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xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><prism:coverDisplayDate xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">January 2012</prism:coverDisplayDate><prism:volume xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">43</prism:volume><prism:number xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">1</prism:number><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E1</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E41</prism:endingPage><image rdf:resource="http://onlinelibrary.wiley.com/store/10.1111/bjet.2012.43.issue-1/asset/cover.gif?v=1&amp;s=92bfd378302625dbf062b63c023f33d6faa7cef3"/><items><rdf:Seq><rdf:li rdf:resource="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01266.x"/><rdf:li rdf:resource="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01272.x"/><rdf:li rdf:resource="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01271.x"/><rdf:li 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xmlns:dc="http://purl.org/dc/elements/1.1/">Educational virtual environments as a lens for understanding both precise repeatability and specific variation in learning ecologies</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Steven J. Zuiker</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-02-09T10:59:47.341581-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01266.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01266.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01266.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class="section" id="abs1-1" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Abstract</h3><div class="para"><p>As a global cyberinfrastructure, the Internet makes authentic digital problem spaces like educational virtual environments (EVEs) available to a wide range of classrooms, schools and education systems operating under different circumstantial, practical, social and cultural conditions. And yet, if the makers and users of EVEs both have a hand in what can be initially achieved and subsequently repeated, then replication is not only a matter of precise repeatability but also specific variation. In this light, the study enlists one EVE in order to examine both classroom learning and educational research methodology. Two Singapore secondary school enactments of the <em>Quest Atlantis</em> Taiga curriculum are compared with one another and with previously published US enactments. Statistically significant learning gains precisely repeat Barab and colleagues' findings while classroom practices specifically vary from its design narratives. Descriptions of the progressive development of Singapore enactments illustrate a methodological tack for understanding continuity and change within Singapore classrooms and between Singapore and US classrooms as necessary functions of diversity. The juxtaposition of these analyses characterize tensions between replication and implementation fidelity and, in turn, frame EVEs as a tool for understanding and leveraging precise repeatability and specific variability of curricula.</p></div></div><div class="section" id="abs1-2" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Practitioner Notes</h3><div class="para"><p>What is already known about this topic</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Evidence suggests that some educational virtual environments (EVEs) can support learning.</div></li><li><span class="bullet">• </span><div class="text">However, the processes through which EVEs operate remain underspecified.</div></li><li><span class="bullet">• </span><div class="text">At the same time, it is undesirable to control in every way how teachers and students use EVEs and therefore more difficult to characterize these technologies in terms of causal mechanisms.</div></li></ul></div><div class="para"><p>What this paper adds</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">EVEs can more systematically illuminate both a process of learning and a diverse repertoire of supporting strategies.</div></li><li><span class="bullet">• </span><div class="text">With such a perspective, this paper describes how two Singapore classrooms make use of the same EVE differently while also documenting statistically significant learning gains.</div></li><li><span class="bullet">• </span><div class="text">The paper also enlists the EVE as a frame for juxtaposing differences within and between education systems.</div></li></ul></div><div class="para"><p>Implications for practice and/or policy</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Documenting productive learning experiences across a range of unique locales and attendant facilitation strategies underscores that some curricula can be flexible.</div></li><li><span class="bullet">• </span><div class="text">Several successful strategies that teachers employed departed from the EVE design and highlight ways that local adaptations can improve designs in ways that designers simply cannot anticipate.</div></li><li><span class="bullet">• </span><div class="text">EVEs can be a useful tool for understanding strategic adaptations and enhancing the implicit partnerships that designers and teachers forge via curricula.</div></li></ul></div></div>]]></content:encoded><description>AbstractAs a global cyberinfrastructure, the Internet makes authentic digital problem spaces like educational virtual environments (EVEs) available to a wide range of classrooms, schools and education systems operating under different circumstantial, practical, social and cultural conditions. And yet, if the makers and users of EVEs both have a hand in what can be initially achieved and subsequently repeated, then replication is not only a matter of precise repeatability but also specific variation. In this light, the study enlists one EVE in order to examine both classroom learning and educational research methodology. Two Singapore secondary school enactments of the Quest Atlantis Taiga curriculum are compared with one another and with previously published US enactments. Statistically significant learning gains precisely repeat Barab and colleagues' findings while classroom practices specifically vary from its design narratives. Descriptions of the progressive development of Singapore enactments illustrate a methodological tack for understanding continuity and change within Singapore classrooms and between Singapore and US classrooms as necessary functions of diversity. The juxtaposition of these analyses characterize tensions between replication and implementation fidelity and, in turn, frame EVEs as a tool for understanding and leveraging precise repeatability and specific variability of curricula.Practitioner NotesWhat is already known about this topic• Evidence suggests that some educational virtual environments (EVEs) can support learning.• However, the processes through which EVEs operate remain underspecified.• At the same time, it is undesirable to control in every way how teachers and students use EVEs and therefore more difficult to characterize these technologies in terms of causal mechanisms.What this paper adds• EVEs can more systematically illuminate both a process of learning and a diverse repertoire of supporting strategies.• With such a perspective, this paper describes how two Singapore classrooms make use of the same EVE differently while also documenting statistically significant learning gains.• The paper also enlists the EVE as a frame for juxtaposing differences within and between education systems.Implications for practice and/or policy• Documenting productive learning experiences across a range of unique locales and attendant facilitation strategies underscores that some curricula can be flexible.• Several successful strategies that teachers employed departed from the EVE design and highlight ways that local adaptations can improve designs in ways that designers simply cannot anticipate.• EVEs can be a useful tool for understanding strategic adaptations and enhancing the implicit partnerships that designers and teachers forge via curricula.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01272.x" xmlns="http://purl.org/rss/1.0/"><title>Using self-made drawings to support modelling in science education</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01272.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Using self-made drawings to support modelling in science education</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Frank A. J. Leenaars</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Wouter R. van Joolingen</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Lars Bollen</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-12T22:15:40.712181-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01272.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01272.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01272.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class="section" id="abs1-1" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Abstract</h3><div class="para"><p>The value of modelling in science education is evident, both from scientific practice and from theories of learning. However, students find modelling difficult and need support. This study investigates how self-made drawings could be used to support the modelling process. An experiment with undergraduate students (n = 37) at a predominantly technical university led to three conclusions. 1. Most learners created realistic rather than schematic drawings of real world systems. Furthermore, learners who represented situations realistically identified a greater number of important aspects of these situations than learners who represented them purely schematically. 2. Access to simulations during the construction of these drawings led to increased insight into the effects of variables that can be manipulated. However, participants with access to simulations thought of fewer important variables that were not explicitly available in the simulation than participants without this access. 3. Participants almost never drew multiple objects with a single stroke and generally drew objects sequentially. These patterns in the digital drawing process can simplify automatic sketch segmentation, which can be used to support learners in creating models from drawings.</p></div></div><div class="section" id="abs1-2" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Practitioner Notes</h3><div class="para"><p>What is already known about this topic</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Modelling plays a key role in scientific discovery and reasoning.</div></li><li><span class="bullet">• </span><div class="text">Computer modelling in science education allows for a focus on the processes as well as the products of science.</div></li><li><span class="bullet">• </span><div class="text">Students encounter difficulties during the modelling process and need to be supported.</div></li></ul></div><div class="para"><p>What this paper adds</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Self-made drawings could be a good way to support the modelling process, because creating an informal drawing allows students to use their prior domain knowledge more easily than creating a formal model.</div></li><li><span class="bullet">• </span><div class="text">Students who created a realistic drawing showed more prior knowledge activation than students who created an abstract drawing.</div></li><li><span class="bullet">• </span><div class="text">Compared to students who only had access to a text, students who had access to a simulation during the creation of a drawing showed more insight into some variables of the system they represented, but found it more difficult to think of variables not adjustable in the simulation.</div></li></ul></div><div class="para"><p>Implications for practice and/or policy</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Before students are asked to create a formal model of some domain, their prior domain knowledge may be activated by the creation of an informal drawing.</div></li><li><span class="bullet">• </span><div class="text">When asking students to study a domain using a simulation, attention must be paid to the prevention of a focusing effect. This focusing effect may be attenuated by asking students to express their prior domain knowledge in a drawing before using the simulation.</div></li></ul></div></div>]]></content:encoded><description>AbstractThe value of modelling in science education is evident, both from scientific practice and from theories of learning. However, students find modelling difficult and need support. This study investigates how self-made drawings could be used to support the modelling process. An experiment with undergraduate students (n = 37) at a predominantly technical university led to three conclusions. 1. Most learners created realistic rather than schematic drawings of real world systems. Furthermore, learners who represented situations realistically identified a greater number of important aspects of these situations than learners who represented them purely schematically. 2. Access to simulations during the construction of these drawings led to increased insight into the effects of variables that can be manipulated. However, participants with access to simulations thought of fewer important variables that were not explicitly available in the simulation than participants without this access. 3. Participants almost never drew multiple objects with a single stroke and generally drew objects sequentially. These patterns in the digital drawing process can simplify automatic sketch segmentation, which can be used to support learners in creating models from drawings.Practitioner NotesWhat is already known about this topic• Modelling plays a key role in scientific discovery and reasoning.• Computer modelling in science education allows for a focus on the processes as well as the products of science.• Students encounter difficulties during the modelling process and need to be supported.What this paper adds• Self-made drawings could be a good way to support the modelling process, because creating an informal drawing allows students to use their prior domain knowledge more easily than creating a formal model.• Students who created a realistic drawing showed more prior knowledge activation than students who created an abstract drawing.• Compared to students who only had access to a text, students who had access to a simulation during the creation of a drawing showed more insight into some variables of the system they represented, but found it more difficult to think of variables not adjustable in the simulation.Implications for practice and/or policy• Before students are asked to create a formal model of some domain, their prior domain knowledge may be activated by the creation of an informal drawing.• When asking students to study a domain using a simulation, attention must be paid to the prevention of a focusing effect. This focusing effect may be attenuated by asking students to express their prior domain knowledge in a drawing before using the simulation.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01271.x" xmlns="http://purl.org/rss/1.0/"><title>Stress in Japanese learners engaged in online collaborative learning in English</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01271.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Stress in Japanese learners engaged in online collaborative learning in English</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Insung Jung</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Masayuki Kudo</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sook-Kyoung Choi</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-12T22:14:09.636209-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01271.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01271.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01271.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class="section" id="abs1-1" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Abstract</h3><div class="para"><p>Many studies report positive learning experience and improved performance in online collaborative learning. However, such learning can also incur unnecessary or excessive stress with a resultant adverse effect on the learning. This study aimed to determine the stress factors in online collaborative learning as perceived by 226 Japanese university students using English in their online interactions, and to investigate the relationship between the learners' perceptions and these stress factors. It identified four key factors affecting stress in online collaboration: <em>Self-efficacy</em>, <em>Instructional Design</em>, <em>Technology Use</em> and <em>Collaborative Process</em>. The implications of this finding for policy-making and practice are discussed and further research in this field is suggested.</p></div></div><div class="section" id="abs1-2" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Practitioner Notes</h3><div class="para"><p>What is already known about this topic</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Online collaboration enhances learning effectiveness and quality of learning experience but causes stress.</div></li><li><span class="bullet">• </span><div class="text">Even though a certain level of stress can enhance learning, persistent or excessive stress can lead to negative experiences and poorer learning performance.</div></li><li><span class="bullet">• </span><div class="text">There are various factors affecting such stress in online collaboration.</div></li></ul></div><div class="para"><p>What this paper adds</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Four factors influence stress in online collaborative learning in English: <em>Self-efficacy</em>, <em>Instructional Design</em>, <em>Technology Use</em> and <em>Collaborative Process.</em></div></li><li><span class="bullet">• </span><div class="text">Culture is an important variable explaining learners' stress in online collaboration.</div></li><li><span class="bullet">• </span><div class="text">Stress-reducing strategies for online collaborative learning in English are suggested.</div></li></ul></div><div class="para"><p>Implications for practice and/or policy</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Help instructors design stress-reduced online collaborative learning environment</div></li><li><span class="bullet">• </span><div class="text">Help instructors apply culturally appropriate scaffolding strategies during online collaboration</div></li><li><span class="bullet">• </span><div class="text">Help universities review and improve English as a Foreign Language and technology literacy programmes.</div></li></ul></div></div>]]></content:encoded><description>AbstractMany studies report positive learning experience and improved performance in online collaborative learning. However, such learning can also incur unnecessary or excessive stress with a resultant adverse effect on the learning. This study aimed to determine the stress factors in online collaborative learning as perceived by 226 Japanese university students using English in their online interactions, and to investigate the relationship between the learners' perceptions and these stress factors. It identified four key factors affecting stress in online collaboration: Self-efficacy, Instructional Design, Technology Use and Collaborative Process. The implications of this finding for policy-making and practice are discussed and further research in this field is suggested.Practitioner NotesWhat is already known about this topic• Online collaboration enhances learning effectiveness and quality of learning experience but causes stress.• Even though a certain level of stress can enhance learning, persistent or excessive stress can lead to negative experiences and poorer learning performance.• There are various factors affecting such stress in online collaboration.What this paper adds• Four factors influence stress in online collaborative learning in English: Self-efficacy, Instructional Design, Technology Use and Collaborative Process.• Culture is an important variable explaining learners' stress in online collaboration.• Stress-reducing strategies for online collaborative learning in English are suggested.Implications for practice and/or policy• Help instructors design stress-reduced online collaborative learning environment• Help instructors apply culturally appropriate scaffolding strategies during online collaboration• Help universities review and improve English as a Foreign Language and technology literacy programmes.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01270.x" xmlns="http://purl.org/rss/1.0/"><title>The incorporation of ICT in higher education. The contribution of ROC curves in the graphic visualization of differences in the analysis of the variables</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01270.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">The incorporation of ICT in higher education. The contribution of ROC curves in the graphic visualization of differences in the analysis of the variables</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ana García-Valcárcel Muñoz-Repiso</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Francisco Javier Tejedor Tejedor</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-12T22:14:04.742546-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01270.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01270.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01270.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class="section" id="abs1-1" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Abstract</h3><div class="para"><p>This paper has focused on the productive use of information and communications technology (ICT) by university students and its influence on academic performance. The objective is to determine whether a comparison of successful and non-successful students (in relation to academic achievements) versus the variables studied (linked to the process of ICT incorporation) can help us to establish contextual and behavioral patterns associated with good academic performance. This differential analysis is carried out by making basic statistical comparisons (student's <em>t</em>-test). The data analysis is completed by applying receiver operating characteristic curves, a methodology of new application in the area of education. The sample was composed of 1194 students enrolled in 40 different subjects at various universities in two countries, Mexico and Spain. Students gave a very positive appraisal of the value of ICTs to support the teaching process, but they express an intermediate level of satisfaction with the teaching conditions in subjects, which are using the support of these technologies. Moreover, there is a clear relation between high scores in the variables associated with the processes of incorporation of ICT (satisfaction with teaching, higher levels of competence in ICT, less training needs in ICT, more favorable attitudes toward their integration in training processes) and achieving higher academic qualifications.</p></div></div><div class="section" id="abs1-2" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Practitioner Notes</h3><div class="para"><p>What is already known about this topic</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">The incorporation of information and communications technology (ICT) into teaching and learning processes is going on at the university as a whole.</div></li><li><span class="bullet">• </span><div class="text">A number of researches have been developed to know the influence of different variables (personal, organizational, ...) in the integration of ICT and its impact on academic success.</div></li><li><span class="bullet">• </span><div class="text">The results do not show clear evidence about how certain variables help to improve achievements in ICT-mediated contexts, although most studies consider relevant variables as teaching conditions, students’ competence in ICT, ICT assessment for learning and students’ attitudes toward ICT.</div></li></ul></div><div class="para"><p>What this paper adds</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Analysis of the impact of the aforementioned variables on students’ academic success on two related cultural contexts (Salamanca and Chihuahua), both in a similar process of incorporating ICT.</div></li><li><span class="bullet">• </span><div class="text">In terms of methodology, the use of receiver operating characteristic (ROC) curves to plot the differences in the variables studied between groups of successful and unsuccessful academic achievements.</div></li></ul></div><div class="para"><p>Implications for practice and/or policy</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Knowledge of the importance of studied variables on the academic success in developing training programs to meet their training needs and achieve the improved skills of students.</div></li><li><span class="bullet">• </span><div class="text">Assessment of ICT by students as academic self-learning tools.</div></li><li><span class="bullet">• </span><div class="text">To suggest the use of ROC curves to express graphically the differences between groups for the study variables in the field of educational research.