion and George Drettakis

      Version of Record online: 28 JUN 2008 | DOI: 10.1111/1467-8659.00343

  4. Original Article

    1. Top of page
    2. Extended Abstract
    3. Original Article
    4. Supplement
    5. Original Article
    1. A Free Form Feature Taxonomy (pages 107–118)

      M. Fontana, F. Giannini and M. Meirana

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00332

    2. A Shrink Wrapping Approach to Remeshing Polygonal Surfaces (pages 119–130)

      Leif P. Kobbelt, Jens Vorsatz and Ulf Labsik,

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00333

    3. Improved Laplacian Smoothing of Noisy Surface Meshes (pages 131–138)

      J. Vollmer, R. Mencl and H. Müller

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00334

    4. An Adaptive Method for Area Light Sources and Daylight in Ray Tracing (pages 139–150)

      Jacques Zaninetti, Pierre Boy and Bernard Peroche

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00335

    5. Adaptive Acquisition of Lumigraphs from Synthetic Scenes (pages 151–160)

      Hartmut Schirmacher, Wolfgang Heidrich and Hans-Peter Seidel

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00336

    6. Compact Metallic Reflectance Models (pages 161–172)

      László Neumann, Attila Neumannn and László Szirmay-Kalos

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00337

    7. An Interactive Designing System with Virtual Sculpting and Virtual Woodcut Printing (pages 183–194)

      S. Mizunoy, M. Okadayy and J. Toriwakiy

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00339

    8. Computer-Generated Graphite Pencil Rendering of 3D Polygonal Models (pages 195–208)

      Mario Costa Sousa and John W. Buchanan

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00340

    9. Weighted Multipass Methods for Global Illumination (pages 209–220)

      Frank Suykens and Yves D. Willems

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00341

    10. A Practical Analysis of Clustering Strategies for Hierarchical Radiosity (pages 221–232)

      Jean-Marc Hasenfratz, Cyrille Damez, Franĉois Sillion and George Drettakis

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00342

    11. Stochastic Iteration for Non-diffuse Global Illumination (pages 233–244)

      László Szirmay-Kalos

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00344

    12. Virtual Dunhuang Art Cave: A Cave within a CAVE (pages 257–264)

      B. Lutz and M. Weintke

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00346

    13. A Translucent Sketchpad for the Virtual Table Exploring Motion-based Gesture Recognition (pages 277–286)

      L. M. Encarnaĉão, O. Bimber, D. Schmalstieg and S. D. Chandler

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00348

    14. Interactive Mechanical Design Variation for Haptics and CAD (pages 287–296)

      Donald D. Nelson and Elaine Cohen

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00349

    15. The Hybrid World of Virtual Environments (pages 297–308)

      Shamus Smith, David Duke and Mieke Massink

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00350

    16. An Informed Environment Dedicated to the Simulation of Virtual Humans in Urban Context (pages 309–318)

      Nathalie Farenc, Ronan Boulic and Daniel Thalmann

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00351

    17. Partitioning and Handling Massive Models for Interactive Collision Detection (pages 319–330)

      A. Wilson, E. Larsen, D. Manocha and M. C. Lin

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00352

    18. Seamless Integration of Databases in VR for Constructing Virtual Environments (pages 331–338)

      Ingo Soetebier, Ralf Dörner and Norbert Braun

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00353

    19. Image Morphing with Feature Preserving Texture (pages 339–348)

      Ayellet Tal and Gershon Elber

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00354

    20. Efficient and Handy Texture Mapping on 3D Surfaces (pages 349–358)

      Kenji Matsushita and Toyohisa Kaneko

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00355

    21. Data Intermixing and Multi-volume Rendering (pages 359–368)

      Wenli Cai and Georgios Sakas

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00356

    22. Fast Polyhedral Cell Sorting for Interactive Rendering of Unstructured Grids (pages 369–376)

      João Comba, James T. Klosowsk, Nelson Max, Joseph S. B. Mitchell, Cláudio T. Silva and Peter L. Williams

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00357

    23. Fast Lines: a Span by Span Method (pages 377–384)

      V. Boyer and J.J. Bourdin

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00358

    24. An Efficient 2½ D rendering and Compositing System (pages 385–395)

      M. Froumentin and P. Willis

      Version of Record online: 24 DEC 2001 | DOI: 10.1111/1467-8659.00359

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