Now is at Nova College, Ft. Lauderdale, FL 33314. Requests for reprints should be sent to Nicola Schutte, Department of Behavioral Sciences, Nova College, 3301 College Avenue, Ft. Lauderdale, FL 33314.
Effects of Playing Videogames on Children's Aggressive and Other Behaviors1
Version of Record online: 31 JUL 2006
Journal of Applied Social Psychology
Volume 18, Issue 5, pages 454–460, April 1988
How to Cite
Schutte, N. S., Malouff, J. M., Post-Gorden, J. C. and Rodasta, A. L. (1988), Effects of Playing Videogames on Children's Aggressive and Other Behaviors. Journal of Applied Social Psychology, 18: 454–460. doi: 10.1111/j.1559-1816.1988.tb00028.x
The authors would like to thank Marie James of the Pueblo Day Nursery for allowing them to use the facilities of the nursery and for her assistance in recruiting subjects, and Peter Berela for his assistance in collecting data.
- Issue online: 31 JUL 2006
- Version of Record online: 31 JUL 2006
Noting the pervasiveness of videogames in American culture, the authors set out to examine the effects that playing videogames has on children. Thirty-one children were matched on sex, randomly assigned to play either a violent (karate) videogame or a nonviolent (jungle vine swinging) videogame, and then observed during free play. The main results were that the children who had played the jungle swing videogame later played more with a jungle swing toy and that the children who played the violent videogame later showed more aggression. The authors interpreted the findings as an indication that young children who play videogames later tend to act similarly to how their videogame character acted.