On Minimizing Guessing Effects on Multiple-Choice Items: Superiority of a two solutions and three distractors item format to a one solution and five distractors item format
Article first published online: 12 FEB 2010
DOI: 10.1111/j.1468-2389.2010.00493.x
© 2010 Blackwell Publishing Ltd
Issue

International Journal of Selection and Assessment
Volume 18, Issue 1, pages 111–115, March 2010
Additional Information
How to Cite
Kubinger, K. D., Holocher-Ertl, S., Reif, M., Hohensinn, C. and Frebort, M. (2010), On Minimizing Guessing Effects on Multiple-Choice Items: Superiority of a two solutions and three distractors item format to a one solution and five distractors item format. International Journal of Selection and Assessment, 18: 111–115. doi: 10.1111/j.1468-2389.2010.00493.x
Publication History
- Issue published online: 12 FEB 2010
- Article first published online: 12 FEB 2010
- Abstract
- Article
- References
- Cited By
Multiple-choice response formats are troublesome, as an item is often scored as solved simply because the examinee may be lucky at guessing the correct option. Instead of pertinent Item Response Theory models, which take guessing effects into account, this paper considers a psycho-technological approach to re-conceptualizing multiple-choice response formats. The free-response format is compared with two different multiple-choice formats: a traditional format with a single correct response option and five distractors (‘1 of 6’), and another with five response options, three of them being distractors and two of them being correct (‘2 of 5’). For the latter format, an item is scored as mastered only if both correct response options and none of the distractors are marked. After the exclusion of a few items, the Rasch model analyses revealed appropriate fit for 188 items altogether. The resulting item-difficulty parameters were used for comparison. The multiple-choice format ‘1 of 6’ differs significantly from the multiple-choice format ‘2 of 5’, while the latter does not differ significantly from the free-response format. The lower difficulty of items ‘1 of 6’ suggests guessing effects.

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