Principles and Applications of Computer Graphics in Medicine
Article first published online: 15 MAR 2006
DOI: 10.1111/j.1467-8659.2006.00822.x
Additional Information
How to Cite
Vidal, F., Bello, F., Brodlie, K., John, N., Gould, D., Phillips, R. and Avis, N. (2006), Principles and Applications of Computer Graphics in Medicine. Computer Graphics Forum, 25: 113–137. doi: 10.1111/j.1467-8659.2006.00822.x
Publication History
- Issue published online: 15 MAR 2006
- Article first published online: 15 MAR 2006
- Submitted July 2004 Revised August 2005 Accepted November 2005
- Abstract
- Article
- References
- Cited By
Keywords:
- visualization;
- augmented and virtual realities;
- computer graphics;
- health;
- physically-based modeling;
- medical sciences;
- simulation;
- H.5.1 Information Interfaces and Presentation: Artificial, Augmented, and Virtual Realities;
- I.3.2 Computer Graphics: Graphics Systems, Remote systems, Stand-alone systems;
- I.3.5 Computer Graphics: Computational Geometry and Object Modeling, Physically-based Modeling;
- I.3.6 Computer Graphics: Methodology and Techniques, Ergonomics, Interaction Techniques;
- I.3.7 Computer Graphics: Three-Dimensional Graphics and Realism, Virtual Reality;
- I.3.8 Computer Graphics: Applications—Medical;
- J.3 Life and Medical Systems: Health, Medical Information Systems
Abstract
The medical domain provides excellent opportunities for the application of computer graphics, visualization and virtual environments, with the potential to help improve healthcare and bring benefits to patients. This survey paper provides a comprehensive overview of the state-of-the-art in this exciting field. It has been written from the perspective of both computer scientists and practising clinicians and documents past and current successes together with the challenges that lie ahead. The article begins with a description of the software algorithms and techniques that allow visualization of and interaction with medical data. Example applications from research projects and commercially available products are listed, including educational tools; diagnostic aids; virtual endoscopy; planning aids; guidance aids; skills training; computer augmented reality and use of high performance computing. The final section of the paper summarizes the current issues and looks ahead to future developments.

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