</div></li></ul></div></div>]]></content:encoded><description>AbstractThis paper has focused on the productive use of information and communications technology (ICT) by university students and its influence on academic performance. The objective is to determine whether a comparison of successful and non-successful students (in relation to academic achievements) versus the variables studied (linked to the process of ICT incorporation) can help us to establish contextual and behavioral patterns associated with good academic performance. This differential analysis is carried out by making basic statistical comparisons (student's t-test). The data analysis is completed by applying receiver operating characteristic curves, a methodology of new application in the area of education. The sample was composed of 1194 students enrolled in 40 different subjects at various universities in two countries, Mexico and Spain. Students gave a very positive appraisal of the value of ICTs to support the teaching process, but they express an intermediate level of satisfaction with the teaching conditions in subjects, which are using the support of these technologies. Moreover, there is a clear relation between high scores in the variables associated with the processes of incorporation of ICT (satisfaction with teaching, higher levels of competence in ICT, less training needs in ICT, more favorable attitudes toward their integration in training processes) and achieving higher academic qualifications.Practitioner NotesWhat is already known about this topic• The incorporation of information and communications technology (ICT) into teaching and learning processes is going on at the university as a whole.• A number of researches have been developed to know the influence of different variables (personal, organizational, ...) in the integration of ICT and its impact on academic success.• The results do not show clear evidence about how certain variables help to improve achievements in ICT-mediated contexts, although most studies consider relevant variables as teaching conditions, students’ competence in ICT, ICT assessment for learning and students’ attitudes toward ICT.What this paper adds• Analysis of the impact of the aforementioned variables on students’ academic success on two related cultural contexts (Salamanca and Chihuahua), both in a similar process of incorporating ICT.• In terms of methodology, the use of receiver operating characteristic (ROC) curves to plot the differences in the variables studied between groups of successful and unsuccessful academic achievements.Implications for practice and/or policy• Knowledge of the importance of studied variables on the academic success in developing training programs to meet their training needs and achieve the improved skills of students.• Assessment of ICT by students as academic self-learning tools.• To suggest the use of ROC curves to express graphically the differences between groups for the study variables in the field of educational research.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01269.x" xmlns="http://purl.org/rss/1.0/"><title>Assessing the effectiveness of a 3-D instructional game on improving mathematics achievement and motivation of middle school students</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01269.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Assessing the effectiveness of a 3-D instructional game on improving mathematics achievement and motivation of middle school students</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Haiyan Bai</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Wei Pan</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Astusi Hirumi</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mansureh Kebritchi</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-12T22:14:00.490819-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01269.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01269.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01269.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class="section" id="abs1-1" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Abstract</h3><div class="para"><p>This research study assessed the effectiveness of a three-dimensional mathematics game, DimensionM, through a pretest–posttest control group quasi-experimental design. Participants consisted of 437 eighth graders. The classrooms were randomly assigned either to the treatment group that utilized DimensionM as a supplement to regular classroom instructions or to the control group that received regular class instructions without any computer activities. The results of the analysis on the pretest–posttest data revealed that the DimensionM game increased mathematical knowledge acquisition in algebra and maintained student motivation to learn. The findings suggest that the implementation of DimensionM in mathematics education can greatly benefit middle school students learning algebra.</p></div></div><div class="section" id="abs1-2" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Practitioner Notes</h3><div class="para"><p>What is already known about this topic</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Evaluations on the effectiveness of instructional games are known in the community of both practitioners and experienced researchers in educational research.</div></li></ul></div><div class="para"><p>What this paper adds</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">This paper specifically added to the literature by evaluating the effectiveness of the novel instructional game, the DimensionM game, on increasing middle school student mathematical knowledge acquisition in algebra and maintaining student motivation to learn.</div></li></ul></div><div class="para"><p>Implications for practice and/or policy</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">The study results suggested that the implementation of DimensionM in mathematics education can benefit middle school students' learning of algebra and can be helpful to maintain their motivation in learning.</div></li></ul></div></div>]]></content:encoded><description>AbstractThis research study assessed the effectiveness of a three-dimensional mathematics game, DimensionM, through a pretest–posttest control group quasi-experimental design. Participants consisted of 437 eighth graders. The classrooms were randomly assigned either to the treatment group that utilized DimensionM as a supplement to regular classroom instructions or to the control group that received regular class instructions without any computer activities. The results of the analysis on the pretest–posttest data revealed that the DimensionM game increased mathematical knowledge acquisition in algebra and maintained student motivation to learn. The findings suggest that the implementation of DimensionM in mathematics education can greatly benefit middle school students learning algebra.Practitioner NotesWhat is already known about this topic• Evaluations on the effectiveness of instructional games are known in the community of both practitioners and experienced researchers in educational research.What this paper adds• This paper specifically added to the literature by evaluating the effectiveness of the novel instructional game, the DimensionM game, on increasing middle school student mathematical knowledge acquisition in algebra and maintaining student motivation to learn.Implications for practice and/or policy• The study results suggested that the implementation of DimensionM in mathematics education can benefit middle school students' learning of algebra and can be helpful to maintain their motivation in learning.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01263.x" xmlns="http://purl.org/rss/1.0/"><title>A taxonomy of virtual worlds usage in education</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01263.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">A taxonomy of virtual worlds usage in education</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ishbel Duncan</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alan Miller</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Shangyi Jiang</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-12T22:13:53.970594-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01263.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01263.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01263.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class="section" id="abs1-1" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Abstract</h3><div class="para"><p>Virtual worlds are an important tool in modern education practices as well as providing socialisation, entertainment and a laboratory for collaborative work. This paper focuses on the uses of virtual worlds for education and synthesises over 100 published academic papers, reports and educational websites from around the world. A taxonomy is then derived from these papers, delineating current theoretical and practical work on virtual world usage, specifically in the field of education. The taxonomy identifies rich veins of current research and practice in associated educational theory and in simulated worlds or environments, yet it also demonstrates the paucity of work in important areas such as evaluation, grading and accessibility.</p></div></div><div class="section" id="abs1-2" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Practitioner notes</h3><div class="para"><p>What is already known about this topic</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">The use of virtual worlds for supporting education is widespread and increasing.</div></li><li><span class="bullet">• </span><div class="text">There are numerous studies on virtual worlds usage in education.</div></li><li><span class="bullet">• </span><div class="text">Virtual worlds are mainly used for collaborative- or simulation-based education.</div></li></ul></div><div class="para"><p>What this paper adds</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">An analysis and synthesis of over 100 academic papers and virtual worlds, multi-user virtual environments and virtual learning environments.</div></li><li><span class="bullet">• </span><div class="text">A taxonomic differentiation based upon population, educational activity and learning theory.</div></li><li><span class="bullet">• </span><div class="text">A balance sheet of the disadvantages and advantages of using virtual worlds in education.</div></li><li><span class="bullet">• </span><div class="text">Identification of under developed areas of research into virtual worlds in education.</div></li></ul></div><div class="para"><p>Implications for practice and/or policy</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Motivates the use of virtual worlds to support experiential learning, where real world experiential learning is difficult to achieve due to barriers of time, cost and place.</div></li><li><span class="bullet">• </span><div class="text">Identification of difficulties and challenges in the educational use of virtual worlds. These may be overcome through future work or help identify where the use of virtual worlds is not appropriate.</div></li><li><span class="bullet">• </span><div class="text">Identification of where the current development or research focus is: pedagogy, collaboration, enquiry-based learning and identity, etc.</div></li></ul></div></div>]]></content:encoded><description>AbstractVirtual worlds are an important tool in modern education practices as well as providing socialisation, entertainment and a laboratory for collaborative work. This paper focuses on the uses of virtual worlds for education and synthesises over 100 published academic papers, reports and educational websites from around the world. A taxonomy is then derived from these papers, delineating current theoretical and practical work on virtual world usage, specifically in the field of education. The taxonomy identifies rich veins of current research and practice in associated educational theory and in simulated worlds or environments, yet it also demonstrates the paucity of work in important areas such as evaluation, grading and accessibility.Practitioner notesWhat is already known about this topic• The use of virtual worlds for supporting education is widespread and increasing.• There are numerous studies on virtual worlds usage in education.• Virtual worlds are mainly used for collaborative- or simulation-based education.What this paper adds• An analysis and synthesis of over 100 academic papers and virtual worlds, multi-user virtual environments and virtual learning environments.• A taxonomic differentiation based upon population, educational activity and learning theory.• A balance sheet of the disadvantages and advantages of using virtual worlds in education.• Identification of under developed areas of research into virtual worlds in education.Implications for practice and/or policy• Motivates the use of virtual worlds to support experiential learning, where real world experiential learning is difficult to achieve due to barriers of time, cost and place.• Identification of difficulties and challenges in the educational use of virtual worlds. These may be overcome through future work or help identify where the use of virtual worlds is not appropriate.• Identification of where the current development or research focus is: pedagogy, collaboration, enquiry-based learning and identity, etc.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01262.x" xmlns="http://purl.org/rss/1.0/"><title>Can verbalisers learn as well as visualisers in simulation-based CAL with predominantly visual representations? Preliminary evidence from a pilot study</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01262.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Can verbalisers learn as well as visualisers in simulation-based CAL with predominantly visual representations? Preliminary evidence from a pilot study</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tzu-Chien Liu</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kinshuk</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Yi-Chun Lin</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ssu-Chin Wang</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-12-07T20:56:50.753531-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01262.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01262.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01262.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class="section" id="abs1-1" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Abstract</h3><div class="para"><p>Simulation-based computer-assisted learning (CAL) is emerging as new technologies are finding a place in mainstream education. Dynamically linked multiple representations (DLMRs) is at the core of simulation-based CAL. DLMRs includes multiple visual representations, and it enables students to manipulate one representation and to immediately receive feedback from others. An interesting and important research question is whether verbalisers, who prefer to process verbal material, have similar learning performance and learning features as visualisers, who prefer to process visual material. To answer this question, 28 undergraduate students were selected as participants from the 855 undergraduate students who were initially tested with the style of processing scale (SOP). They were representative of either visualisers or verbalisers (students who scored upper 10% and lower 10% on the SOP). A study was conducted using an experimental design that included pre- and posttest and thinking-aloud methods. Simulation-Assisted Learning Statistics (SALS) was adopted as the learning environment for both groups. The analysis results are based on the data of 25 participants because three participants had trouble thinking aloud while using SALS. The results indicated that the visualisers and verbalisers did not differ significantly in their learning performance, but they did exhibit significantly different learning features in their use of DLMRs, their methods of reading learning guides and their learning strategies. Additionally, the learning features of the verbalisers explained why their learning performance was similar to that of the visualisers. Finally, this study provides recommendations for future applications and studies of simulation-based CAL.</p></div></div><div class="section" id="abs1-2" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Practitioner Notes</h3><div class="para"><p>What is already known about this topic</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Simulation-based computer-assisted learning (CAL) is useful for conceptual learning and is increasingly being applied in many educational fields.</div></li><li><span class="bullet">• </span><div class="text">Visual-verbal is one important dimension of cognitive styles.</div></li><li><span class="bullet">• </span><div class="text">A number of studies have examined the learning performance of visualisers and verbalisers using learning materials that emphasise either visual or verbal representations; however, the results are mixed.</div></li></ul></div><div class="para"><p>What this paper adds</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Investigating the differences between the learning effects of visualisers and verbalisers after learning with simulation-based CAL.</div></li><li><span class="bullet">• </span><div class="text">Investigating the learning process features of visualisers and verbalisers when learning with simulation-based CAL.</div></li><li><span class="bullet">• </span><div class="text">Investigating the differences between visualisers' and verbalisers' learning features when learning with simulation-based CAL.</div></li></ul></div><div class="para"><p>Implications for practice and/or policy</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Practitioners could use simulation-based CAL in teaching statistical concepts.</div></li><li><span class="bullet">• </span><div class="text">Practitioners should consider the learning features of visualisers and verbalisers when they are learning with simulation-based CAL.</div></li><li><span class="bullet">• </span><div class="text">Practitioners should try to develop and use targeted instruction that is developed based on the learning strategies to enhance visualisers' and verbalisers' learning effects.</div></li></ul></div></div>]]></content:encoded><description>AbstractSimulation-based computer-assisted learning (CAL) is emerging as new technologies are finding a place in mainstream education. Dynamically linked multiple representations (DLMRs) is at the core of simulation-based CAL. DLMRs includes multiple visual representations, and it enables students to manipulate one representation and to immediately receive feedback from others. An interesting and important research question is whether verbalisers, who prefer to process verbal material, have similar learning performance and learning features as visualisers, who prefer to process visual material. To answer this question, 28 undergraduate students were selected as participants from the 855 undergraduate students who were initially tested with the style of processing scale (SOP). They were representative of either visualisers or verbalisers (students who scored upper 10% and lower 10% on the SOP). A study was conducted using an experimental design that included pre- and posttest and thinking-aloud methods. Simulation-Assisted Learning Statistics (SALS) was adopted as the learning environment for both groups. The analysis results are based on the data of 25 participants because three participants had trouble thinking aloud while using SALS. The results indicated that the visualisers and verbalisers did not differ significantly in their learning performance, but they did exhibit significantly different learning features in their use of DLMRs, their methods of reading learning guides and their learning strategies. Additionally, the learning features of the verbalisers explained why their learning performance was similar to that of the visualisers. Finally, this study provides recommendations for future applications and studies of simulation-based CAL.Practitioner NotesWhat is already known about this topic• Simulation-based computer-assisted learning (CAL) is useful for conceptual learning and is increasingly being applied in many educational fields.• Visual-verbal is one important dimension of cognitive styles.• A number of studies have examined the learning performance of visualisers and verbalisers using learning materials that emphasise either visual or verbal representations; however, the results are mixed.What this paper adds• Investigating the differences between the learning effects of visualisers and verbalisers after learning with simulation-based CAL.• Investigating the learning process features of visualisers and verbalisers when learning with simulation-based CAL.• Investigating the differences between visualisers' and verbalisers' learning features when learning with simulation-based CAL.Implications for practice and/or policy• Practitioners could use simulation-based CAL in teaching statistical concepts.• Practitioners should consider the learning features of visualisers and verbalisers when they are learning with simulation-based CAL.• Practitioners should try to develop and use targeted instruction that is developed based on the learning strategies to enhance visualisers' and verbalisers' learning effects.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01261.x" xmlns="http://purl.org/rss/1.0/"><title>An empirical study on behavioural intention to reuse e-learning systems in rural China</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01261.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">An empirical study on behavioural intention to reuse e-learning systems in rural China</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Yan Li</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Yanqing Duan</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zetian Fu</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Philip Alford</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-12-07T20:54:02.951809-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01261.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01261.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01261.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class="section" id="abs1-1" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Abstract</h3><div class="para"><p>The learner's acceptance of e-learning systems has received extensive attention in prior studies, but how their experience of using e-learning systems impacts on their behavioural intention to reuse those systems has attracted limited research. As the applications of e-learning are still gaining momentum in developing countries, such as China, it is necessary to examine the relationships between e-learners' experience and perceptions and their behavioural intention to reuse, because it is argued that system reuse is an important indicator of the system's success. Therefore, a better understanding of the multiple factors affecting the e-learner's intention to reuse could help e-learning system researchers and providers to develop more effective and acceptable e-learning systems. Underpinned by the information system success model, technology acceptance model and self-efficacy theory, a theoretical framework was developed to investigate the learner's behavioural intention to reuse e-learning systems. A total of 280 e-learners were surveyed to validate the measurements and proposed research model. The results demonstrated that e-learning service quality, course quality, perceived usefulness, perceived ease of use and self-efficacy had direct effects on users' behavioural intention to reuse. System functionality and system response have an indirect effect, but system interactivity had no significant effect. Furthermore, self-efficacy affected perceived ease of use that positively influenced perceived usefulness.</p></div></div><div class="section" id="abs1-2" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Practitioner Notes</h3><div class="para"><p>What is already known about this topic</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Internet has provided great opportunities for continuous education through e-learning in rural areas of China.</div></li><li><span class="bullet">• </span><div class="text">Many factors affect initial e-learning adoption.</div></li><li><span class="bullet">• </span><div class="text">Limited attentions have been paid to examine the relationships between e-learners' experience and perceptions and their behavioural intention to reuse e-learning systems, which is an important indicator of the system's success.</div></li></ul></div><div class="para"><p>What this paper adds</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">A first attempt to study how e-learners' experience and perceptions affect their intention to reuse e-learning systems in the context of rural education in China.</div></li><li><span class="bullet">• </span><div class="text">Proposed and validated a hybrid model underpinned by information systems success model, technology acceptance model and self-efficacy theory.</div></li><li><span class="bullet">• </span><div class="text">An effective model to explain the relationships between contributing factors and their effect on behavioural intention of users to reuse an e-learning system.