Computer Graphics Forum

Cover image for Vol. 32 Issue 4

July 2013

Volume 32, Issue 4

Pages 1–162

  1. Simulated and Augmented Photography

    1. Top of page
    2. Simulated and Augmented Photography
    3. Surface and Subsurface Materials
    4. Visibility/ Sampling
    5. Geometry and Topology
    6. Shadows
    7. Global Illumination
    8. Expressiveness and Perception
    1. Practical Real-Time Lens-Flare Rendering (pages 1–6)

      Sungkil Lee and Elmar Eisemann

      Version of Record online: 18 JUL 2013 | DOI: 10.1111/cgf.12145

    2. Computational Simulation of Alternative Photographic Processes (pages 7–16)

      Jose I. Echevarria, Gregg Wilensky, Aravind Krishnaswamy, Byungmoon Kim and Diego Gutierrez

      Version of Record online: 18 JUL 2013 | DOI: 10.1111/cgf.12146

    3. Automatic Cinemagraph Portraits (pages 17–25)

      Jiamin Bai, Aseem Agarwala, Maneesh Agrawala and Ravi Ramamoorthi

      Version of Record online: 18 JUL 2013 | DOI: 10.1111/cgf.12147

  2. Surface and Subsurface Materials

    1. Top of page
    2. Simulated and Augmented Photography
    3. Surface and Subsurface Materials
    4. Visibility/ Sampling
    5. Geometry and Topology
    6. Shadows
    7. Global Illumination
    8. Expressiveness and Perception
    1. Photon Beam Diffusion: A Hybrid Monte Carlo Method for Subsurface Scattering (pages 27–37)

      Ralf Habel, Per H. Christensen and Wojciech Jarosz

      Version of Record online: 18 JUL 2013 | DOI: 10.1111/cgf.12148

  3. Visibility/ Sampling

    1. Top of page
    2. Simulated and Augmented Photography
    3. Surface and Subsurface Materials
    4. Visibility/ Sampling
    5. Geometry and Topology
    6. Shadows
    7. Global Illumination
    8. Expressiveness and Perception
    1. Probabilistic Visibility Evaluation for Direct Illumination (pages 39–47)

      Niels Billen, Björn Engelen, Ares Lagae and Philip Dutré

      Version of Record online: 18 JUL 2013 | DOI: 10.1111/cgf.12149

    2. Spherical Visibility Sampling (pages 49–58)

      Benjamin Eikel, Claudius Jähn, Matthias Fischer and Friedhelm Meyer auf der Heide

      Version of Record online: 18 JUL 2013 | DOI: 10.1111/cgf.12150

    3. An Area-Preserving Parametrization for Spherical Rectangles (pages 59–66)

      Carlos Ureña, Marcos Fajardo and Alan King

      Version of Record online: 18 JUL 2013 | DOI: 10.1111/cgf.12151

  4. Geometry and Topology

    1. Top of page
    2. Simulated and Augmented Photography
    3. Surface and Subsurface Materials
    4. Visibility/ Sampling
    5. Geometry and Topology
    6. Shadows
    7. Global Illumination
    8. Expressiveness and Perception
    1. A Shape-Aware Model for Discrete Texture Synthesis (pages 67–76)

      Pierre-Edouard Landes, Bruno Galerne and Thomas Hurtut

      Version of Record online: 18 JUL 2013 | DOI: 10.1111/cgf.12152

  5. Shadows

    1. Top of page
    2. Simulated and Augmented Photography
    3. Surface and Subsurface Materials
    4. Visibility/ Sampling
    5. Geometry and Topology
    6. Shadows
    7. Global Illumination
    8. Expressiveness and Perception
    1. Temporally Coherent Adaptive Sampling for Imperfect Shadow Maps (pages 87–96)

      T. Barák, J. Bittner and V. Havran

      Version of Record online: 18 JUL 2013 | DOI: 10.1111/cgf.12154

    2. Line-Sweep Ambient Obscurance (pages 97–105)

      Ville Timonen

      Version of Record online: 18 JUL 2013 | DOI: 10.1111/cgf.12155

    3. Exponential Soft Shadow Mapping (pages 107–116)

      Li Shen, Jieqing Feng and Baoguang Yang

      Version of Record online: 18 JUL 2013 | DOI: 10.1111/cgf.12156

  6. Global Illumination

    1. Top of page
    2. Simulated and Augmented Photography
    3. Surface and Subsurface Materials
    4. Visibility/ Sampling
    5. Geometry and Topology
    6. Shadows
    7. Global Illumination
    8. Expressiveness and Perception
    1. Factorized Point Based Global Illumination (pages 117–123)

      Beibei Wang, Jing Huang, Bert Buchholz, Xiangxu Meng and Tamy Boubekeur

      Version of Record online: 18 JUL 2013 | DOI: 10.1111/cgf.12157

    2. Sorted Deferred Shading for Production Path Tracing (pages 125–132)

      Christian Eisenacher, Gregory Nichols, Andrew Selle and Brent Burley

      Version of Record online: 18 JUL 2013 | DOI: 10.1111/cgf.12158

  7. Expressiveness and Perception

    1. Top of page
    2. Simulated and Augmented Photography
    3. Surface and Subsurface Materials
    4. Visibility/ Sampling
    5. Geometry and Topology
    6. Shadows
    7. Global Illumination
    8. Expressiveness and Perception
    1. Interactive Lighting Design with Hierarchical Light Representation (pages 133–142)

      Wen-Chieh Lin, Tsung-Shian Huang, Tan-Chi Ho, Yueh-Tse Chen and Jung-Hong Chuang

      Version of Record online: 18 JUL 2013 | DOI: 10.1111/cgf.12159

    2. Optimizing Disparity for Motion in Depth (pages 143–152)

      Petr Kellnhofer, Tobias Ritschel, Karol Myszkowski and Hans-Peter Seidel

      Version of Record online: 18 JUL 2013 | DOI: 10.1111/cgf.12160

    3. Generating Pointillism Paintings Based on Seurat's Color Composition (pages 153–162)

      Yi-Chian Wu, Yu-Ting Tsai, Wen-Chieh Lin and Wen-Hsin Li

      Version of Record online: 18 JUL 2013 | DOI: 10.1111/cgf.12161

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