Computer Animation and Virtual Worlds
© John Wiley & Sons Ltd
Edited By: Nadia Magnenat Thalmann and Daniel Thalmann
Impact Factor: 0.548
ISI Journal Citation Reports © Ranking: 2015: 88/106 (Computer Science Software Engineering)
Online ISSN: 1546-427X
Animating synthetic dyadic conversations with variations based on context and agent attributes
An embodied approach to arthropod animation
A system for automatic animation of piano performances
Painterly rendering techniques: a state-of-the-art review of current approaches
Haptic collision handling for simulation of transnasal surgery
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Amir H. Rabbani, Michiel van de Panne and Paul G. Kry
Version of Record online: 13 JUL 2016 | DOI: 10.1002/cav.1726
Learned center-of-mass reference trajectories enable anticipatory control for a variety of tasks, including (from left to right top to bottom): fast changes of pose; punching; catching and lifting; pushing; hitting and pulling.
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Monssef Alsweis, Oliver Deussenn and Jia Liu
Version of Record online: 24 JUN 2016 | DOI: 10.1002/cav.1723
Illustration of visually realistic development system for different leaves type is described by a growth function relative elementary growth rate that reacts to hormone (Auxin) sources embedded in the leaf blade.
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Dele Cui, Yun Sheng and Guixu Zhang
Version of Record online: 8 JUN 2016 | DOI: 10.1002/cav.1725
This paper presents an image-based embroidery rendering method, which combines stroke-based rendering techniques with the Phong lighting model to generate picturesque images with embroidery style. We build a 3D stitch model and derive some most commonly used stitch patterns from it. Then we segment the input image into regions, calculate region-wise parameters to apply single or multiple layers of stitches onto the specific regions and render them under a virtual light source to create the effects of lighting and shading.
- Essential techniques for laparoscopic surgery simulation
Kun Qian, Junxuan Bai, Xiaosong Yang, Junjun Pan and Jianjun Zhang
Version of Record online: 2 JUN 2016 | DOI: 10.1002/cav.1724
In this paper, we proposed a set of tailored key technologies for laparoscopic surgery simulation, ranging from the simulation of soft tissues with different properties, the interactions between surgical tools and soft tissues, and the rendering of complex anatomical environment.
- Determining personality traits of racing game players using the open racing car simulator: toward believable virtual drivers
Andre Possani-Espinosa, J. Octavio Gutierrez-Garcia and Isaac Vargas Gordillo
Version of Record online: 26 MAY 2016 | DOI: 10.1002/cav.1722
A decision tree methodology for profiling players based on their goal-oriented driving behaviors is proposed. Data collected from 125 players about their driving behaviors and personality traits give insights into how personality traits should model the behavior of believable virtual drivers.