Computer Graphics Forum

Cover image for Vol. 27 Issue 7

October 2008

Volume 27, Issue 7

Pages 1711–1996

  1. Skull, Face, and Knits

    1. Top of page
    2. Skull, Face, and Knits
    3. Image Editing
    4. Moving Images
    5. Subdivision and Segmentation
    6. Non-photorealistic Rendering
    7. Animation
    8. Rendering
    9. Illumination
    1. Reconstructing head models from photographs for individualized 3D-audio processing (pages 1719–1727)

      M. Dellepiane, N. Pietroni, N. Tsingos, M. Asselot and R. Scopigno

      Article first published online: 23 JAN 2009 | DOI: 10.1111/j.1467-8659.2008.01316.x

    2. Knitting a 3D Model (pages 1737–1743)

      Yuki Igarashi, Takeo Igarashi and Hiromasa Suzuki

      Article first published online: 23 JAN 2009 | DOI: 10.1111/j.1467-8659.2008.01318.x

  2. Image Editing

    1. Top of page
    2. Skull, Face, and Knits
    3. Image Editing
    4. Moving Images
    5. Subdivision and Segmentation
    6. Non-photorealistic Rendering
    7. Animation
    8. Rendering
    9. Illumination
    1. Distortion Optimization based Image Completion from a Large Displacement View (pages 1755–1764)

      Chunxiao Liu, Yingzhen Yang, Qunsheng Peng, Jin Wang and Wei Chen

      Article first published online: 23 JAN 2009 | DOI: 10.1111/j.1467-8659.2008.01320.x

    2. Example-based Multiple Local Color Transfer by Strokes (pages 1765–1772)

      Chung-Lin Wen, Chang-Hsi Hsieh, Bing-Yu Chen and Ming Ouhyoung

      Article first published online: 23 JAN 2009 | DOI: 10.1111/j.1467-8659.2008.01321.x

    3. Shape-simplifying Image Abstraction (pages 1773–1780)

      Henry Kang and Seungyong Lee

      Article first published online: 23 JAN 2009 | DOI: 10.1111/j.1467-8659.2008.01322.x

  3. Moving Images

    1. Top of page
    2. Skull, Face, and Knits
    3. Image Editing
    4. Moving Images
    5. Subdivision and Segmentation
    6. Non-photorealistic Rendering
    7. Animation
    8. Rendering
    9. Illumination
    1. View and Time Interpolation in Image Space (pages 1781–1787)

      Timo Stich, Christian Linz, Georgia Albuquerque and Marcus Magnor

      Article first published online: 23 JAN 2009 | DOI: 10.1111/j.1467-8659.2008.01323.x

    2. Sketching MLS Image Deformations On the GPU (pages 1789–1796)

      Yanlin Weng, Xiaohan Shi, Hujun Bao and Jun Zhang

      Article first published online: 23 JAN 2009 | DOI: 10.1111/j.1467-8659.2008.01324.x

    3. Shrinkability Maps for Content-Aware Video Resizing (pages 1797–1804)

      Yi-Fei Zhang, Shi-Min Hu and Ralph R. Martin

      Article first published online: 23 JAN 2009 | DOI: 10.1111/j.1467-8659.2008.01325.x

    4. Capturing Intention-based Full-Frame Video Stabilization (pages 1805–1814)

      Bing-Yu Chen, Ken-Yi Lee, Wei-Ting Huang and Jong-Shan Lin

      Article first published online: 23 JAN 2009 | DOI: 10.1111/j.1467-8659.2008.01326.x

  4. Subdivision and Segmentation

    1. Top of page
    2. Skull, Face, and Knits
    3. Image Editing
    4. Moving Images
    5. Subdivision and Segmentation
    6. Non-photorealistic Rendering
    7. Animation
    8. Rendering
    9. Illumination
    1. A Biorthogonal Wavelet Approach based on Dual Subdivision (pages 1815–1822)

      Hui Zhang, Guiming Qin, Kaihuai Qin and Hanqiu Sun

      Article first published online: 23 JAN 2009 | DOI: 10.1111/j.1467-8659.2008.01327.x