</div></li><li><span class="bullet">• </span><div class="text">Identified key factors and the extent of their impact on e-learning system reuse that will enable e-learning providers to be more focused with their effort and work more effectively on future improvement.</div></li></ul></div><div class="para"><p>Implications for practice and/or policy</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">It is essential for system designers to use appropriate system features and functions that can effectively facilitate the teaching and learning processes and outcomes.</div></li><li><span class="bullet">• </span><div class="text">As the course quality significantly affects the learner's intention to reuse an e-learning system, pedagogical principles, including principles of developing and structuring the course content, should be employed in the development and evaluation of relevant curriculum. E-learning content developed for learners in rural areas of China must be practical and relevant to learners' personal development goals and work requirements, so the learners can benefit from the learning outcomes and improve their work performance eventually.</div></li><li><span class="bullet">• </span><div class="text">A perfectly designed e-learning system will only work well with appropriate e-learning service. Human interaction as an important part of services must not be underestimated and eliminated.</div></li><li><span class="bullet">• </span><div class="text">As perceived ease of use has a strong impact on e-learning success, e-learning providers in China must consider the low education level of people living in rural areas and take effective measures to improve the ease of use.</div></li></ul></div></div>]]></content:encoded><description>AbstractThe learner's acceptance of e-learning systems has received extensive attention in prior studies, but how their experience of using e-learning systems impacts on their behavioural intention to reuse those systems has attracted limited research. As the applications of e-learning are still gaining momentum in developing countries, such as China, it is necessary to examine the relationships between e-learners' experience and perceptions and their behavioural intention to reuse, because it is argued that system reuse is an important indicator of the system's success. Therefore, a better understanding of the multiple factors affecting the e-learner's intention to reuse could help e-learning system researchers and providers to develop more effective and acceptable e-learning systems. Underpinned by the information system success model, technology acceptance model and self-efficacy theory, a theoretical framework was developed to investigate the learner's behavioural intention to reuse e-learning systems. A total of 280 e-learners were surveyed to validate the measurements and proposed research model. The results demonstrated that e-learning service quality, course quality, perceived usefulness, perceived ease of use and self-efficacy had direct effects on users' behavioural intention to reuse. System functionality and system response have an indirect effect, but system interactivity had no significant effect. Furthermore, self-efficacy affected perceived ease of use that positively influenced perceived usefulness.Practitioner NotesWhat is already known about this topic• Internet has provided great opportunities for continuous education through e-learning in rural areas of China.• Many factors affect initial e-learning adoption.• Limited attentions have been paid to examine the relationships between e-learners' experience and perceptions and their behavioural intention to reuse e-learning systems, which is an important indicator of the system's success.What this paper adds• A first attempt to study how e-learners' experience and perceptions affect their intention to reuse e-learning systems in the context of rural education in China.• Proposed and validated a hybrid model underpinned by information systems success model, technology acceptance model and self-efficacy theory.• An effective model to explain the relationships between contributing factors and their effect on behavioural intention of users to reuse an e-learning system.• Identified key factors and the extent of their impact on e-learning system reuse that will enable e-learning providers to be more focused with their effort and work more effectively on future improvement.Implications for practice and/or policy• It is essential for system designers to use appropriate system features and functions that can effectively facilitate the teaching and learning processes and outcomes.• As the course quality significantly affects the learner's intention to reuse an e-learning system, pedagogical principles, including principles of developing and structuring the course content, should be employed in the development and evaluation of relevant curriculum. E-learning content developed for learners in rural areas of China must be practical and relevant to learners' personal development goals and work requirements, so the learners can benefit from the learning outcomes and improve their work performance eventually.• A perfectly designed e-learning system will only work well with appropriate e-learning service. Human interaction as an important part of services must not be underestimated and eliminated.• As perceived ease of use has a strong impact on e-learning success, e-learning providers in China must consider the low education level of people living in rural areas and take effective measures to improve the ease of use.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01260.x" xmlns="http://purl.org/rss/1.0/"><title>Using Short Message Service (SMS) to teach English idioms to EFL students</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01260.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Using Short Message Service (SMS) to teach English idioms to EFL students</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Abdolmajid Hayati</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alireza Jalilifar</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Amir Mashhadi</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-12-07T20:53:58.154373-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01260.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01260.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01260.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class="section" id="abs1-1" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Abstract</h3><div class="para"><p>This study aimed to gauge the efficacy of three modes of instruction of English idioms, ie, Short Message Service (SMS)-based learning, contextual learning and self-study learning. More precisely, this study capitalized on the push aspect of SMS affordance to deliver bite-sized English idiom lessons on spaced intervals to the learners irrespective of the traditionally inherent problems in most teaching classrooms of English as a Foreign Language learning contexts and thus promote regular study. Students' perceptions and attitudes toward mobile learning and the application of SMS in teaching and learning English (idioms) were also sought by conducting a poststudy survey. Overall, the results revealed that students receiving short mini-lessons on their mobile phones via SMS were more enthusiastic and learned more than their counterparts on paper or contextual groups.</p></div></div><div class="section" id="abs1-2" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Practitioner Notes</h3><div class="para"><p>What is already known about this topic</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Among different functions a mobile phone can afford, its Short Message Service (SMS) has been widely used to transmit and receive general and educational contents.</div></li><li><span class="bullet">• </span><div class="text">SMS affordance of mobile phones has been used to teach language components such as grammar and vocabulary.</div></li><li><span class="bullet">• </span><div class="text">The efficiency of teaching English idioms via SMS in comparison with other methods (eg, contextual learning and self-study approaches) has not been examined in the Mobile Assisted Language Learning practices simultaneously.</div></li></ul></div><div class="para"><p>What this paper adds</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Gauging the comparative efficacy of SMS-based instruction of English idioms in contrast with two other instruction modes, ie, contextual learning and self-study simultaneously.</div></li><li><span class="bullet">• </span><div class="text">Delivering bite-sized SMS-based English idiom lessons to the learners beyond the constraints of the traditional classrooms and promoting regular study.</div></li><li><span class="bullet">• </span><div class="text">Seeking students' perceptions and attitudes toward mobile learning and the application of SMS in teaching and learning English idioms by conducting a poststudy survey.</div></li></ul></div><div class="para"><p>Implications for practice and/or policy</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Insights gathered from the comparative integration of mobile devices, particularly mobile phones and its different affordances into teaching classrooms of English as a Foreign Language learning contexts, are considered to have important implications for the educators and technologists to harness the potential of mobile technologies and design appropriate tasks that pave the way for the widespread use of this platform for language learning on a large scale.</div></li><li><span class="bullet">• </span><div class="text">A deep understanding of the mobile devices used and the possibilities associated with them is needed in order to better design the mobile learning (m-learning) activities.</div></li><li><span class="bullet">• </span><div class="text">Embarking on an m-learning project entails designing particular activities tailored to the needs of students involved in the learning process.</div></li></ul></div></div>]]></content:encoded><description>AbstractThis study aimed to gauge the efficacy of three modes of instruction of English idioms, ie, Short Message Service (SMS)-based learning, contextual learning and self-study learning. More precisely, this study capitalized on the push aspect of SMS affordance to deliver bite-sized English idiom lessons on spaced intervals to the learners irrespective of the traditionally inherent problems in most teaching classrooms of English as a Foreign Language learning contexts and thus promote regular study. Students' perceptions and attitudes toward mobile learning and the application of SMS in teaching and learning English (idioms) were also sought by conducting a poststudy survey. Overall, the results revealed that students receiving short mini-lessons on their mobile phones via SMS were more enthusiastic and learned more than their counterparts on paper or contextual groups.Practitioner NotesWhat is already known about this topic• Among different functions a mobile phone can afford, its Short Message Service (SMS) has been widely used to transmit and receive general and educational contents.• SMS affordance of mobile phones has been used to teach language components such as grammar and vocabulary.• The efficiency of teaching English idioms via SMS in comparison with other methods (eg, contextual learning and self-study approaches) has not been examined in the Mobile Assisted Language Learning practices simultaneously.What this paper adds• Gauging the comparative efficacy of SMS-based instruction of English idioms in contrast with two other instruction modes, ie, contextual learning and self-study simultaneously.• Delivering bite-sized SMS-based English idiom lessons to the learners beyond the constraints of the traditional classrooms and promoting regular study.• Seeking students' perceptions and attitudes toward mobile learning and the application of SMS in teaching and learning English idioms by conducting a poststudy survey.Implications for practice and/or policy• Insights gathered from the comparative integration of mobile devices, particularly mobile phones and its different affordances into teaching classrooms of English as a Foreign Language learning contexts, are considered to have important implications for the educators and technologists to harness the potential of mobile technologies and design appropriate tasks that pave the way for the widespread use of this platform for language learning on a large scale.• A deep understanding of the mobile devices used and the possibilities associated with them is needed in order to better design the mobile learning (m-learning) activities.• Embarking on an m-learning project entails designing particular activities tailored to the needs of students involved in the learning process.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01257.x" xmlns="http://purl.org/rss/1.0/"><title>Using reflection triggers while learning in an online course</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01257.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Using reflection triggers while learning in an online course</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dominique Verpoorten</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Wim Westera</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Marcus Specht</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-12-07T20:53:40.540061-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01257.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01257.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01257.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class="section" id="abs1-1" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Abstract</h3><div class="para"><p>This paper reports on a controlled experiment on the effects of three types of reflection triggers in an online course. Fifty-four volunteers, distributed in five groups, used these structured opportunities for reflection during learning. Results show that reflection triggers were extensively employed by the test persons and were perceived as quite useful to reflection and learning. Test persons in the experimental groups reported significantly more reflective prompting and more intensive reflection than those in the control group. In contrast, no positive effects on learner performance and retention could be established. This paradox elicits different possible explanations, which are discussed in the light of the common pedagogical claim that more thoughtful approaches to learning should be promoted.</p></div></div><div class="section" id="abs1-2" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Practitioner Notes</h3><div class="para"><p>What is already known about this topic</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">For many years, both teachers, researchers and prominent authors (Schön, Bateson &amp; Kolb) have been stressing the importance of reflection for learning, both in regular classrooms and in e-learning settings.</div></li><li><span class="bullet">• </span><div class="text">Reflection can aim at enhancing the effectiveness of learning and/or promoting metacognition or similar notions such as “learning to learn” or “self-regulation,” all considered as essential skills for knowledge workers.</div></li><li><span class="bullet">• </span><div class="text">Today's electronic learning environments expand opportunities to reinforce reflection by prompting learners about the content at hand and about own ways of internalising it.</div></li></ul></div><div class="para"><p>What this paper adds</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Although a wide variety of reflection triggers can be observed in the literature, there is only little and scattered research evidence available about the assumed effects and usage. This paper addresses this lack of empirical data by surveying three concrete and structured reflection affordances.</div></li><li><span class="bullet">• </span><div class="text">The promotion of reflection is nowadays often associated to post-practice reflective tools such as a portfolio or learning diary. This paper brings in the forefront a different type of tool that targets reflection in action.</div></li><li><span class="bullet">• </span><div class="text">This paper relates its findings to similar experiments and pending questions in order to offer a context for the discussion about compact and cost-effective ways to stimulate reflection while learning.</div></li><li><span class="bullet">• </span><div class="text">This study demonstrates that the positive appreciation of reflection triggers by users does not necessarily cohere with increased performance and retention.</div></li></ul></div><div class="para"><p>Implications for practice and/or policy</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Some institutions are experimenting with efforts to teach more than how to pass exams: they are looking for ways to enhance their students' metacognition. This study explores the provision of reflection triggers as one possibility to make learning processes and habits (good or bad) more tangible.</div></li><li><span class="bullet">• </span><div class="text">Teachers might feel that they lack time to promote metacognition. However, the reflection triggers suggested in this paper might amount to very short periods of time. This cost-effective approach might allow teachers to avoid “sacrificing” content or burdening learners.</div></li><li><span class="bullet">• </span><div class="text">The paper invites teachers to evaluate against their audience and learning goals the relevance of giving a face value to reflection instead of assuming that this reflection will occur. If they would then decide to use reflection triggers, the paper offers ideas for innovative crisscrossing between cognitive and metacognitive landscapes in online formal learning settings. It also elaborates on the observed limitations of the approach.</div></li></ul></div></div>]]></content:encoded><description>AbstractThis paper reports on a controlled experiment on the effects of three types of reflection triggers in an online course. Fifty-four volunteers, distributed in five groups, used these structured opportunities for reflection during learning. Results show that reflection triggers were extensively employed by the test persons and were perceived as quite useful to reflection and learning. Test persons in the experimental groups reported significantly more reflective prompting and more intensive reflection than those in the control group. In contrast, no positive effects on learner performance and retention could be established. This paradox elicits different possible explanations, which are discussed in the light of the common pedagogical claim that more thoughtful approaches to learning should be promoted.Practitioner NotesWhat is already known about this topic• For many years, both teachers, researchers and prominent authors (Schön, Bateson &amp; Kolb) have been stressing the importance of reflection for learning, both in regular classrooms and in e-learning settings.• Reflection can aim at enhancing the effectiveness of learning and/or promoting metacognition or similar notions such as “learning to learn” or “self-regulation,” all considered as essential skills for knowledge workers.• Today's electronic learning environments expand opportunities to reinforce reflection by prompting learners about the content at hand and about own ways of internalising it.What this paper adds• Although a wide variety of reflection triggers can be observed in the literature, there is only little and scattered research evidence available about the assumed effects and usage. This paper addresses this lack of empirical data by surveying three concrete and structured reflection affordances.• The promotion of reflection is nowadays often associated to post-practice reflective tools such as a portfolio or learning diary. This paper brings in the forefront a different type of tool that targets reflection in action.• This paper relates its findings to similar experiments and pending questions in order to offer a context for the discussion about compact and cost-effective ways to stimulate reflection while learning.• This study demonstrates that the positive appreciation of reflection triggers by users does not necessarily cohere with increased performance and retention.Implications for practice and/or policy• Some institutions are experimenting with efforts to teach more than how to pass exams: they are looking for ways to enhance their students' metacognition. This study explores the provision of reflection triggers as one possibility to make learning processes and habits (good or bad) more tangible.• Teachers might feel that they lack time to promote metacognition. However, the reflection triggers suggested in this paper might amount to very short periods of time. This cost-effective approach might allow teachers to avoid “sacrificing” content or burdening learners.• The paper invites teachers to evaluate against their audience and learning goals the relevance of giving a face value to reflection instead of assuming that this reflection will occur. If they would then decide to use reflection triggers, the paper offers ideas for innovative crisscrossing between cognitive and metacognitive landscapes in online formal learning settings. It also elaborates on the observed limitations of the approach.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01259.x" xmlns="http://purl.org/rss/1.0/"><title>Multi-touch tables and collaborative learning</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01259.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Multi-touch tables and collaborative learning</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Steve Higgins</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Emma Mercier</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Liz Burd</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Andrew Joyce-Gibbons</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-11-28T23:07:03.072257-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01259.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01259.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01259.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class="section" id="abs1-1" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Abstract</h3><div class="para"><p>The development of multi-touch tables, an emerging technology for classroom learning, offers valuable opportunities to explore how its features can be designed to support effective collaboration in schools. In this study, small groups of 10- to 11-year-old children undertook a history task where they had to connect various pieces of information about a mining accident to reach a consensus about who had been responsible. Their interaction using traditional resources was compared with their interaction when using a multi-touch table. Analysis suggests that the design and capabilities of the multi-touch technology offers some key features that supported the collaboration and interaction of the participants, particularly in the early stages of the task. Some of these features appear to provide new opportunities for collaboration and interaction, which were different from the interactions observed in the paper-based groups. These features of the multi-touch surface therefore appear to support effective interaction between the pupils.</p></div></div><div class="section" id="abs1-2" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Practitioner Notes</h3><div class="para"><p>What is already known about this topic</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Research suggests that collaborative interaction supports learning.</div></li><li><span class="bullet">• </span><div class="text">Features such as the nature of the task and the social interaction influence these outcomes.</div></li></ul></div><div class="para"><p>What this paper adds</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">This paper looks specifically at the possibilities when a large multi-touch table is used to support collaboration.</div></li><li><span class="bullet">• </span><div class="text">It compares paper-based and multi-touch versions of the same activity involving school pupils.</div></li></ul></div><div class="para"><p>Implications for practice and/or policy</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Multi-touch surfaces can support collaborative interaction.</div></li><li><span class="bullet">• </span><div class="text">The initial stages of the task were significantly different.</div></li><li><span class="bullet">• </span><div class="text">Pupils should be encouraged to reach a consensus about what they have to do and how they are going to do it as well as encouraged to produce a joint solution.</div></li></ul></div></div>]]></content:encoded><description>AbstractThe development of multi-touch tables, an emerging technology for classroom learning, offers valuable opportunities to explore how its features can be designed to support effective collaboration in schools. In this study, small groups of 10- to 11-year-old children undertook a history task where they had to connect various pieces of information about a mining accident to reach a consensus about who had been responsible. Their interaction using traditional resources was compared with their interaction when using a multi-touch table. Analysis suggests that the design and capabilities of the multi-touch technology offers some key features that supported the collaboration and interaction of the participants, particularly in the early stages of the task. Some of these features appear to provide new opportunities for collaboration and interaction, which were different from the interactions observed in the paper-based groups. These features of the multi-touch surface therefore appear to support effective interaction between the pupils.Practitioner NotesWhat is already known about this topic• Research suggests that collaborative interaction supports learning.