The author thanks John Mauer for his invaluable help on the project. In addition, Alisha Cora, Tori Feit, and Sara Rasque provided key research assistance on the study. Finally, the author thanks Desiree Budd and Michael Donnelly for their insights in reviewing drafts of the manuscript.
Gender Differences in Cardiovascular Reactivity and Game Performance Related to Sensory Modality in Violent Video Game Play1
Article first published online: 28 AUG 2007
Journal of Applied Social Psychology
Volume 37, Issue 9, pages 2008–2023, September 2007
How to Cite
Tafalla, R. J. (2007), Gender Differences in Cardiovascular Reactivity and Game Performance Related to Sensory Modality in Violent Video Game Play. Journal of Applied Social Psychology, 37: 2008–2023. doi: 10.1111/j.1559-1816.2007.00248.x
- Issue published online: 28 AUG 2007
- Article first published online: 28 AUG 2007
This study examined the gender-specific cardiovascular and performance responses to playing the violent video game “DOOM” with and without the soundtrack. Men and women equally rated the game as more violent with the soundtrack. Men performed the game about twice as well with the soundtrack. Women's performance did not change at all. Only men's heart rates were significantly greater with the soundtrack, indicative of arousal. Only women's systolic and diastolic blood pressures were significantly greater with the soundtrack, indicative of stress. The game seemed to appeal more to men than to women. Moreover, women may possibly avoid violent video games, in part because they represent an undesirable stressor.