Computer Graphics Forum

Cover image for Vol. 31 Issue 4

June 2012

Volume 31, Issue 4

Pages 1375–1566

  1. Optics

    1. Top of page
    2. Optics
    3. Global Illumination
    4. Image Analysis and Editing
    5. Geometry
    6. Non-Photorealistic Rendering
    7. Material Appearance
    8. Sampling
    9. Material Synthesis
    1. Polynomial Optics: A Construction Kit for Efficient Ray-Tracing of Lens Systems (pages 1375–1383)

      Matthias B. Hullin, Johannes Hanika and Wolfgang Heidrich

      Version of Record online: 4 JUL 2012 | DOI: 10.1111/j.1467-8659.2012.03132.x

    2. Per-Vertex Defocus Blur for Stochastic Rasterization (pages 1385–1389)

      Jacob Munkberg, Robert Toth and Tomas Akenine-Möller

      Version of Record online: 4 JUL 2012 | DOI: 10.1111/j.1467-8659.2012.03133.x

  2. Global Illumination

    1. Top of page
    2. Optics
    3. Global Illumination
    4. Image Analysis and Editing
    5. Geometry
    6. Non-Photorealistic Rendering
    7. Material Appearance
    8. Sampling
    9. Material Synthesis
    1. Pre-convolved Radiance Caching (pages 1391–1397)

      Daniel Scherzer, Chuong H. Nguyen, Tobias Ritschel and Hans-Peter Seidel

      Version of Record online: 4 JUL 2012 | DOI: 10.1111/j.1467-8659.2012.03134.x

    2. Quantized Point-Based Global Illumination (pages 1399–1405)

      Bert Buchholz and Tamy Boubekeur

      Version of Record online: 4 JUL 2012 | DOI: 10.1111/j.1467-8659.2012.03135.x

    3. Progressive Virtual Beam Lights (pages 1407–1413)

      Jan Novák, Derek Nowrouzezahrai, Carsten Dachsbacher and Wojciech Jarosz

      Version of Record online: 4 JUL 2012 | DOI: 10.1111/j.1467-8659.2012.03136.x

  3. Image Analysis and Editing

    1. Top of page
    2. Optics
    3. Global Illumination
    4. Image Analysis and Editing
    5. Geometry
    6. Non-Photorealistic Rendering
    7. Material Appearance
    8. Sampling
    9. Material Synthesis
    1. Intrinsic Images by Clustering (pages 1415–1424)

      Elena Garces, Adolfo Munoz, Jorge Lopez-Moreno and Diego Gutierrez

      Version of Record online: 4 JUL 2012 | DOI: 10.1111/j.1467-8659.2012.03137.x

    2. Artistic Illumination Transfer for Portraits (pages 1425–1434)

      Xiaowu Chen, Xin Jin, Qinping Zhao and Hongyu Wu

      Version of Record online: 4 JUL 2012 | DOI: 10.1111/j.1467-8659.2012.03138.x

    3. Matting and Compositing for Fresnel Reflection on Wavy Surfaces (pages 1435–1443)

      Yuki Endo, Yoshihiro Kanamori, Yukio Fukui and Jun Mitani

      Version of Record online: 4 JUL 2012 | DOI: 10.1111/j.1467-8659.2012.03139.x

  4. Geometry

    1. Top of page
    2. Optics
    3. Global Illumination
    4. Image Analysis and Editing
    5. Geometry
    6. Non-Photorealistic Rendering
    7. Material Appearance
    8. Sampling
    9. Material Synthesis
    1. Geometry Presorting for Implicit Object Space Partitioning (pages 1445–1454)

      M. Eisemann, P. Bauszat, S. Guthe and M. Magnor

      Version of Record online: 4 JUL 2012 | DOI: 10.1111/j.1467-8659.2012.03140.x

    2. Parameterization-Aware MIP-Mapping (pages 1455–1463)

      Josiah Manson and Scott Schaefer

      Version of Record online: 4 JUL 2012 | DOI: 10.1111/j.1467-8659.2012.03141.x

    3. Tessellation-Independent Smooth Shadow Boundaries (pages 1465–1470)

      Oliver Mattausch, Daniel Scherzer, Michael Wimmer and Takeo Igarashi

      Version of Record online: 4 JUL 2012 | DOI: 10.1111/j.1467-8659.2012.03142.x

  5. Non-Photorealistic Rendering

    1. Top of page
    2. Optics
    3. Global Illumination
    4. Image Analysis and Editing
    5. Geometry
    6. Non-Photorealistic Rendering
    7. Material Appearance
    8. Sampling
    9. Material Synthesis
    1. A Stylized Approach for Pencil Drawing from Photographs (pages 1471–1480)

