Computer Graphics Forum

Cover image for Vol. 31 Issue 7

September 2012

Volume 31, Issue 7

Pages 1993–2276

  1. Imaging and Hair

    1. Top of page
    2. Imaging and Hair
    3. Animation and Iteraction
    4. Geometry Processing
    5. Parameterization and Texture Mapping
    6. Visualization and Volume Rendering
    7. Image Editing and Processing
    8. Shape Processing and Modeling
    9. Rendering Systems and Techniques
    1. Wetting Effects in Hair Simulation (pages 1993–2002)

      W. Rungjiratananon, Y. Kanamori and T. Nishita

      Version of Record online: 3 OCT 2012 | DOI: 10.1111/j.1467-8659.2012.03191.x

    2. Simulation Guided Hair Dynamics Modeling from Video (pages 2003–2010)

      Qing Zhang, Jing Tong, Huamin Wang, Zhigeng Pan and Ruigang Yang

      Version of Record online: 3 OCT 2012 | DOI: 10.1111/j.1467-8659.2012.03192.x

    3. Fur Shading and Modification based on Cone Step Mapping (pages 2011–2018)

      T. Kühnert and G. Brunnett

      Version of Record online: 3 OCT 2012 | DOI: 10.1111/j.1467-8659.2012.03193.x

    4. Performance Capture of High-Speed Motion Using Staggered Multi-View Recording (pages 2019–2028)

      Di Wu, Yebin Liu, Ivo Ihrke, Qionghai Dai and Christian Theobalt

      Version of Record online: 3 OCT 2012 | DOI: 10.1111/j.1467-8659.2012.03194.x

  2. Animation and Iteraction

    1. Top of page
    2. Imaging and Hair
    3. Animation and Iteraction
    4. Geometry Processing
    5. Parameterization and Texture Mapping
    6. Visualization and Volume Rendering
    7. Image Editing and Processing
    8. Shape Processing and Modeling
    9. Rendering Systems and Techniques
    1. Wake Synthesis For Shallow Water Equation (pages 2029–2036)

      Zherong Pan, Jin Huang, Yiying Tong and Hujun Bao

      Version of Record online: 3 OCT 2012 | DOI: 10.1111/j.1467-8659.2012.03195.x

    2. Realtime Two-Way Coupling of Meshless Fluids and Nonlinear FEM (pages 2037–2046)

      Lipeng Yang, Shuai Li, Aimin Hao and Hong Qin

      Version of Record online: 3 OCT 2012 | DOI: 10.1111/j.1467-8659.2012.03196.x

    3. Two-Finger Gestures for 6DOF Manipulation of 3D Objects (pages 2047–2055)

      Jingbo Liu, Oscar Kin-Chung Au, Hongbo Fu and Chiew-Lan Tai

      Version of Record online: 3 OCT 2012 | DOI: 10.1111/j.1467-8659.2012.03197.x

    4. Retrieval and Visualization of Human Motion Data via Stick Figures (pages 2057–2065)

      M. G. Choi, K. Yang, T. Igarashi, J. Mitani and J. Lee

      Version of Record online: 3 OCT 2012 | DOI: 10.1111/j.1467-8659.2012.03198.x

  3. Geometry Processing

    1. Top of page
    2. Imaging and Hair
    3. Animation and Iteraction
    4. Geometry Processing
    5. Parameterization and Texture Mapping
    6. Visualization and Volume Rendering
    7. Image Editing and Processing
    8. Shape Processing and Modeling
    9. Rendering Systems and Techniques
    1. SD Models: Super-Deformed Character Models (pages 2067–2075)

      Liang-Tsen Shen, Sheng-Jie Luo, Chun-Kai Huang and Bing-Yu Chen

      Version of Record online: 3 OCT 2012 | DOI: 10.1111/j.1467-8659.2012.03199.x

    2. Isotropic Surface Remeshing Using Constrained Centroidal Delaunay Mesh (pages 2077–2085)

      Zhonggui Chen, Juan Cao and Wenping Wang

      Version of Record online: 3 OCT 2012 | DOI: 10.1111/j.1467-8659.2012.03200.x

    3. GPU Shape Grammars (pages 2087–2095)

      Jean-Eudes Marvie, Cyprien Buron, Pascal Gautron, Patrice Hirtzlin and Gaël Sourimant

      Version of Record online: 3 OCT 2012 | DOI: 10.1111/j.1467-8659.2012.03201.x

    4. A Global Parity Measure for Incomplete Point Cloud Data (pages 2097–2106)

      L. M. Seversky and L. Yin

      Version of Record online: 3 OCT 2012 | DOI: 10.1111/j.1467-8659.2012.03202.x

  4. Parameterization and Texture Mapping

    1. Top of page
    2. Imaging and Hair
    3. Animation and Iteraction
    4. Geometry Processing
    5. Parameterization and Texture Mapping
    6. Visualization and Volume Rendering
    7. Image Editing and Processing
    8. Shape Processing and Modeling
    9. Rendering Systems and Techniques
    1. Texture Compression using Wavelet Decomposition (pages 2107–2116)

      Pavlos Mavridis and Georgios Papaioannou

      Version of Record online: 3 OCT 2012 | DOI: 10.1111/j.1467-8659.2012.03203.x

    2. Multi-scale Assemblage for Procedural Texturing (pages 2117–2126)

      G. Gilet, J-M. Dischler and D. Ghazanfarpour

      Version of Record online: 3 OCT 2012 | DOI: 10.1111/j.1467-8659.2012.03204.x

    3. Improving the Parameterization of Approximate Subdivision Surfaces (pages 2127–2134)

      Lei He, Charles Loop and Scott Schaefer

      Version of Record online: 3 OCT 2012 | DOI: 10.1111/j.1467-8659.2012.03205.x

  5. Visualization and Volume Rendering

    1. Top of page
    2. Imaging and Hair
    3. Animation and Iteraction
    4. Geometry Processing
    5. Parameterization and Texture Mapping
    6. Visualization and Volume Rendering
    7. Image Editing and Processing
    8. Shape Processing and Modeling
    9. Rendering Systems and Techniques
    1. Multi-Layered Automultiscopic Displays (pages 2135–2143)

