Interactive Visual Workspaces with Dynamic Foveal Areas and Adaptive Composite Interfaces
Article first published online: 12 OCT 2007
DOI: 10.1111/j.1467-8659.2007.01092.x
Additional Information
How to Cite
Cotting, D. and Gross, M. (2007), Interactive Visual Workspaces with Dynamic Foveal Areas and Adaptive Composite Interfaces. Computer Graphics Forum, 26: 685–694. doi: 10.1111/j.1467-8659.2007.01092.x
Publication History
- Issue published online: 12 OCT 2007
- Article first published online: 12 OCT 2007
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Keywords:
- H.5.2 [User Interfaces];
- I.3.3 [Picture/Image Generation];
- I.4.8 [Scene Analysis];
- I.3.6 [Methodology and Techniques];
- I.3.2 [Graphics Systems];
- I.3.1 [Hardware Architecture]
Abstract
This paper presents novel techniques and metaphors for on-demand visual workspaces in everyday office environments, providing space-efficient, flexible and highly interactive graphical user interfaces using projected displays. For increased resolution, contents personalization and interactive visualization, the users can augment the large-scale projections with dynamic high-resolution foveal enhancements using a pocket light metaphor. To further optimize the presentation at a given resolution, the design of the displays can be modified interactively, and like a jigsaw puzzle, the layout can be customized using an adaptive compositing approach which supports free-form focus-and-context rendering. With a unified intensity-based tracking approach, we allow for natural multi-touch interaction with the information space through bare hands, pointers and pens on arbitrary surfaces.

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