      Heekyung Yang, Yunmi Kwon and Kyungha Min

      Version of Record online: 4 JUL 2012 | DOI: 10.1111/j.1467-8659.2012.03143.x

    2. Surface Relief Analysis for Illustrative Shading (pages 1481–1490)

      Lucas Ammann, Pascal Barla, Gaël Guennebaud, Xavier Granier and Patrick Reuter

      Version of Record online: 4 JUL 2012 | DOI: 10.1111/j.1467-8659.2012.03144.x

  6. Material Appearance

    1. Top of page
    2. Optics
    3. Global Illumination
    4. Image Analysis and Editing
    5. Geometry
    6. Non-Photorealistic Rendering
    7. Material Appearance
    8. Sampling
    9. Material Synthesis
    1. A Statistical Method for SVBRDF Approximation from Video Sequences in General Lighting Conditions (pages 1491–1500)

      Gianpaolo Palma, Marco Callieri, Matteo Dellepiane and Roberto Scopigno

      Version of Record online: 4 JUL 2012 | DOI: 10.1111/j.1467-8659.2012.03145.x

    2. Analytic Tangent Irradiance Environment Maps for Anisotropic Surfaces (pages 1501–1508)

      Soham Uday Mehta, Ravi Ramamoorthi, Mark Meyer and Christophe Hery

      Version of Record online: 4 JUL 2012 | DOI: 10.1111/j.1467-8659.2012.03146.x

    3. Accurate fitting of measured reflectances using a Shifted Gamma micro-facet distribution (pages 1509–1518)

      M. M. Bagher, C. Soler and N. Holzschuch

      Version of Record online: 4 JUL 2012 | DOI: 10.1111/j.1467-8659.2012.03147.x

  7. Sampling

    1. Top of page
    2. Optics
    3. Global Illumination
    4. Image Analysis and Editing
    5. Geometry
    6. Non-Photorealistic Rendering
    7. Material Appearance
    8. Sampling
    9. Material Synthesis
    1. Importance Sampling Techniques for Path Tracing in Participating Media (pages 1519–1528)

      Christopher Kulla and Marcos Fajardo

      Version of Record online: 4 JUL 2012 | DOI: 10.1111/j.1467-8659.2012.03148.x

    2. Fast Generation of Approximate Blue Noise Point Sets (pages 1529–1535)

      Nima Khademi Kalantari and Pradeep Sen

      Version of Record online: 4 JUL 2012 | DOI: 10.1111/j.1467-8659.2012.03149.x

    3. ISHair: Importance Sampling for Hair Scattering (pages 1537–1545)

      Jiawei Ou, Feng Xie, Parashar Krishnamachari and Fabio Pellacini

      Version of Record online: 4 JUL 2012 | DOI: 10.1111/j.1467-8659.2012.03150.x

  8. Material Synthesis

    1. Top of page
    2. Optics
    3. Global Illumination
    4. Image Analysis and Editing
    5. Geometry
    6. Non-Photorealistic Rendering
    7. Material Appearance
    8. Sampling
    9. Material Synthesis
    1. Example-Based Fractured Appearance (pages 1547–1556)

      L. Glondu, L. Muguercia, M. Marchal, C. Bosch, H. Rushmeier, G. Dumont and G. Drettakis

      Version of Record online: 4 JUL 2012 | DOI: 10.1111/j.1467-8659.2012.03151.x

    2. Gamut Mapping Spatially Varying Reflectance with an Improved BRDF Similarity Metric (pages 1557–1566)

      Thiago Pereira and Szymon Rusinkiewicz

      Version of Record online: 4 JUL 2012 | DOI: 10.1111/j.1467-8659.2012.03152.x

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