• Features such as the nature of the task and the social interaction influence these outcomes.What this paper adds• This paper looks specifically at the possibilities when a large multi-touch table is used to support collaboration.• It compares paper-based and multi-touch versions of the same activity involving school pupils.Implications for practice and/or policy• Multi-touch surfaces can support collaborative interaction.• The initial stages of the task were significantly different.• Pupils should be encouraged to reach a consensus about what they have to do and how they are going to do it as well as encouraged to produce a joint solution.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01254.x" xmlns="http://purl.org/rss/1.0/"><title>A practical model of development for China's National Quality Course Plan</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01254.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">A practical model of development for China's National Quality Course Plan</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Wang Long</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stian Håklev</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-11-28T23:06:50.008467-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01254.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01254.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01254.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>The Chinese National Quality Course Plan is a large-scale project by the Ministry of Education, which has led to the production of more than 12 000 courses from some 700 universities since 2003. This paper describes in detail the purpose of the project and how it is organized at all levels, including how individual courses get selected at university level, provincial level and national level. The paper discusses the similarities and differences between the Chinese project and Open Educational Resources projects around the world, including Massachusetts Institute of Technology (MIT) OpenCourseWare. The Chinese project is unique, not only because of its highly centralized organization and funding but also because its purpose is not just to produce open resources but to use the production of open resources to drive curriculum reform and quality improvement in Chinese higher education.</p></div>]]></content:encoded><description>The Chinese National Quality Course Plan is a large-scale project by the Ministry of Education, which has led to the production of more than 12 000 courses from some 700 universities since 2003. This paper describes in detail the purpose of the project and how it is organized at all levels, including how individual courses get selected at university level, provincial level and national level. The paper discusses the similarities and differences between the Chinese project and Open Educational Resources projects around the world, including Massachusetts Institute of Technology (MIT) OpenCourseWare. The Chinese project is unique, not only because of its highly centralized organization and funding but also because its purpose is not just to produce open resources but to use the production of open resources to drive curriculum reform and quality improvement in Chinese higher education.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01253.x" xmlns="http://purl.org/rss/1.0/"><title>Mandatory use of technology in teaching: Who cares and so what?</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01253.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Mandatory use of technology in teaching: Who cares and so what?</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alexander Seeshing Yeung</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Peter G. Taylor</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Chenri Hui</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Audrey Cheausim Lam-Chiang</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ee-Ling Low</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-11-28T23:06:43.091135-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01253.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01253.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01253.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class="section" id="abs1-1" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Abstract</h3><div class="para"><p>Today's teachers are expected to use modern digital technology (DT) to optimise pedagogical effects. Singaporean policy makers have introduced directives to explicitly require teachers to apply DT in teaching. Inherent in such directives is an assumption that by requiring teachers to apply DT, they will perceive its value and use it in their teaching. This paper tests this assumption. Students in initial teacher education programs in Singapore responded to a survey on four variables about their use of DT: (1) compliance with requirements, (2) sense of competence, (3) perceived value and (4) frequency of DT application. Compliance was found to be negatively correlated with competence and uncorrelated with frequency, indicating that teachers who were more competent in DT were less likely to be compliant and those who were compliant may not actually apply DT in teaching. In contrast, both competence and value were positively correlated with frequency of application. Compliance differs for students in different programs and is higher for females. The results indicate that mandating use of DT may not be useful. A more productive approach may be to enhance the competence of teachers in DT so that they value its effectiveness and are confident to apply it in classroom activities.</p></div></div><div class="section" id="abs1-2" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Practitioner Notes</h3><div class="para"><p>What is already known about this topic</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">There is a global trend that education authorities require teachers to apply educational technology in classroom practices.</div></li><li><span class="bullet">• </span><div class="text">Requiring people to comply with directives from the authority may not always lead to conformity.</div></li><li><span class="bullet">• </span><div class="text">Self-perception of competence has significant positive influence on human behaviour.</div></li></ul></div><div class="para"><p>What this paper adds</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Teachers who are more competent with DT are less likely to be compliant.</div></li><li><span class="bullet">• </span><div class="text">Teachers who are compliant may not actually apply DT in teaching.</div></li><li><span class="bullet">• </span><div class="text">It is essential for teachers to see the value of DT and build up their competence to use technology effectively.</div></li></ul></div><div class="para"><p>Implications for practice and/or policy</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Teacher educators need to reconsider their training approaches in order to cultivate positive attitudes towards DT and develop preservice teachers' competence in using DT for teaching and learning.</div></li><li><span class="bullet">• </span><div class="text">School administration should strive to create a culture that values DT in teaching and learning.</div></li><li><span class="bullet">• </span><div class="text">Teachers need to have successful experiences in DT application that in turn change their perceptions and classroom practices.</div></li></ul></div></div>]]></content:encoded><description>AbstractToday's teachers are expected to use modern digital technology (DT) to optimise pedagogical effects. Singaporean policy makers have introduced directives to explicitly require teachers to apply DT in teaching. Inherent in such directives is an assumption that by requiring teachers to apply DT, they will perceive its value and use it in their teaching. This paper tests this assumption. Students in initial teacher education programs in Singapore responded to a survey on four variables about their use of DT: (1) compliance with requirements, (2) sense of competence, (3) perceived value and (4) frequency of DT application. Compliance was found to be negatively correlated with competence and uncorrelated with frequency, indicating that teachers who were more competent in DT were less likely to be compliant and those who were compliant may not actually apply DT in teaching. In contrast, both competence and value were positively correlated with frequency of application. Compliance differs for students in different programs and is higher for females. The results indicate that mandating use of DT may not be useful. A more productive approach may be to enhance the competence of teachers in DT so that they value its effectiveness and are confident to apply it in classroom activities.Practitioner NotesWhat is already known about this topic• There is a global trend that education authorities require teachers to apply educational technology in classroom practices.• Requiring people to comply with directives from the authority may not always lead to conformity.• Self-perception of competence has significant positive influence on human behaviour.What this paper adds• Teachers who are more competent with DT are less likely to be compliant.• Teachers who are compliant may not actually apply DT in teaching.• It is essential for teachers to see the value of DT and build up their competence to use technology effectively.Implications for practice and/or policy• Teacher educators need to reconsider their training approaches in order to cultivate positive attitudes towards DT and develop preservice teachers' competence in using DT for teaching and learning.• School administration should strive to create a culture that values DT in teaching and learning.• Teachers need to have successful experiences in DT application that in turn change their perceptions and classroom practices.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01250.x" xmlns="http://purl.org/rss/1.0/"><title>Digital or didactic: Using learning technology to confront the challenge of large cohort teaching</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01250.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Digital or didactic: Using learning technology to confront the challenge of large cohort teaching</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Fiona C. Saunders</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Andrew W. Gale</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-11-28T23:06:24.165936-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01250.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01250.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01250.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class="section" id="abs1-1" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Abstract</h3><div class="para"><p>This paper investigates whether the selective use of technology can begin to overcome the challenge of large cohort teaching and deliver an enhanced student learning experience. It describes the initial development and evaluation of a campus-based management course taught to 270 third year engineering undergraduates at The University of Manchester. The course is structured around weekly keynote lectures, supplemented with extensive use of a virtual learning environment (VLE) and key Web 2.0 applications.</p></div><div class="para"><p>The preliminary findings are that technology is not a panacea: face-to-face contact with teaching staff remains the priority for most students. Nevertheless, the VLE was found to improve the student learning experience provided that</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Use of technology does not reduce face-to-face teaching time;</div></li><li><span class="bullet">• </span><div class="text">Teaching faculty acknowledges that students are, for the most part, highly strategic learners, engaging deeper with those technology tools that help them achieve their desired course outcomes;</div></li><li><span class="bullet">• </span><div class="text">Close attention is paid to learning design, aligning technology tools with the desired learning outcomes.</div></li></ul></div><div class="para"><p>Further work is now required to explore more effectively the use of the VLE and Web 2.0 as a vehicle for promoting collaborative learning. In addition, the authors will be redesigning course activities, both assessed and unassessed, to start to address the more lofty ambition of moving students from an acquisitive to a participative model of learning.</p></div></div><div class="section" id="abs1-2" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Practitioner Notes</h3><div class="para"><p>What is already known about this topic</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">There is an ongoing debate about the effectiveness of learning technology in enhancing the student learning experience.</div></li><li><span class="bullet">• </span><div class="text">There are a number of published case studies describing and evaluating the effectiveness of VLEs in enhancing student learning across a range of disciplines, the majority of which involve small- to medium-sized cohorts.</div></li><li><span class="bullet">• </span><div class="text">Learning technology can be used to achieve more constructivist pedagogical principles.</div></li></ul></div><div class="para"><p>What this paper adds</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">A well-conducted case study of the use of learning technology to enhance large cohort teaching.</div></li><li><span class="bullet">• </span><div class="text">A critical review of the literature on the use of learning technology to enhance student learning.</div></li><li><span class="bullet">• </span><div class="text">An empirical contribution to the debate on whether learning technology can enhance the student learning experience.</div></li></ul></div><div class="para"><p>Implications for practice and/or policy</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Technology is not a panacea to enable higher education institutions to do more with less.</div></li><li><span class="bullet">• </span><div class="text">Technology can enhance the student learning experience provided that it does not reduce face-to-face teaching time.</div></li><li><span class="bullet">• </span><div class="text">In utilising learning technology, close attention should be paid to learning design, aligning technology tools with the desired learning outcomes.</div></li></ul></div></div>]]></content:encoded><description>AbstractThis paper investigates whether the selective use of technology can begin to overcome the challenge of large cohort teaching and deliver an enhanced student learning experience. It describes the initial development and evaluation of a campus-based management course taught to 270 third year engineering undergraduates at The University of Manchester. The course is structured around weekly keynote lectures, supplemented with extensive use of a virtual learning environment (VLE) and key Web 2.0 applications.The preliminary findings are that technology is not a panacea: face-to-face contact with teaching staff remains the priority for most students. Nevertheless, the VLE was found to improve the student learning experience provided that• Use of technology does not reduce face-to-face teaching time;• Teaching faculty acknowledges that students are, for the most part, highly strategic learners, engaging deeper with those technology tools that help them achieve their desired course outcomes;• Close attention is paid to learning design, aligning technology tools with the desired learning outcomes.Further work is now required to explore more effectively the use of the VLE and Web 2.0 as a vehicle for promoting collaborative learning. In addition, the authors will be redesigning course activities, both assessed and unassessed, to start to address the more lofty ambition of moving students from an acquisitive to a participative model of learning.Practitioner NotesWhat is already known about this topic• There is an ongoing debate about the effectiveness of learning technology in enhancing the student learning experience.• There are a number of published case studies describing and evaluating the effectiveness of VLEs in enhancing student learning across a range of disciplines, the majority of which involve small- to medium-sized cohorts.• Learning technology can be used to achieve more constructivist pedagogical principles.What this paper adds• A well-conducted case study of the use of learning technology to enhance large cohort teaching.• A critical review of the literature on the use of learning technology to enhance student learning.• An empirical contribution to the debate on whether learning technology can enhance the student learning experience.Implications for practice and/or policy• Technology is not a panacea to enable higher education institutions to do more with less.• Technology can enhance the student learning experience provided that it does not reduce face-to-face teaching time.• In utilising learning technology, close attention should be paid to learning design, aligning technology tools with the desired learning outcomes.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01249.x" xmlns="http://purl.org/rss/1.0/"><title>Estimation of teacher practices based on text transcripts of teacher speech using a support vector machine algorithm</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01249.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Estimation of teacher practices based on text transcripts of teacher speech using a support vector machine algorithm</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Roberto Araya</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Francisco Plana</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Pablo Dartnell</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jorge Soto-Andrade</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gina Luci</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Elena Salinas</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Marylen Araya</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-11-28T23:05:38.25774-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01249.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01249.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01249.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class="section" id="abs1-1" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Abstract</h3><div class="para"><p>Teacher practice is normally assessed by observers who watch classes or videos of classes. Here, we analyse an alternative strategy that uses text transcripts and a support vector machine classifier. For each one of the 710 videos of mathematics classes from the 2005 Chilean National Teacher Assessment Programme, a single 4-minute slice was selected randomly and manually transcribed. The texts were then rated by two mathematicians and two teachers on the basis of the presence/absence of eight categories of contents and 12 categories of teacher practices. Then for each rater and category a classifier was built using a support vector machine algorithm trained with his/her ratings on a subset of texts. The agreements between the classifiers and the corresponding raters computed for texts belonging to an independent subset were better than the agreements between the raters. Next, we trained classifiers by using ratings created by raters who watched the videos rather than analysing the transcripts. Again, the agreements between classifiers and the raters were satisfactory. Given that class assessment can be an extremely slow, error prone and tedious process, the proposed automatic classifier scheme could be a promising alternative for monitoring classes and building online performance support system of teacher practices.</p></div></div><div class="section" id="abs1-2" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Practitioner Notes</h3><div class="para"><p>What is already known about this topic</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">High importance of monitoring teacher practices in order to improve teaching.</div></li><li><span class="bullet">• </span><div class="text">Monitoring is currently performed by trained raters, but it is an infrequent, tedious and laborious task, prone to biases and errors.</div></li></ul></div><div class="para"><p>What this paper adds</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">A vector support machine algorithm to build automatic raters with high agreement with human experts.</div></li><li><span class="bullet">• </span><div class="text">A systematic method to quantify contents actually covered and strategies used in class.</div></li><li><span class="bullet">• </span><div class="text">Tool that can be implemented in order to give continuous and immediate feedback to the teacher.</div></li></ul></div><div class="para"><p>Implications for practice and/or policy</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Computer methods can be used to construct personal and confident auto-support performance support system for improving teacher practices, avoiding the natural fear for evaluation by third parties.</div></li><li><span class="bullet">• </span><div class="text">Computerised methods can be strategic tools to help improve quality of teaching.</div></li></ul></div></div>]]></content:encoded><description>AbstractTeacher practice is normally assessed by observers who watch classes or videos of classes. Here, we analyse an alternative strategy that uses text transcripts and a support vector machine classifier. For each one of the 710 videos of mathematics classes from the 2005 Chilean National Teacher Assessment Programme, a single 4-minute slice was selected randomly and manually transcribed. The texts were then rated by two mathematicians and two teachers on the basis of the presence/absence of eight categories of contents and 12 categories of teacher practices. Then for each rater and category a classifier was built using a support vector machine algorithm trained with his/her ratings on a subset of texts. The agreements between the classifiers and the corresponding raters computed for texts belonging to an independent subset were better than the agreements between the raters. Next, we trained classifiers by using ratings created by raters who watched the videos rather than analysing the transcripts. Again, the agreements between classifiers and the raters were satisfactory. Given that class assessment can be an extremely slow, error prone and tedious process, the proposed automatic classifier scheme could be a promising alternative for monitoring classes and building online performance support system of teacher practices.Practitioner NotesWhat is already known about this topic• High importance of monitoring teacher practices in order to improve teaching.• Monitoring is currently performed by trained raters, but it is an infrequent, tedious and laborious task, prone to biases and errors.What this paper adds• A vector support machine algorithm to build automatic raters with high agreement with human experts.• A systematic method to quantify contents actually covered and strategies used in class.• Tool that can be implemented in order to give continuous and immediate feedback to the teacher.Implications for practice and/or policy• Computer methods can be used to construct personal and confident auto-support performance support system for improving teacher practices, avoiding the natural fear for evaluation by third parties.• Computerised methods can be strategic tools to help improve quality of teaching.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01248.x" xmlns="http://purl.org/rss/1.0/"><title>Effective professional development for e-learning: What do the managers think?</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01248.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Effective professional development for e-learning: What do the managers think?</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Amy Wilson</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-11-28T23:04:32.919899-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01248.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01248.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01248.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class="section" id="abs1-1" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Abstract</h3><div class="para"><p>Introducing new methods of teaching and learning requires an institutional approach to professional development in order to cater for the different levels and requirements of staff. The increase in e-learning use has prompted many institutions to adopt a whole organisation approach to professional development for lecturers.