Computer Animation and Virtual Worlds

Cover image for Vol. 24 Issue 3-4

Early View (Online Version of Record published before inclusion in an issue)

Edited By: Nadia Magnenat Thalmann and Daniel Thalmann

Impact Factor: 0.394

ISI Journal Citation Reports © Ranking: 2011: 86/104 (Computer Science Software Engineering)

Online ISSN: 1546-427X

  1. Research Articles

    1. A system for automatic animation of piano performances

      Yuanfeng Zhu, Ajay Sundar Ramakrishnan, Bernd Hamann and Michael Neff

      Article first published online: 21 SEP 2012 | DOI: 10.1002/cav.1477

      Thumbnail image of graphical abstract

      This paper presents the first system for automatically generating three-dimensional animations of piano performance, given an input midi music file. A graph theory-based motion planning method is used to decide which set of fingers should strike the piano keys for each chord. As the progression of the music is anticipated, the positions of unused fingers are calculated to make possible efficient fingering of future notes. The system supports automatically generating animation for different complex piano techniques such as finger crossovers and arpeggio.

    2. A computational model of bounded developable surfaces with application to image-based three-dimensional reconstruction

      Mathieu Perriollat and Adrien Bartoli

      Article first published online: 15 SEP 2012 | DOI: 10.1002/cav.1478

      Thumbnail image of graphical abstract

      This paper presents two main contributions. First, a computational model of inextensible paper-like surfaces. Second, an algorithm that estimates this model's parameters from multiple images.

SEARCH

SEARCH BY CITATION