Michael Zollhöfer, Michael Martinek, Günther Greiner, Marc Stamminger and Jochen Süßmuth Automatic reconstruction of personalized avatars from 3D face scans Computer Animation and Virtual Worlds 22
We present a simple algorithm for computing a high-quality personalized avatar from a single color image and the corresponding depth map which have been captured by Microsoft's Kinect sensor. Due to the low market price of our hardware setup, 3D face scanning becomes feasible for home use. The proposed algorithm combines the advantages of robust non-rigid registration and fitting of a morphable face model. We obtain a high-quality reconstruction of the facial geometry and texture along with one-to-one correspondences with our generic face model. This representation allows for a wide range of further applications such as facial animation or manipulation.
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