</p></div><div class="para"><p>This paper proposes to answer three related questions. How do institutions of vocational education within New Zealand structure their institutional provision of e-learning professional development? What training or other development opportunities are provided by institutions? What do e-learning managers feel are the types of e-learning professional development that work best in terms of lecturer development and support?</p></div><div class="para"><p>A literature review was completed and interviews were held with e-learning managers from 13 institutions. The data collected from the interviews were then analysed using a grounded analysis approach.</p></div><div class="para"><p>The analysis process yielded concepts that were related to different types of professional development training, information and support. The analysis provided a structure of professional development. Furthermore, the efficiency of the types of e-learning professional development was analysed based on e-learning managers' perception and evaluation models. Professional development with opportunities for skill acquisition and collaboration was deemed the most effective.</p></div></div><div class="section" id="abs1-2" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Practitioner Notes</h3><div class="para"><p>What is already known about this topic</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Academic staff need new skills to teach e-learning.</div></li><li><span class="bullet">• </span><div class="text">There are different levels of professional development, which vary in duration and scope.</div></li><li><span class="bullet">• </span><div class="text">Professional development needs to be relevant for academic staff to benefit.</div></li></ul></div><div class="para"><p>What this paper adds</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">This paper discusses the types of professional development made available at tertiary institutions for staff new to e-learning.</div></li><li><span class="bullet">• </span><div class="text">This paper explains what e-learning managers feel is the most effective professional development format.</div></li><li><span class="bullet">• </span><div class="text">This paper analyses why the e-learning managers feel this format is the most effective.</div></li></ul></div><div class="para"><p>Implications for practice and/or policy</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Managers will be better informed why particular types of professional development for e-learning work well.</div></li><li><span class="bullet">• </span><div class="text">Academic staff will be better informed about what professional development might best suit them.</div></li><li><span class="bullet">• </span><div class="text">Academic staff will be better informed about what managers feel about effective professional development and be able to have a greater role in the evaluation feedback cycle.</div></li></ul></div></div>]]></content:encoded><description>AbstractIntroducing new methods of teaching and learning requires an institutional approach to professional development in order to cater for the different levels and requirements of staff. The increase in e-learning use has prompted many institutions to adopt a whole organisation approach to professional development for lecturers.This paper proposes to answer three related questions. How do institutions of vocational education within New Zealand structure their institutional provision of e-learning professional development? What training or other development opportunities are provided by institutions? What do e-learning managers feel are the types of e-learning professional development that work best in terms of lecturer development and support?A literature review was completed and interviews were held with e-learning managers from 13 institutions. The data collected from the interviews were then analysed using a grounded analysis approach.The analysis process yielded concepts that were related to different types of professional development training, information and support. The analysis provided a structure of professional development. Furthermore, the efficiency of the types of e-learning professional development was analysed based on e-learning managers' perception and evaluation models. Professional development with opportunities for skill acquisition and collaboration was deemed the most effective.Practitioner NotesWhat is already known about this topic• Academic staff need new skills to teach e-learning.• There are different levels of professional development, which vary in duration and scope.• Professional development needs to be relevant for academic staff to benefit.What this paper adds• This paper discusses the types of professional development made available at tertiary institutions for staff new to e-learning.• This paper explains what e-learning managers feel is the most effective professional development format.• This paper analyses why the e-learning managers feel this format is the most effective.Implications for practice and/or policy• Managers will be better informed why particular types of professional development for e-learning work well.• Academic staff will be better informed about what professional development might best suit them.• Academic staff will be better informed about what managers feel about effective professional development and be able to have a greater role in the evaluation feedback cycle.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01234.x" xmlns="http://purl.org/rss/1.0/"><title>Using video to analyze one's own teaching</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01234.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Using video to analyze one's own teaching</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tonya Tripp</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Peter Rich</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-11-01T01:48:22.577041-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01234.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01234.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01234.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class="section" id="abs1-1" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Abstract</h3><div class="para"><p>Recently, interest in using video to facilitate teacher reflection has increased. Despite this increase, the frameworks employed to help teachers use video to reflect on their teaching are not based on the results of prior video analysis research. There is a need to better understand how and in what ways video has been used to reflect on one's own teaching. The purpose of this paper is to review past studies in order to help educators make more informed decisions as they establish their own video analysis processes. This review includes 63 studies where participants recorded their own teaching, examined their performance on video and reflected on the performance. Several dimensions of video analysis that varied across past studies are discussed: type of tasks, manner of facilitation, extent to which teachers reflect individually or collaboratively, length of video used, number of reflections and measurement. This paper summarizes reported findings regarding each of these dimensions and raises several questions that need further investigation.</p></div></div><div class="section" id="abs1-2" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Practitioner notes</h3><div class="para"><p>What is already known about this topic</p></div><div class="para"><ul class="custom"><li><span class="bullet"><b>•</b> </span><div class="text">Video is a powerful tool for teacher reflection.</div></li><li><span class="bullet"><b>•</b> </span><div class="text">Video enables teachers to more effectively “see” their practice.</div></li><li><span class="bullet"><b>•</b> </span><div class="text">Teachers who engage in video reflection report recalling prior videos of their teaching during future teaching, enabling them to more effectively, “reflect in practice.”</div></li></ul></div><div class="para"><p>What this paper adds</p></div><div class="para"><ul class="custom"><li><span class="bullet"><b>•</b> </span><div class="text">A unified synthesis of the literature on video used for teacher self-relfection.</div></li><li><span class="bullet"><b>•</b> </span><div class="text">A review of the tools used for facilitating teacher reflection via video and their effect on the reflective process.</div></li><li><span class="bullet"><b>•</b> </span><div class="text">Six different dimensions among which video-aided teacher reflection research varies.</div></li></ul></div><div class="para"><p>Implications for practice and/or policy</p></div><div class="para"><ul class="custom"><li><span class="bullet"><b>•</b> </span><div class="text">Teachers prefer to engage in video analysis for reflection in collaboration with colleagues over reflecting alone and feel that the most important recommended changes come from these collaborative groups.</div></li><li><span class="bullet"><b>•</b> </span><div class="text">In support of past research, teachers report that the use of a guiding framework (eg., rubric, checklist, teaching principles) helps to focus their reflection. However, most teachers actually prefer to choose their own focus. Thus, administrators should find a balance between the use of a predetermined reflection framework and teachers' choice of focus within that framework.</div></li><li><span class="bullet"><b>•</b> </span><div class="text">Video-aided teacher reflection has demonstrated posited change through varied measures (self-report, case studies, lesson plans, pre-/posttest scores). However, we do not know which combination of these leads to the greatest or most impactful change. Future research needs to examine the ways in which video-aided teacher reflection can differentially impact teacher practice.</div></li></ul></div></div>]]></content:encoded><description>AbstractRecently, interest in using video to facilitate teacher reflection has increased. Despite this increase, the frameworks employed to help teachers use video to reflect on their teaching are not based on the results of prior video analysis research. There is a need to better understand how and in what ways video has been used to reflect on one's own teaching. The purpose of this paper is to review past studies in order to help educators make more informed decisions as they establish their own video analysis processes. This review includes 63 studies where participants recorded their own teaching, examined their performance on video and reflected on the performance. Several dimensions of video analysis that varied across past studies are discussed: type of tasks, manner of facilitation, extent to which teachers reflect individually or collaboratively, length of video used, number of reflections and measurement. This paper summarizes reported findings regarding each of these dimensions and raises several questions that need further investigation.Practitioner notesWhat is already known about this topic• Video is a powerful tool for teacher reflection.• Video enables teachers to more effectively “see” their practice.• Teachers who engage in video reflection report recalling prior videos of their teaching during future teaching, enabling them to more effectively, “reflect in practice.”What this paper adds• A unified synthesis of the literature on video used for teacher self-relfection.• A review of the tools used for facilitating teacher reflection via video and their effect on the reflective process.• Six different dimensions among which video-aided teacher reflection research varies.Implications for practice and/or policy• Teachers prefer to engage in video analysis for reflection in collaboration with colleagues over reflecting alone and feel that the most important recommended changes come from these collaborative groups.• In support of past research, teachers report that the use of a guiding framework (eg., rubric, checklist, teaching principles) helps to focus their reflection. However, most teachers actually prefer to choose their own focus. Thus, administrators should find a balance between the use of a predetermined reflection framework and teachers' choice of focus within that framework.• Video-aided teacher reflection has demonstrated posited change through varied measures (self-report, case studies, lesson plans, pre-/posttest scores). However, we do not know which combination of these leads to the greatest or most impactful change. Future research needs to examine the ways in which video-aided teacher reflection can differentially impact teacher practice.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01239.x" xmlns="http://purl.org/rss/1.0/"><title>Investigating the roles of perceived playfulness, resistance to change and self-management of learning in mobile English learning outcome</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01239.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Investigating the roles of perceived playfulness, resistance to change and self-management of learning in mobile English learning outcome</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rui-Ting Huang</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Syh-Jong Jang</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Krisanna Machtmes</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">David Deggs</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-10-20T20:58:23.590822-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01239.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01239.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01239.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class="section" id="abs1-1" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Abstract</h3><div class="para"><p>Although there is a growing interest in mobile learning, there are limited studies that focus on student knowledge acquisition. As applications and usages of mobile technology have become more and more accepted, it is important and meaningful that researchers and practitioners of mobile learning understand the potential factors that could influence learning outcomes. Accordingly, the primary purpose of this study was to investigate the roles of mobile technology playfulness, users' resistance to change and self-management of learning in mobile English learning outcomes (MELOs). A case study approach was utilized in this study mainly because the questions of interests were closely related to the usage of electronic dictionaries and their effects on mobile learning outcomes. The participants of this study were all undergraduate students from 10 undergraduate programs of the center for general education at one university in Southern Taiwan. A total of <em>n</em> = 167 undergraduate students with experience using an electronic dictionary to learn English participated in this study. The study results indicated that perceived playfulness and self-management of learning had positive influences on MELO and that users' resistance to change was negatively associated with MELO.</p></div></div><div class="section" id="abs1-2" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Practitioner Notes</h3><div class="para"><p>What is already known about this topic</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Key roles of mobile devices in learning activities.</div></li><li><span class="bullet">• </span><div class="text">Limitations of mobile devices.</div></li><li><span class="bullet">• </span><div class="text">The importance of mobile learning evaluation and outcome.</div></li></ul></div><div class="para"><p>What this paper adds</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Investigating the role of perceived playfulness in mobile learning outcome.</div></li><li><span class="bullet">• </span><div class="text">Investigating the influence of resistance to change on mobile learning outcome.</div></li><li><span class="bullet">• </span><div class="text">Investigating the effect of self-management of learning on mobile learning outcome.</div></li><li><span class="bullet">• </span><div class="text">Evaluation of mobile learning.</div></li></ul></div><div class="para"><p>Implications for practice and/or policy</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">The integration of technology into learning environments could play a key role in enhancing learning effectiveness and efficiency.</div></li><li><span class="bullet">• </span><div class="text">Timely support could be a useful way to help learners minimize resistance to using mobile devices and maximize adoption of mobile technology.</div></li><li><span class="bullet">• </span><div class="text">It should be noted that teachers should suggest that learners with better self-management of learning capabilities adopt mobile learning so that the learners can realize more positive learning outcomes.</div></li></ul></div></div>]]></content:encoded><description>AbstractAlthough there is a growing interest in mobile learning, there are limited studies that focus on student knowledge acquisition. As applications and usages of mobile technology have become more and more accepted, it is important and meaningful that researchers and practitioners of mobile learning understand the potential factors that could influence learning outcomes. Accordingly, the primary purpose of this study was to investigate the roles of mobile technology playfulness, users' resistance to change and self-management of learning in mobile English learning outcomes (MELOs). A case study approach was utilized in this study mainly because the questions of interests were closely related to the usage of electronic dictionaries and their effects on mobile learning outcomes. The participants of this study were all undergraduate students from 10 undergraduate programs of the center for general education at one university in Southern Taiwan. A total of n = 167 undergraduate students with experience using an electronic dictionary to learn English participated in this study. The study results indicated that perceived playfulness and self-management of learning had positive influences on MELO and that users' resistance to change was negatively associated with MELO.Practitioner NotesWhat is already known about this topic• Key roles of mobile devices in learning activities.• Limitations of mobile devices.• The importance of mobile learning evaluation and outcome.What this paper adds• Investigating the role of perceived playfulness in mobile learning outcome.• Investigating the influence of resistance to change on mobile learning outcome.• Investigating the effect of self-management of learning on mobile learning outcome.• Evaluation of mobile learning.Implications for practice and/or policy• The integration of technology into learning environments could play a key role in enhancing learning effectiveness and efficiency.• Timely support could be a useful way to help learners minimize resistance to using mobile devices and maximize adoption of mobile technology.• It should be noted that teachers should suggest that learners with better self-management of learning capabilities adopt mobile learning so that the learners can realize more positive learning outcomes.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01238.x" xmlns="http://purl.org/rss/1.0/"><title>Demonstrating online teaching in the disciplines. A systematic approach to activity design for online synchronous tuition</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01238.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Demonstrating online teaching in the disciplines. A systematic approach to activity design for online synchronous tuition</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Janet Macdonald</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anne Campbell</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-10-20T20:55:32.793302-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01238.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01238.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01238.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class="section" id="abs1-1" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Abstract</h3><div class="para"><p>The introduction of new online technologies in Higher Education brings many challenges for staff, not only in learning new functionality, but in deciding how to use tools in pedagogically effective ways. This case study describes an initiative at the Open University (UK), which set out to provide professional development in the use of an online synchronous tool. It focuses on the teaching potential in a number of different disciplines. The account describes the development of this resource, together with the perspectives of those engaged in producing it. We have illustrated a systematic approach to activity design inspired by threshold concepts and troublesome knowledge. We found that the demonstrators appreciated both the approach and the peer support available. The approach helped with identification of appropriate areas for intervention as well as in the design of activities and authentic use of tools. We suggest that the protocol adopted here is of great relevance to those adopting a blended approach, when deciding what tutor-student interventions should take place, and when.</p></div></div><div class="section" id="abs1-2" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Practitioner Notes</h3><div class="para"><p>What is already known about this topic</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">A wide range of factors influence the way a discipline is taught.</div></li><li><span class="bullet">• </span><div class="text">Professional development needs to integrate these factors if it is to be relevant.</div></li><li><span class="bullet">• </span><div class="text">Teachers need to understand why they should use online tools before they are likely to adopt them.</div></li><li><span class="bullet">• </span><div class="text">Theories of threshold concepts and troublesome knowledge can help to identify significant or difficult areas of curriculum. This can be helpful in deciding when to intervene and facilitate learning.</div></li></ul></div><div class="para"><p>What this paper adds</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">It highlights the teaching potential of an online synchronous tool using example activities within various disciplines.</div></li><li><span class="bullet">• </span><div class="text">It illustrates a systematic approach to identifying areas of student need, before planning appropriate times in the course for facilitation using online activities.</div></li><li><span class="bullet">• </span><div class="text">It highlights the potential for a community approach to online activity development and for sharing activities amongst tutors.</div></li></ul></div><div class="para"><p>Implications for practice and/or policy</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">In blended learning strategies staff need to shift their thinking from presenting content in a lecture to putting content online and devoting their time to facilitation.</div></li><li><span class="bullet">• </span><div class="text">This paper provides a systematic approach to deciding at what stages staff may need to facilitate understanding of significant concepts or skills in the course. It also helps in identifying the aims of any learning activities.</div></li><li><span class="bullet">• </span><div class="text">Online activities for synchronous tools are time consuming to develop and benefit from collaborative effort in the development and sharing of resources.</div></li></ul></div></div>]]></content:encoded><description>AbstractThe introduction of new online technologies in Higher Education brings many challenges for staff, not only in learning new functionality, but in deciding how to use tools in pedagogically effective ways. This case study describes an initiative at the Open University (UK), which set out to provide professional development in the use of an online synchronous tool. It focuses on the teaching potential in a number of different disciplines. The account describes the development of this resource, together with the perspectives of those engaged in producing it. We have illustrated a systematic approach to activity design inspired by threshold concepts and troublesome knowledge. We found that the demonstrators appreciated both the approach and the peer support available. The approach helped with identification of appropriate areas for intervention as well as in the design of activities and authentic use of tools. We suggest that the protocol adopted here is of great relevance to those adopting a blended approach, when deciding what tutor-student interventions should take place, and when.Practitioner NotesWhat is already known about this topic• A wide range of factors influence the way a discipline is taught.• Professional development needs to integrate these factors if it is to be relevant.• Teachers need to understand why they should use online tools before they are likely to adopt them.• Theories of threshold concepts and troublesome knowledge can help to identify significant or difficult areas of curriculum. This can be helpful in deciding when to intervene and facilitate learning.What this paper adds• It highlights the teaching potential of an online synchronous tool using example activities within various disciplines.