Computer Animation and Virtual Worlds

Cover image for Vol. 28 Issue 1

Edited By: Nadia Magnenat Thalmann and Daniel Thalmann

Impact Factor: 0.548

ISI Journal Citation Reports © Ranking: 2015: 88/106 (Computer Science Software Engineering)

Online ISSN: 1546-427X

Most Accessed


Read the top accessed papers from Computer Animation and Virtual Worlds in 2016:

Extending FABRIK with model constraints
Andreas Aristidou, Yiorgos Chrysanthou, Joan Lasenby

Painterly rendering techniques: a state-of-the-art review of current approaches
Kamiar Aminian and Bijan Najafi

Reconstructing 3D human models with a Kinect
Guang Chen, Jituo Li, Bei Wang, Jiping Zeng, Guodong Lu, Dongliang Zhang

Capturing human motion using body-fixed sensors: outdoor measurement and clinical applications
Kamiar Aminian, Bijan Najafi

Animating synthetic dyadic conversations with variations based on context and agent attributes
Libo Sun, Alexander Shoulson, Pengfei Huang, Nicole Nelson, Wenhu Qin, Ani Nenkova and Norman I. Badler

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