      Nicola Ranieri, Simon Heinzle, Quinn Smithwick, Daniel Reetz, Lanny S. Smoot, Wojciech Matusik and Markus Gross

      Version of Record online: 2 OCT 2012 | DOI: 10.1111/j.1467-8659.2012.03206.x

    2. Approximate Bias Compensation for Rendering Scenes with Heterogeneous Participating Media (pages 2145–2154)

      Thomas Engelhardt, Jan Novák, Thorsten-W. Schmidt and Carsten Dachsbacher

      Version of Record online: 2 OCT 2012 | DOI: 10.1111/j.1467-8659.2012.03207.x

    3. Adaptive Cross-sections of Anatomical Models (pages 2155–2164)

      J. Díaz, E. Monclús, I. Navazo and P. Vázquez

      Version of Record online: 2 OCT 2012 | DOI: 10.1111/j.1467-8659.2012.03208.x

    4. Homunculus Warping: Conveying importance using self-intersection-free non-homogeneous mesh deformation (pages 2165–2171)

      Bernhard Reinert, Tobias Ritschel and Hans-Peter Seidel

      Version of Record online: 2 OCT 2012 | DOI: 10.1111/j.1467-8659.2012.03209.x

  6. Image Editing and Processing

    1. Top of page
    2. Imaging and Hair
    3. Animation and Iteraction
    4. Geometry Processing
    5. Parameterization and Texture Mapping
    6. Visualization and Volume Rendering
    7. Image Editing and Processing
    8. Shape Processing and Modeling
    9. Rendering Systems and Techniques
    1. Hierarchical Narrative Collage For Digital Photo Album (pages 2173–2181)

      Lei Zhang and Hua Huang

      Version of Record online: 2 OCT 2012 | DOI: 10.1111/j.1467-8659.2012.03210.x

    2. Registration Based Non-uniform Motion Deblurring (pages 2183–2192)

      Sunghyun Cho, Hojin Cho, Yu-Wing Tai and Seungyong Lee

      Version of Record online: 2 OCT 2012 | DOI: 10.1111/j.1467-8659.2012.03211.x

    3. Digital Camouflage Images Using Two-scale Decomposition (pages 2203–2212)

      Hui Du, Xiaogang Jin and Xiaoyang Mao

      Version of Record online: 2 OCT 2012 | DOI: 10.1111/j.1467-8659.2012.03213.x

    4. Video Panorama for 2D to 3D Conversion (pages 2213–2222)

      Roger Blanco i Ribera, Sungwoo Choi, Younghui Kim, JungJin Lee and Junyong Noh

      Version of Record online: 2 OCT 2012 | DOI: 10.1111/j.1467-8659.2012.03214.x

  7. Shape Processing and Modeling

    1. Top of page
    2. Imaging and Hair
    3. Animation and Iteraction
    4. Geometry Processing
    5. Parameterization and Texture Mapping
    6. Visualization and Volume Rendering
    7. Image Editing and Processing
    8. Shape Processing and Modeling
    9. Rendering Systems and Techniques
    1. Analytic Curve Skeletons for 3D Surface Modeling and Processing (pages 2223–2232)

      Jean-Marc Thiery, Bert Buchholz, Julien Tierny and Tamy Boubekeur

      Version of Record online: 2 OCT 2012 | DOI: 10.1111/j.1467-8659.2012.03215.x

    2. Scale Normalization for Isometric Shape Matching (pages 2233–2240)

      Y. Sahillioğlu and Y. Yemez

      Version of Record online: 2 OCT 2012 | DOI: 10.1111/j.1467-8659.2012.03216.x

    3. Semi-supervised Mesh Segmentation and Labeling (pages 2241–2248)

      Jiajun Lv, Xinlei Chen, Jin Huang and Hujun Bao

      Version of Record online: 2 OCT 2012 | DOI: 10.1111/j.1467-8659.2012.03217.x

    4. Structure Preserving Manipulation and Interpolation for Multi-element 2D Shapes (pages 2249–2258)

      Wenwu Yang, Jieqing Feng and Xun Wang

      Version of Record online: 2 OCT 2012 | DOI: 10.1111/j.1467-8659.2012.03218.x

  8. Rendering Systems and Techniques

    1. Top of page
    2. Imaging and Hair
    3. Animation and Iteraction
    4. Geometry Processing
    5. Parameterization and Texture Mapping
    6. Visualization and Volume Rendering
    7. Image Editing and Processing
    8. Shape Processing and Modeling
    9. Rendering Systems and Techniques
    1. Scalable Programmable Motion Effects on GPUs (pages 2259–2266)

      Xuezhen Huang, Qiming Hou, Zhong Ren and Kun Zhou

      Version of Record online: 2 OCT 2012 | DOI: 10.1111/j.1467-8659.2012.03219.x

    2. Accurate Translucent Material Rendering under Spherical Gaussian Lights (pages 2267–2276)

      Ling-Qi Yan, Yahan Zhou, Kun Xu and Rui Wang

      Version of Record online: 2 OCT 2012 | DOI: 10.1111/j.1467-8659.2012.03220.x

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