• It illustrates a systematic approach to identifying areas of student need, before planning appropriate times in the course for facilitation using online activities.• It highlights the potential for a community approach to online activity development and for sharing activities amongst tutors.Implications for practice and/or policy• In blended learning strategies staff need to shift their thinking from presenting content in a lecture to putting content online and devoting their time to facilitation.• This paper provides a systematic approach to deciding at what stages staff may need to facilitate understanding of significant concepts or skills in the course. It also helps in identifying the aims of any learning activities.• Online activities for synchronous tools are time consuming to develop and benefit from collaborative effort in the development and sharing of resources.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01237.x" xmlns="http://purl.org/rss/1.0/"><title>The implementation of pre-lecture resources to reduce in-class cognitive load: A case study for higher education chemistry</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01237.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">The implementation of pre-lecture resources to reduce in-class cognitive load: A case study for higher education chemistry</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michael K. Seery</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Roisin Donnelly</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-10-20T20:55:29.704579-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01237.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01237.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01237.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class="section" id="abs1-1" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Abstract</h3><div class="para"><p>This case study describes an effective method to ameliorate the cognitive load caused by new terminology and concepts in lectures. Ten online pre-lecture resources whose design was underpinned by the principles of cognitive load theory were provided to a class of 49 first year university level chemistry students. Each resource introduced a number of key concepts to the forthcoming lecture and included a quiz for students to test understandings and identify misconceptions. The evaluation of the implementation of resources was measured by considering the difference in exam marks for in-semester test and end of module exam. These showed that the marks for students who had no prior knowledge of chemistry before coming to college significantly improved to the point that there was no difference between students with and without prior knowledge. A key outcome of this work is that providing students with resources to prepare for lectures can help in reducing their cognitive load.</p></div></div><div class="section" id="abs1-2" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Practitioner Notes</h3><div class="para"><p>What is already known about this topic</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Prior knowledge (eg, from school level) is a strong predictor factor for future performance (eg, at college level).</div></li><li><span class="bullet">• </span><div class="text">Cognitive load theory describes how the working memory has a limited capacity to process new information.</div></li><li><span class="bullet">• </span><div class="text">E-resources can be designed so as to minimise the difficulty of extracting new information from the resources.</div></li></ul></div><div class="para"><p>What this paper adds</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Designing e-resources to introduce some core concepts for a lecture can help students identify these in a lecture with a lot of new terminology.</div></li><li><span class="bullet">• </span><div class="text">These e-resources can be easily embedded into the virtual learning environment so that students can access resources, complete quiz and receive feedback and a grade with little extra work for the lecturer.</div></li><li><span class="bullet">• </span><div class="text">These e-resources can provide a basis for in-lecture discussion between students and between lecturer and students to further discuss content using core terminology.</div></li></ul></div><div class="para"><p>Implications for practice/policy</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Embedding of the resources into the module design is important to attribute them value. The lecture should build on the material introduced in the e-resource.</div></li><li><span class="bullet">• </span><div class="text">Feedback should be as rich as possible, correcting wrong ideas for novices to the discipline and misconceptions for those with prior knowledge.</div></li><li><span class="bullet">• </span><div class="text">Identifying core concepts in a structured way before each lecture and providing feedback on students' understanding of these gives students an opportunity to take control of their own learning both before and after a lecture.</div></li></ul></div></div>]]></content:encoded><description>AbstractThis case study describes an effective method to ameliorate the cognitive load caused by new terminology and concepts in lectures. Ten online pre-lecture resources whose design was underpinned by the principles of cognitive load theory were provided to a class of 49 first year university level chemistry students. Each resource introduced a number of key concepts to the forthcoming lecture and included a quiz for students to test understandings and identify misconceptions. The evaluation of the implementation of resources was measured by considering the difference in exam marks for in-semester test and end of module exam. These showed that the marks for students who had no prior knowledge of chemistry before coming to college significantly improved to the point that there was no difference between students with and without prior knowledge. A key outcome of this work is that providing students with resources to prepare for lectures can help in reducing their cognitive load.Practitioner NotesWhat is already known about this topic• Prior knowledge (eg, from school level) is a strong predictor factor for future performance (eg, at college level).• Cognitive load theory describes how the working memory has a limited capacity to process new information.• E-resources can be designed so as to minimise the difficulty of extracting new information from the resources.What this paper adds• Designing e-resources to introduce some core concepts for a lecture can help students identify these in a lecture with a lot of new terminology.• These e-resources can be easily embedded into the virtual learning environment so that students can access resources, complete quiz and receive feedback and a grade with little extra work for the lecturer.• These e-resources can provide a basis for in-lecture discussion between students and between lecturer and students to further discuss content using core terminology.Implications for practice/policy• Embedding of the resources into the module design is important to attribute them value. The lecture should build on the material introduced in the e-resource.• Feedback should be as rich as possible, correcting wrong ideas for novices to the discipline and misconceptions for those with prior knowledge.• Identifying core concepts in a structured way before each lecture and providing feedback on students' understanding of these gives students an opportunity to take control of their own learning both before and after a lecture.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01227.x" xmlns="http://purl.org/rss/1.0/"><title>The Buddha's distance learning consult</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01227.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">The Buddha's distance learning consult</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Keith B. Hopper</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-10-12T04:10:37.8793-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01227.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01227.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01227.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[]]></content:encoded><description/></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01236.x" xmlns="http://purl.org/rss/1.0/"><title>The impact of persuasive SMS on students' self-regulated learning</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01236.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">The impact of persuasive SMS on students' self-regulated learning</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tiong-Thye Goh</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Boon-Chong Seet</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nian-Shing Chen</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-10-06T20:59:59.005083-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01236.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01236.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01236.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class="section" id="abs1-1" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Abstract</h3><div class="para"><p>This paper presents the outcome of an experimental design to investigate the impact of persuasive short messaging service (SMS) on students' self-regulated learning strategies while attending an introductory information systems course over a 12-week trimester. The participants were undergraduate students enrolled in INFO 101 at a tertiary institution in New Zealand. The instrument used in this study was the original motivated strategies for learning questionnaires (MSLQ) developed by Pintrich. MSLQ measures three general types of strategies: cognitive, meta-cognitive and resource management. The findings of the research identified that several aspects of students' learning strategies had been improved for the experiment group while the Time and Study Environment Management dimension of MSLQ had been significantly lowered for the control group who received no SMS intervention. The study demonstrates a positive impact of persuasive SMS on students' learning and suggests that the intervention is able to improve students' self-regulated learning effort compared to the control group. Moreover the study shows that students who received SMS intervention performed better than students who did not receive SMS intervention. Most importantly, the study shows that SMS intervention enables Māori and Pacific students, who historically have a lower performance than the main cohort, to perform better than the main cohort and to a significant level higher than those Māori and Pacific students who did not receive any SMS intervention. This study suggests that practitioners should consider the adoption of the persuasive SMS intervention by using the principles of persuasive technology for sending SMS messages especially for the high risk students.</p></div></div><div class="section" id="abs1-2" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Practitioner Notes</h3><div class="para"><p>What is already known about this topic</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Persuasive technology is the adoption of computing technology in an attempt to change attitudes and behaviour.</div></li><li><span class="bullet">• </span><div class="text">This technology is widely used in the preventive health care industry and social organizations for their and social marketing campaigns.</div></li></ul></div><div class="para"><p>What this paper adds</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">The study shows that students who received persuasive short messaging service (SMS) intervention performed better than students who did not receive any SMS intervention.</div></li><li><span class="bullet">• </span><div class="text">The study demonstrates a positive impact of persuasive SMS on students' learning and suggests that the intervention is able to improve students' self-regulated learning effort.</div></li></ul></div><div class="para"><p>Implications for practice and/or policy</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Practitioners should consider the adoption of the persuasive SMS intervention.</div></li><li><span class="bullet">• </span><div class="text">Practitioners should adopt the seven principles of persuasive technology for sending SMS messages.</div></li><li><span class="bullet">• </span><div class="text">Practitioners should also target the persuasive SMS intervention to high risk students.</div></li></ul></div></div>]]></content:encoded><description>AbstractThis paper presents the outcome of an experimental design to investigate the impact of persuasive short messaging service (SMS) on students' self-regulated learning strategies while attending an introductory information systems course over a 12-week trimester. The participants were undergraduate students enrolled in INFO 101 at a tertiary institution in New Zealand. The instrument used in this study was the original motivated strategies for learning questionnaires (MSLQ) developed by Pintrich. MSLQ measures three general types of strategies: cognitive, meta-cognitive and resource management. The findings of the research identified that several aspects of students' learning strategies had been improved for the experiment group while the Time and Study Environment Management dimension of MSLQ had been significantly lowered for the control group who received no SMS intervention. The study demonstrates a positive impact of persuasive SMS on students' learning and suggests that the intervention is able to improve students' self-regulated learning effort compared to the control group. Moreover the study shows that students who received SMS intervention performed better than students who did not receive SMS intervention. Most importantly, the study shows that SMS intervention enables Māori and Pacific students, who historically have a lower performance than the main cohort, to perform better than the main cohort and to a significant level higher than those Māori and Pacific students who did not receive any SMS intervention. This study suggests that practitioners should consider the adoption of the persuasive SMS intervention by using the principles of persuasive technology for sending SMS messages especially for the high risk students.Practitioner NotesWhat is already known about this topic• Persuasive technology is the adoption of computing technology in an attempt to change attitudes and behaviour.• This technology is widely used in the preventive health care industry and social organizations for their and social marketing campaigns.What this paper adds• The study shows that students who received persuasive short messaging service (SMS) intervention performed better than students who did not receive any SMS intervention.• The study demonstrates a positive impact of persuasive SMS on students' learning and suggests that the intervention is able to improve students' self-regulated learning effort.Implications for practice and/or policy• Practitioners should consider the adoption of the persuasive SMS intervention.• Practitioners should adopt the seven principles of persuasive technology for sending SMS messages.• Practitioners should also target the persuasive SMS intervention to high risk students.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01235.x" xmlns="http://purl.org/rss/1.0/"><title>Effects on learners' performance of using selected and open network resources in a problem-based learning activity</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01235.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Effects on learners' performance of using selected and open network resources in a problem-based learning activity</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ching-Kun Hsu</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gwo-Jen Hwang</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Chien-Wen Chuang</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Chih-Kai Chang</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-10-06T20:59:56.213384-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01235.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01235.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01235.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class="section" id="abs1-1" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Abstract</h3><div class="para"><p>Owing to the popularity of computers and computer networks, fostering the web-based problem-solving ability of students has become an important educational objective in recent years. This study attempted to compare the effects of using selected and open network resources on students' intentions with regard to their information system usage by means of technology acceptance model (TAM) questionnaires and learning effectiveness by analysis of covariance of tests in web-based problem-solving activities. An experiment was conducted by situating students from a senior high school computer course in web-based learning environments with open or selected resources to find the answers to several questions about ”structured programming design.” The experimental results showed that in either the open-resource network or the selected-resource network, low-achievement students made remarkable progress. Moreover, the high-achievement students who learned in the selected-resource network had significantly better performance than those who learned in the open-resource network. In addition, the learning task completion ratio and the difficulties the students encountered were recorded and analyzed, and the perceptions of the students regarding their engagement in the learning activity are compared and discussed based on the TAM.</p></div></div><div class="section" id="abs1-2" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Practitioner Notes</h3><div class="para"><p>What is already known about this topic</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Problem-based learning has been recognized as being an important instructional strategy.</div></li><li><span class="bullet">• </span><div class="text">The provision of web-based problem-solving instructions has the potential to enhance and sustain the problem-solving skills of the learners.</div></li><li><span class="bullet">• </span><div class="text">Searching for information to solve problems has been categorized as involving higher-order cognitive processes.</div></li><li><span class="bullet">• </span><div class="text">Fostering students to develop problem-solving competences is helpful to them in efficiently learning the subject content.</div></li></ul></div><div class="para"><p>What this paper adds</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Investigating whether different information-searching environments (open and selected network resources) affect the students' web-based problem-solving performance.</div></li><li><span class="bullet">• </span><div class="text">Investigating whether different information-searching environments affect the learning achievements of the students after participating in the web-based problem-solving activity.</div></li><li><span class="bullet">• </span><div class="text">Investigating the students' degrees of acceptance of the information-searching environments and the correlations between the variables in the environments.</div></li></ul></div><div class="para"><p>Implications for practice and/or policy</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Both selected- and open-resource networks are helpful to low and midability students in improving their learning performance.</div></li><li><span class="bullet">• </span><div class="text">Investing in the selected resources should improve significantly the high-achieving students' performance in comparison with using the open resources.</div></li><li><span class="bullet">• </span><div class="text">Digital libraries can be put into use in conducting web-based problem-solving activities more widely and are worth developing.</div></li><li><span class="bullet">• </span><div class="text">Governments or teaching institutes are encouraged to establish digital learning centers and develop digital libraries in which there are many well-prepared and correct instructional databases for learners to search or consult.</div></li></ul></div></div>]]></content:encoded><description>AbstractOwing to the popularity of computers and computer networks, fostering the web-based problem-solving ability of students has become an important educational objective in recent years. This study attempted to compare the effects of using selected and open network resources on students' intentions with regard to their information system usage by means of technology acceptance model (TAM) questionnaires and learning effectiveness by analysis of covariance of tests in web-based problem-solving activities. An experiment was conducted by situating students from a senior high school computer course in web-based learning environments with open or selected resources to find the answers to several questions about ”structured programming design.” The experimental results showed that in either the open-resource network or the selected-resource network, low-achievement students made remarkable progress. Moreover, the high-achievement students who learned in the selected-resource network had significantly better performance than those who learned in the open-resource network. In addition, the learning task completion ratio and the difficulties the students encountered were recorded and analyzed, and the perceptions of the students regarding their engagement in the learning activity are compared and discussed based on the TAM.Practitioner NotesWhat is already known about this topic• Problem-based learning has been recognized as being an important instructional strategy.• The provision of web-based problem-solving instructions has the potential to enhance and sustain the problem-solving skills of the learners.• Searching for information to solve problems has been categorized as involving higher-order cognitive processes.• Fostering students to develop problem-solving competences is helpful to them in efficiently learning the subject content.What this paper adds• Investigating whether different information-searching environments (open and selected network resources) affect the students' web-based problem-solving performance.• Investigating whether different information-searching environments affect the learning achievements of the students after participating in the web-based problem-solving activity.• Investigating the students' degrees of acceptance of the information-searching environments and the correlations between the variables in the environments.Implications for practice and/or policy• Both selected- and open-resource networks are helpful to low and midability students in improving their learning performance.• Investing in the selected resources should improve significantly the high-achieving students' performance in comparison with using the open resources.• Digital libraries can be put into use in conducting web-based problem-solving activities more widely and are worth developing.• Governments or teaching institutes are encouraged to establish digital learning centers and develop digital libraries in which there are many well-prepared and correct instructional databases for learners to search or consult.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01231.x" xmlns="http://purl.org/rss/1.0/"><title>Watching, creating and achieving: Creative technologies as a conduit for learning in the early years</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01231.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Watching, creating and achieving: Creative technologies as a conduit for learning in the early years</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Susan McDonald</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jennifer Howell</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-10-04T04:39:26.155858-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01231.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01231.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01231.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>This paper describes the use of robotics in an Early Years classroom as a tool to aid the development of technological skills in a creative environment rich with literacy and numeracy opportunities. The pilot project illustrates how a three-phase process can result in the development of: (1) emergent literacy and numeracy, (2) digital access for disadvantaged Early Years learners and (3) basic engineering concepts. The pilot study was conducted with a class of 16 students aged between 5 years and 6 months to 7 years, over a 6-week period. During this period, the students were introduced to and engaged in the creation of robots and simple machines via the use of a commercial robotics package. The pilot was designed around three distinct phases: modelling, exploring and evaluating. These phases provided scaffolding for the students to engage with the technology and for the class teacher to develop her own skills. The use of this particular robotics package is unique to Australia, unique to Early Years, and links hands-on, fine-motor development with 21st century learning. The researchers and authors of this paper are currently based at the Australian Catholic University and are involved with projects involving creative, digital technologies, children in the early years of formal schooling, emerging literacy and numeracy for diverse Early Years learners and the development of Science, Technology, Engineering and Mathematics (STEM) subjects.