    2. Progressive Interpolation based on Catmull-Clark Subdivision Surfaces (pages 1823–1827)

      Zhongxian Chen, Xiaonan Luo, Le Tan, Binghong Ye and Jiapeng Chen

      Article first published online: 23 JAN 2009 | DOI: 10.1111/j.1467-8659.2008.01328.x

    3. Interpolatory and Mixed Loop Schemes (pages 1829–1835)

      Zhuo Shi, Shujin Lin, Xiaonan Luo and Renhong Wang

      Article first published online: 23 JAN 2009 | DOI: 10.1111/j.1467-8659.2008.01329.x

  5. Non-photorealistic Rendering

    1. Top of page
    2. Skull, Face, and Knits
    3. Image Editing
    4. Moving Images
    5. Subdivision and Segmentation
    6. Non-photorealistic Rendering
    7. Animation
    8. Rendering
    9. Illumination
    1. Context Aware Terrain Visualization for Wayfinding and Navigation (pages 1853–1860)

      Sebastian Möser, Patrick Degener, Roland Wahl and Reinhard Klein

      Article first published online: 23 JAN 2009 | DOI: 10.1111/j.1467-8659.2008.01332.x

    2. A Hidden-picture Puzzles Generator (pages 1869–1877)

      Jong-Chul Yoon, In-Kwon Lee and Henry Kang

      Article first published online: 23 JAN 2009 | DOI: 10.1111/j.1467-8659.2008.01334.x

    3. Automatic Facsimile of Chinese Calligraphic Writings (pages 1879–1886)

      Songhua Xu, Hao Jiang, Tao Jin, Francis C.M. Lau and Yunhe Pan

      Article first published online: 23 JAN 2009 | DOI: 10.1111/j.1467-8659.2008.01335.x

  6. Animation

    1. Top of page
    2. Skull, Face, and Knits
    3. Image Editing
    4. Moving Images
    5. Subdivision and Segmentation
    6. Non-photorealistic Rendering
    7. Animation
    8. Rendering
    9. Illumination
    1. Real-time Animation of Sand-Water Interaction (pages 1887–1893)

      Witawat Rungjiratananon, Zoltan Szego, Yoshihiro Kanamori and Tomoyuki Nishita

      Article first published online: 23 JAN 2009 | DOI: 10.1111/j.1467-8659.2008.01336.x

    2. Robust and Efficient Wave Simulations on Deforming Meshes (pages 1895–1900)

      Roland Angst, Nils Thuerey, Mario Botsch and Markus Gross

      Article first published online: 23 JAN 2009 | DOI: 10.1111/j.1467-8659.2008.01337.x

    3. Local Volume Preservation for Skinned Characters (pages 1919–1927)

      Damien Rohmer, Stefanie Hahmann and Marie-Paule Cani

      Article first published online: 23 JAN 2009 | DOI: 10.1111/j.1467-8659.2008.01340.x

  7. Rendering

    1. Top of page
    2. Skull, Face, and Knits
    3. Image Editing
    4. Moving Images
    5. Subdivision and Segmentation
    6. Non-photorealistic Rendering
    7. Animation
    8. Rendering
    9. Illumination
    1. A Resolution Independent Approach for the Accurate Rendering of Grooved Surfaces (pages 1937–1944)

      C. Bosch, X. Pueyo, S. Mérillou and D. Ghazanfarpour

      Article first published online: 23 JAN 2009 | DOI: 10.1111/j.1467-8659.2008.01342.x

    2. Real-Time Depth-of-Field Rendering Using Point Splatting on Per-Pixel Layers (pages 1955–1962)

      Sungkil Lee, Gerard Jounghyun Kim and Seungmoon Choi

      Article first published online: 23 JAN 2009 | DOI: 10.1111/j.1467-8659.2008.01344.x

  8. Illumination

    1. Top of page
    2. Skull, Face, and Knits
    3. Image Editing
    4. Moving Images
    5. Subdivision and Segmentation
    6. Non-photorealistic Rendering
    7. Animation
    8. Rendering
    9. Illumination
    1. Photon-driven Irradiance Cache (pages 1971–1978)

      J. Brouillat, P. Gautron and K. Bouatouch

      Article first published online: 23 JAN 2009 | DOI: 10.1111/j.1467-8659.2008.01346.x

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