</p></div>]]></content:encoded><description>This paper describes the use of robotics in an Early Years classroom as a tool to aid the development of technological skills in a creative environment rich with literacy and numeracy opportunities. The pilot project illustrates how a three-phase process can result in the development of: (1) emergent literacy and numeracy, (2) digital access for disadvantaged Early Years learners and (3) basic engineering concepts. The pilot study was conducted with a class of 16 students aged between 5 years and 6 months to 7 years, over a 6-week period. During this period, the students were introduced to and engaged in the creation of robots and simple machines via the use of a commercial robotics package. The pilot was designed around three distinct phases: modelling, exploring and evaluating. These phases provided scaffolding for the students to engage with the technology and for the class teacher to develop her own skills. The use of this particular robotics package is unique to Australia, unique to Early Years, and links hands-on, fine-motor development with 21st century learning. The researchers and authors of this paper are currently based at the Australian Catholic University and are involved with projects involving creative, digital technologies, children in the early years of formal schooling, emerging literacy and numeracy for diverse Early Years learners and the development of Science, Technology, Engineering and Mathematics (STEM) subjects.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01229.x" xmlns="http://purl.org/rss/1.0/"><title>University students' behavioral intention to use mobile learning: Evaluating the technology acceptance model</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01229.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">University students' behavioral intention to use mobile learning: Evaluating the technology acceptance model</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sung Youl Park</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Min-Woo Nam</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Seung-Bong Cha</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-10-04T04:39:21.67558-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01229.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01229.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01229.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>As many Korean universities have recommended the implementation of mobile learning (m-learning) for various reasons, the number of such tertiary learning opportunities has steadily grown. However, little research has investigated the factors affecting university students' adoption and use of m-learning. A sample of 288 Konkuk university students participated in the research. The process by which students adopt m-learning was explained using structural equation modeling technique and the Linear Structural Relationship (LISREL) program. The general structural model based on the technology acceptance model included m-learning self-efficacy, relevance for students' major (MR), system accessibility, subjective norm (SN), perceived usefulness, perceived ease of use, attitude (AT), and behavioral intention to use m-learning. The study results confirmed the acceptability of the model to explain students' acceptance of m-learning. M-learning AT was the most important construct in explaining the causal process in the model, followed by students' MR and SN.</p></div>]]></content:encoded><description>As many Korean universities have recommended the implementation of mobile learning (m-learning) for various reasons, the number of such tertiary learning opportunities has steadily grown. However, little research has investigated the factors affecting university students' adoption and use of m-learning. A sample of 288 Konkuk university students participated in the research. The process by which students adopt m-learning was explained using structural equation modeling technique and the Linear Structural Relationship (LISREL) program. The general structural model based on the technology acceptance model included m-learning self-efficacy, relevance for students' major (MR), system accessibility, subjective norm (SN), perceived usefulness, perceived ease of use, attitude (AT), and behavioral intention to use m-learning. The study results confirmed the acceptability of the model to explain students' acceptance of m-learning. M-learning AT was the most important construct in explaining the causal process in the model, followed by students' MR and SN.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01228.x" xmlns="http://purl.org/rss/1.0/"><title>Understanding factors associated with teacher-directed student use of technology in elementary classrooms: A structural equation modeling approach</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01228.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Understanding factors associated with teacher-directed student use of technology in elementary classrooms: A structural equation modeling approach</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Helena P. Miranda</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michael Russell</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-10-04T04:39:12.108458-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01228.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01228.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01228.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>Analyses presented here are secondary data analyses of the <em>Use, Support and Effect of Instructional Technology</em> study aimed at identifying predictors of teacher-directed student use of technology (TDS) in elementary classrooms. Using data from a convenience sample of 1040 teachers nested within 81 schools in 21 Massachusetts' school districts, researchers developed a teacher-level <em>structural equation modeling</em> for TDS depicting relationships between and among factors associated with TDS. Researchers relied on diffusion and adoption theories as well as prior empirical evidence to specify the hypothetical model. Evidence presented here suggests that the strongest predictors of TDS are as follows: (1) teachers' experience with technology, (2) belief that technology is beneficial to meet instructional goals, (3) perceived importance of technology for teaching and that (4) experiencing obstacles with the integration of technology appears to be one deterrent to teachers using technology in the classroom. The most important finding reported here is that two of the most important factors in increasing TDS are teachers' beliefs about the benefits of technology and perceived importance of technology for teaching.</p></div>]]></content:encoded><description>Analyses presented here are secondary data analyses of the Use, Support and Effect of Instructional Technology study aimed at identifying predictors of teacher-directed student use of technology (TDS) in elementary classrooms. Using data from a convenience sample of 1040 teachers nested within 81 schools in 21 Massachusetts' school districts, researchers developed a teacher-level structural equation modeling for TDS depicting relationships between and among factors associated with TDS. Researchers relied on diffusion and adoption theories as well as prior empirical evidence to specify the hypothetical model. Evidence presented here suggests that the strongest predictors of TDS are as follows: (1) teachers' experience with technology, (2) belief that technology is beneficial to meet instructional goals, (3) perceived importance of technology for teaching and that (4) experiencing obstacles with the integration of technology appears to be one deterrent to teachers using technology in the classroom. The most important finding reported here is that two of the most important factors in increasing TDS are teachers' beliefs about the benefits of technology and perceived importance of technology for teaching.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01224.x" xmlns="http://purl.org/rss/1.0/"><title>PGDnet: a new problem-solving virtual learning environment</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01224.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">PGDnet: a new problem-solving virtual learning environment</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Emilio Gómez</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Cristina Rodríguez-Marciel</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-10-04T04:38:06.415826-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01224.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01224.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01224.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>The purpose of this paper was to provide information about the virtual learning environment known as PGDnet (the Spanish acronym for <em>Plataforma de Gestión Docente</em> or Educational Management Platform in English), which was developed by the innovative education group at the Technical University of Madrid known as “<em>Nuevas metodologías docentes en ingeniería mecánica y fabricación</em>” (New Teaching Methodologies in Mechanical Engineering and Manufacturing). This tool has been created on an ad hoc basis to cover specific teaching requirements for some engineering courses, which would be difficult to implement on general educational platforms such as Moodle or Blackboard. PGDnet was essentially created as an online engineering problem-solving tool. These exercises are checked and corrected automatically, providing students with their final and partial scores, and with the solutions to these various sections. A stochastic programming model selects different exercises each time that an activity is performed and attaches the tables, graphs, figures and annexes that are needed for their resolution in each case. As is common with these types of tools, PGDnet provides effective management of publication and delivery dates for the proposed work, and contains records and databases, which allow the stored information to be processed. Its main features include ease of use, reliability and great versatility as a specific tool in the area of technical university education.</p></div>]]></content:encoded><description>The purpose of this paper was to provide information about the virtual learning environment known as PGDnet (the Spanish acronym for Plataforma de Gestión Docente or Educational Management Platform in English), which was developed by the innovative education group at the Technical University of Madrid known as “Nuevas metodologías docentes en ingeniería mecánica y fabricación” (New Teaching Methodologies in Mechanical Engineering and Manufacturing). This tool has been created on an ad hoc basis to cover specific teaching requirements for some engineering courses, which would be difficult to implement on general educational platforms such as Moodle or Blackboard. PGDnet was essentially created as an online engineering problem-solving tool. These exercises are checked and corrected automatically, providing students with their final and partial scores, and with the solutions to these various sections. A stochastic programming model selects different exercises each time that an activity is performed and attaches the tables, graphs, figures and annexes that are needed for their resolution in each case. As is common with these types of tools, PGDnet provides effective management of publication and delivery dates for the proposed work, and contains records and databases, which allow the stored information to be processed. Its main features include ease of use, reliability and great versatility as a specific tool in the area of technical university education.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01223.x" xmlns="http://purl.org/rss/1.0/"><title>Predicting continued use of online teacher professional development and the influence of social presence and sociability</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01223.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Predicting continued use of online teacher professional development and the influence of social presence and sociability</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jo Ann Smith</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephen A. Sivo</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-10-04T04:37:31.207634-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01223.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01223.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01223.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>This study examined how a well-established Technology Acceptance Model (TAM) could predict teachers' intentions to continue using e-learning for professional development based on perceived ease of use and usefulness. Although studies have shown social interactions are important to teachers, no study has analyzed the mediating influence of social presence and sociability within e-learning professional development. Therefore, the original TAM was expanded to encompass user perceptions of social presence and sociability. Structural equation modeling was used to measure the mediating affects on their intention to continue using e-learning for their professional development. The results indicate that the expanded hypothesized model was a good predictor of continuance intention. Perceived ease of use, perceived usefulness and social presence were found to be significant determinants of teachers' intent to continue using e-learning to meet their future professional development needs. The results have implications for educational leaders, designers and facilitators who want to promote teacher online professional development and embed e-learning conditions that will be readily embraced by classroom teachers.</p></div>]]></content:encoded><description>This study examined how a well-established Technology Acceptance Model (TAM) could predict teachers' intentions to continue using e-learning for professional development based on perceived ease of use and usefulness. Although studies have shown social interactions are important to teachers, no study has analyzed the mediating influence of social presence and sociability within e-learning professional development. Therefore, the original TAM was expanded to encompass user perceptions of social presence and sociability. Structural equation modeling was used to measure the mediating affects on their intention to continue using e-learning for their professional development. The results indicate that the expanded hypothesized model was a good predictor of continuance intention. Perceived ease of use, perceived usefulness and social presence were found to be significant determinants of teachers' intent to continue using e-learning to meet their future professional development needs. The results have implications for educational leaders, designers and facilitators who want to promote teacher online professional development and embed e-learning conditions that will be readily embraced by classroom teachers.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01214.x" xmlns="http://purl.org/rss/1.0/"><title>Message design for mobile learning: Learning theories, human cognition and design principles</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01214.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Message design for mobile learning: Learning theories, human cognition and design principles</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Minjuan Wang</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ruimin Shen</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-08-30T23:02:10.586594-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01214.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01214.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01214.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>The demands of an increasingly knowledge-based society and the dramatic advances in mobile phone technology are combining to spur the growth of mobile learning (mLearning). However, for mLearning to attain its full potential, it is essential to develop pedagogy and instructional design tailored to the needs of this new learning environment. At present, there is a lack of research on message design for mLearning. Towards these ends, this paper explores the principles and processes of message design for mLearning, including the influence of learning and cognitive theories, human–computer interaction principles, devices and methodologies. And it presents a number of practical guidelines for designing instructional messages for mLearning.</p></div>]]></content:encoded><description>The demands of an increasingly knowledge-based society and the dramatic advances in mobile phone technology are combining to spur the growth of mobile learning (mLearning). However, for mLearning to attain its full potential, it is essential to develop pedagogy and instructional design tailored to the needs of this new learning environment. At present, there is a lack of research on message design for mLearning. Towards these ends, this paper explores the principles and processes of message design for mLearning, including the influence of learning and cognitive theories, human–computer interaction principles, devices and methodologies. And it presents a number of practical guidelines for designing instructional messages for mLearning.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01211.x" xmlns="http://purl.org/rss/1.0/"><title>Refereeing academic articles in the information age</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01211.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Refereeing academic articles in the information age</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Hartley</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-08-28T23:21:23.006584-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01211.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01211.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01211.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>The new technology (such as <em>ScholarOne</em>) used for submitting papers to academic journals (such as this one) increases the possibilities for gathering, analysing and presenting summary data on stages in the refereeing process. Such data can be used to clarify the roles played by editors and publishers as well as referees—roles less widely discussed in the previous literature. I conclude, after a review of related issues, that refereeing should be “open” in this information age—i.e. correspondence between editors, referees and authors should be open and available, and not private. Some of the issues involved in achieving this are outlined and discussed.</p></div>]]></content:encoded><description>The new technology (such as ScholarOne) used for submitting papers to academic journals (such as this one) increases the possibilities for gathering, analysing and presenting summary data on stages in the refereeing process. Such data can be used to clarify the roles played by editors and publishers as well as referees—roles less widely discussed in the previous literature. I conclude, after a review of related issues, that refereeing should be “open” in this information age—i.e. correspondence between editors, referees and authors should be open and available, and not private. Some of the issues involved in achieving this are outlined and discussed.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01221.x" xmlns="http://purl.org/rss/1.0/"><title>Applause as an achievement-based reward during a computerised self-assessment test</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01221.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Applause as an achievement-based reward during a computerised self-assessment test</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Christos N. Moridis</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anastasios A. Economides</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-08-25T06:58:17.731283-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01221.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01221.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01221.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>Affective feedback during a self-assessment test could help induce the learner to an optimal emotional state regarding the learning material. However, there is a lack of experimental evidence concerning the influence of affective feedback during a self-assessment test. This paper is a step towards this direction. The effect of achievement-based reward feedback on students' state and trait anxiety was examined. Ninety-two students participated in an experiment. Half of these students received an applause sound after a correct answer to a question. Results highlight gender differences concerning this emotional type of feedback.</p></div>]]></content:encoded><description>Affective feedback during a self-assessment test could help induce the learner to an optimal emotional state regarding the learning material. However, there is a lack of experimental evidence concerning the influence of affective feedback during a self-assessment test. This paper is a step towards this direction. The effect of achievement-based reward feedback on students' state and trait anxiety was examined. Ninety-two students participated in an experiment. Half of these students received an applause sound after a correct answer to a question. Results highlight gender differences concerning this emotional type of feedback.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01212.x" xmlns="http://purl.org/rss/1.0/"><title>Through efficient use of LORs: Prospective teachers' views on operational aspects of learning object repositories</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01212.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Through efficient use of LORs: Prospective teachers' views on operational aspects of learning object repositories</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Serpil Yalcinalp</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bulent Emiroglu</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-08-10T09:04:27.096536-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01212.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01212.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01212.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class="section" id="abs1-1" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Abstract</h3><div class="para"><p>Although many developments have been made in the design and development of learning object repositories (LORs), the efficient use of such systems is still questionable. Without realising the functional use of such systems or considering the involvement of their dynamic users, these systems would probably become obsolete. This study includes both qualitative and quantitative research methods for the investigation of prospective teachers' views on the operational aspects of such tools. The participants in this study were 75 prospective teachers that were participating in the graduate certification programme for secondary school subject teachers at Baskent University in Turkey. To realise the objectives of this study, prospective teachers were required to use the 17 of the existing LORs in their course. Analysis was also conducted on those LORs identified by the researchers. Afterwards, teachers were asked to answer an open-ended question in paper and pencil form. Through qualitative analysis, the responses of teachers were coded and presented in a table. The results of this analysis revealed many interesting points regarding teachers' thoughts on the main factors in repositories and are expected to guide the designers, developers and users of LORs to focus on the main issues related to the improvement of functionality and efficiency of such systems.</p></div></div><div class="section" id="abs1-2" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Practitioner Notes</h3><div class="para"><p>What is already known about this topic</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Role of learning objects (LOs) in education.</div></li><li><span class="bullet">• </span><div class="text">Knowledge on general features of well-known learning object repositories (LORs).</div></li><li><span class="bullet">• </span><div class="text">Analysis of the existing LORs in terms of their structural and operational features.</div></li></ul></div><div class="para"><p>What this paper adds</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">A useful insight into educators' perceptions of LOs and LORs.</div></li><li><span class="bullet">• </span><div class="text">Analysis of user requirements such as teachers' needs in LORs.</div></li><li><span class="bullet">• </span><div class="text">Identification of the 17 LORs along with their features from which the reader may benefit and the knowledge of additional few such systems as the Turkish Repositories.</div></li></ul></div><div class="para"><p>Implications for practice and/or policy</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Considerations of structural factors in designing LORs reflecting prospective teachers' requirements such as the use of ontologies and Semantic Webs.</div></li><li><span class="bullet">• </span><div class="text">Considerations of usability factors in designing LORs reflecting the prospective teachers' requirements.</div></li><li><span class="bullet">• </span><div class="text">Suggestions for considerations of the critical issues in the development and use of LORs such as the needs to be taken into care within the scope of the Open Educational Resources movement.</div></li></ul></div></div>]]></content:encoded><description>AbstractAlthough many developments have been made in the design and development of learning object repositories (LORs), the efficient use of such systems is still questionable. Without realising the functional use of such systems or considering the involvement of their dynamic users, these systems would probably become obsolete. This study includes both qualitative and quantitative research methods for the investigation of prospective teachers' views on the operational aspects of such tools. The participants in this study were 75 prospective teachers that were participating in the graduate certification programme for secondary school subject teachers at Baskent University in Turkey. To realise the objectives of this study, prospective teachers were required to use the 17 of the existing LORs in their course. Analysis was also conducted on those LORs identified by the researchers. Afterwards, teachers were asked to answer an open-ended question in paper and pencil form. Through qualitative analysis, the responses of teachers were coded and presented in a table. The results of this analysis revealed many interesting points regarding teachers' thoughts on the main factors in repositories and are expected to guide the designers, developers and users of LORs to focus on the main issues related to the improvement of functionality and efficiency of such systems.Practitioner NotesWhat is already known about this topic• Role of learning objects (LOs) in education.• Knowledge on general features of well-known learning object repositories (LORs).• Analysis of the existing LORs in terms of their structural and operational features.What this paper adds• A useful insight into educators' perceptions of LOs and LORs.• Analysis of user requirements such as teachers' needs in LORs.• Identification of the 17 LORs along with their features from which the reader may benefit and the knowledge of additional few such systems as the Turkish Repositories.Implications for practice and/or policy• Considerations of structural factors in designing LORs reflecting prospective teachers' requirements such as the use of ontologies and Semantic Webs.• Considerations of usability factors in designing LORs reflecting the prospective teachers' requirements.• Suggestions for considerations of the critical issues in the development and use of LORs such as the needs to be taken into care within the scope of the Open Educational Resources movement.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01207.x" xmlns="http://purl.org/rss/1.0/"><title>Using asynchronous electronic surveys to help in-class revision: A case study</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01207.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Using asynchronous electronic surveys to help in-class revision: A case study</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Vincent C. H. Tong</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-07-07T22:59:39.12957-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01207.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01207.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01207.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class="section" id="abs1-1" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Abstract</h3><div class="para"><p>Synchronous e-voting systems (commonly known as ‘clickers’) have become increasingly popular as they can be used to enhance interactivity in lectures. Asynchronous electronic surveys (AESs), unlike these voting system, usually serve as a method of gathering feedback before or after teaching sessions. This paper describes and evaluates a project involving the use of AES with an integrated follow-up lecture in an undergraduate science module. The study shows that the AES enhanced the students' learning experience by (1) prompting them to review previously taught material and (2) providing an engaging context for teaching in the follow-up lecture. As AES can act as an effective link between module components, they can be used as a pedagogical device for improving the coherence of a curriculum. AES is, therefore, a valuable e-learning platform, especially given the growing emphasis on interdisciplinary and multidisciplinary modules in recent years.</p></div></div><div class="section" id="abs1-2" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Practitioner Notes</h3><div class="para"><p>What is already known about this topic</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Electronic voting and surveys can either be conducted during the teaching (synchronous) or be employed before or after the teaching (asynchronous).</div></li><li><span class="bullet">• </span><div class="text">Synchronous voting devices, such as ‘clickers’, are widely used in lecturing.</div></li><li><span class="bullet">• </span><div class="text">Asynchronous electronic surveys (AESs) are mainly used in assessments and teaching evaluation.</div></li></ul></div><div class="para"><p>What this paper adds</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Novel implementation of AES: it can be used in conjunction with a follow-up lecture.</div></li><li><span class="bullet">• </span><div class="text">Novel pedagogic application of AES: it can be used to help (1) students prepare for exams and (2) lecturers tailor their teaching to students' needs at the same time.</div></li><li><span class="bullet">• </span><div class="text">An evaluation of the students' perspectives on the use of AES with a follow-up lecture in an undergraduate science module.</div></li></ul></div><div class="para"><p>Implications for practice and/or policy</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">AES can be used to enhance the delivery of lectures as students may find the release of survey results an engaging experience.</div></li><li><span class="bullet">• </span><div class="text">It is a good practice to keep AES simple and anonymous.</div></li><li><span class="bullet">• </span><div class="text">AES with follow-up lectures can provide effective links between different teaching components in a module.</div></li></ul></div></div>]]></content:encoded><description>AbstractSynchronous e-voting systems (commonly known as ‘clickers’) have become increasingly popular as they can be used to enhance interactivity in lectures. Asynchronous electronic surveys (AESs), unlike these voting system, usually serve as a method of gathering feedback before or after teaching sessions. This paper describes and evaluates a project involving the use of AES with an integrated follow-up lecture in an undergraduate science module. The study shows that the AES enhanced the students' learning experience by (1) prompting them to review previously taught material and (2) providing an engaging context for teaching in the follow-up lecture. As AES can act as an effective link between module components, they can be used as a pedagogical device for improving the coherence of a curriculum. AES is, therefore, a valuable e-learning platform, especially given the growing emphasis on interdisciplinary and multidisciplinary modules in recent years.Practitioner NotesWhat is already known about this topic• Electronic voting and surveys can either be conducted during the teaching (synchronous) or be employed before or after the teaching (asynchronous).• Synchronous voting devices, such as ‘clickers’, are widely used in lecturing.• Asynchronous electronic surveys (AESs) are mainly used in assessments and teaching evaluation.What this paper adds• Novel implementation of AES: it can be used in conjunction with a follow-up lecture.• Novel pedagogic application of AES: it can be used to help (1) students prepare for exams and (2) lecturers tailor their teaching to students' needs at the same time.• An evaluation of the students' perspectives on the use of AES with a follow-up lecture in an undergraduate science module.Implications for practice and/or policy• AES can be used to enhance the delivery of lectures as students may find the release of survey results an engaging experience.• It is a good practice to keep AES simple and anonymous.• AES with follow-up lectures can provide effective links between different teaching components in a module.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01204.x" xmlns="http://purl.org/rss/1.0/"><title>Voice over instant messaging as a tool for enhancing the oral proficiency and motivation of English-as-a-foreign-language learners</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01204.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Voice over instant messaging as a tool for enhancing the oral proficiency and motivation of English-as-a-foreign-language learners</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ya-Ting C. Yang</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jeffrey Gamble</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Shiun-Yi S. Tang</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-06-16T03:52:57.947056-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01204.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01204.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01204.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>The challenge of providing authentic experiences and interactions for fostering oral proficiency and motivation in foreign languages is an opportunity for innovation in educational technology and instructional design. Although several recent innovations have received the attention of scholars, empirical investigation and validation is often lacking, as is the case with voice over instant messaging (VoIM). The goal of this study was to empirically test the effectiveness of VoIM for enhancing students' oral English proficiency and learning motivation. Different types of online discussions were examined—unstructured, structured without the facilitation of English teaching assistants (ETAs) and structured with the facilitation of ETAs. A pre-test and post-test quasi-experimental design was employed to achieve this goal. The participants, 90 students enrolled in three sections of a freshman English course at a large university in Asia, participated in eight VoIM discussions in addition to their regular coursework. The results provide empirical support for the importance of structured discussions and the facilitation of ETAs in improving both oral English proficiency and learning motivation. These findings highlight the role of facilitation in VoIM discussions, and recommend prompt feedback, modelling and encouragement for fostering oral proficiency and learning motivation in foreign language classes. Based on the results of this study, recommendations for future research are provided.</p></div>]]></content:encoded><description>The challenge of providing authentic experiences and interactions for fostering oral proficiency and motivation in foreign languages is an opportunity for innovation in educational technology and instructional design. Although several recent innovations have received the attention of scholars, empirical investigation and validation is often lacking, as is the case with voice over instant messaging (VoIM). The goal of this study was to empirically test the effectiveness of VoIM for enhancing students' oral English proficiency and learning motivation. Different types of online discussions were examined—unstructured, structured without the facilitation of English teaching assistants (ETAs) and structured with the facilitation of ETAs. A pre-test and post-test quasi-experimental design was employed to achieve this goal. The participants, 90 students enrolled in three sections of a freshman English course at a large university in Asia, participated in eight VoIM discussions in addition to their regular coursework. The results provide empirical support for the importance of structured discussions and the facilitation of ETAs in improving both oral English proficiency and learning motivation. These findings highlight the role of facilitation in VoIM discussions, and recommend prompt feedback, modelling and encouragement for fostering oral proficiency and learning motivation in foreign language classes. Based on the results of this study, recommendations for future research are provided.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01199.x" xmlns="http://purl.org/rss/1.0/"><title>The impact of friendship on synchronous collaborative retrieval tasks in the primary school</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01199.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">The impact of friendship on synchronous collaborative retrieval tasks in the primary school</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jérôme Dinet</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Robin Vivian</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-06-16T03:52:05.88233-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01199.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01199.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01199.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>Two experiments aim at describing the impact of friendship during a synchronous collaborative information retrieval (SCIR) with young pupils (recruited in Grade 3). In the first study, 68 pupils were asked to look for 13 answers in one of the three following conditions: on an individual basis (condition “Single”), as part of a designed duo with social friendship (condition “Affinity +”), or as part of a designed duo without social friendship (condition “Affinity −”). In the second experiment, we investigated more precisely the impact of friendship on verbal interactions between partners. Main results obtained in these two experiments are the following: (1) pairs retrieved effectively more answers, more correct answers and were more efficient than singles; (2) pairs composed of pupils without social friendship retrieved more answers, more correct answers and were more efficient than pairs composed by friends; (3) pairs composed of friends produced significantly more irrelevant queries; and (4) pairs composed of friends produced more verbalisations related to conflicts, while pairs composed of pupils without social friendship are engaged in a great deal of consensus seeking. Finally, educational implications are discussed.</p></div>]]></content:encoded><description>Two experiments aim at describing the impact of friendship during a synchronous collaborative information retrieval (SCIR) with young pupils (recruited in Grade 3). In the first study, 68 pupils were asked to look for 13 answers in one of the three following conditions: on an individual basis (condition “Single”), as part of a designed duo with social friendship (condition “Affinity +”), or as part of a designed duo without social friendship (condition “Affinity −”). In the second experiment, we investigated more precisely the impact of friendship on verbal interactions between partners. Main results obtained in these two experiments are the following: (1) pairs retrieved effectively more answers, more correct answers and were more efficient than singles; (2) pairs composed of pupils without social friendship retrieved more answers, more correct answers and were more efficient than pairs composed by friends; (3) pairs composed of friends produced significantly more irrelevant queries; and (4) pairs composed of friends produced more verbalisations related to conflicts, while pairs composed of pupils without social friendship are engaged in a great deal of consensus seeking. Finally, educational implications are discussed.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01198.x" xmlns="http://purl.org/rss/1.0/"><title>Student use of animated pedagogical agents in a middle school science inquiry program</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01198.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Student use of animated pedagogical agents in a middle school science inquiry program</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Catherine D. D. Bowman</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-06-16T03:52:03.174787-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01198.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01198.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01198.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>Animated pedagogical agents (APAs) have the potential to provide one-on-one, just-in-time instruction, guidance or mentoring in classrooms where such individualized human interactions may be infeasible. Much current APA research focuses on a wide range of design variables tested with small samples or in laboratory settings, while overlooking important practical issues relating to large-scale, school-based implementations. The present study provides an early step in addressing this gap by investigating the patterns, affordances and challenges of sustained classroom use of APAs. During a 15-class-period science curriculum, middle school students in the treatment groups (<em>n<sub>Dr C-1</sub></em> = 191; <em>n<sub>Dr C-2</sub></em> = 181) had uninterrupted classroom access to one of the two APAs, while control group students (<em>n</em> = 149) completed the same curriculum without APA access. Usage patterns indicate that students accessed the APAs on a fluctuating, “as needed,” basis corresponding to the introductory, information-gathering, and synthesis and reporting segments of the curriculum. Survey results revealed no statistically significant difference in student feelings toward the APAs between the two treatments. While treatment students reported that the APAs were unique, reliable, timely resources, interviews indicate little difference between their experiences with the curriculum and those of the control group. Results presented here provide guidance for researchers and practitioners.</p></div>]]></content:encoded><description>Animated pedagogical agents (APAs) have the potential to provide one-on-one, just-in-time instruction, guidance or mentoring in classrooms where such individualized human interactions may be infeasible. Much current APA research focuses on a wide range of design variables tested with small samples or in laboratory settings, while overlooking important practical issues relating to large-scale, school-based implementations. The present study provides an early step in addressing this gap by investigating the patterns, affordances and challenges of sustained classroom use of APAs. During a 15-class-period science curriculum, middle school students in the treatment groups (nDr C-1 = 191; nDr C-2 = 181) had uninterrupted classroom access to one of the two APAs, while control group students (n = 149) completed the same curriculum without APA access. Usage patterns indicate that students accessed the APAs on a fluctuating, “as needed,” basis corresponding to the introductory, information-gathering, and synthesis and reporting segments of the curriculum. Survey results revealed no statistically significant difference in student feelings toward the APAs between the two treatments. While treatment students reported that the APAs were unique, reliable, timely resources, interviews indicate little difference between their experiences with the curriculum and those of the control group. Results presented here provide guidance for researchers and practitioners.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01197.x" xmlns="http://purl.org/rss/1.0/"><title>Effects of game technology on elementary student learning in mathematics</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01197.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Effects of game technology on elementary student learning in mathematics</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Namsoo Shin</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">LeeAnn M. Sutherland</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Cathleen A. Norris</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Elliot Soloway</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-06-09T02:04:03.803062-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01197.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01197.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01197.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class="section" id="abs1-1" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Abstract</h3><div class="para"><p>This paper reports the effects of game technology on student learning in mathematics as investigated in two data sets collected from slightly different subjects. In the first, 41 second graders (7 or 8 years old) from two classes used either a technology-based game or a paper-based game for 5 weeks. For the next 13 weeks, both classes used a technology-based game either two times per week, or more than three times per week. A quasi-experimental control-group design with repeated measures analysis of variance and analysis of covariance was employed to explore performance differences between groups. The second study examined student learning in relation to characteristics such as their game performance, attitudes toward the game and toward mathematics, and gender and ethnicity. During a 4-month period, 50 second grade students from three classes played a technology-based game under conditions that varied depending on their teacher's direction. Multiple regression was used to determine the relationship between students' arithmetic scores and learner characteristics. Descriptive analyses by ability level, gender and ethnicity, and interview data about attitudes toward the technology game were also analyzed. Results from the two studies revealed that using a technology-based game in the classroom was beneficial to students of all ability levels in learning arithmetic skills.</p></div></div><div class="section" id="abs1-2" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Practitioner notes</h3><div class="para"><p>What is already known about this topic</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Technology and games have yielded consistently positive results with regard to motivation, persistence, curiosity, attention and attitude toward learning.</div></li><li><span class="bullet">• </span><div class="text">The accessibility and flexibility of handheld devices can provide students with more integral and spontaneous opportunities to fully take advantage of “off-moments” from classroom activity to support learning.</div></li><li><span class="bullet">• </span><div class="text">There are insufficient data to validate the contribution of technology to student learning.</div></li></ul></div><div class="para"><p>What this paper adds</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">This paper provides evidence that game technology positively impacts elementary students' learning of arithmetic, regardless of ability level.</div></li><li><span class="bullet">• </span><div class="text">The paper proposes research-based design principles, generated from a literature review, to guide the development of individualized technology game environments to support student learning.</div></li><li><span class="bullet">• </span><div class="text">This paper suggests various research methodologies to provide empirical evidence of the impact of technology on academic achievement.</div></li></ul></div><div class="para"><p>Implications for practice and/or policy</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">To select appropriate games for target students, practitioners should consider the importance of clear goals and rules, flexible learner control and tasks at an appropriate level of challenge for the learner, with feedback provided.</div></li><li><span class="bullet">• </span><div class="text">Teachers are more likely to implement technology if learning goals meet state or federally mandated standards for which teachers are already accountable.</div></li><li><span class="bullet">• </span><div class="text">Identifying significant classroom variables (eg. teacher, student and classroom variables) is an important step in successfully implementing technology in educational settings. Further research is needed to understand how such variables influence learners' engagement in technology-based games and which circumstances are most advantageous for successfully implementing technology-based games in classrooms.</div></li></ul></div></div>]]></content:encoded><description>AbstractThis paper reports the effects of game technology on student learning in mathematics as investigated in two data sets collected from slightly different subjects. In the first, 41 second graders (7 or 8 years old) from two classes used either a technology-based game or a paper-based game for 5 weeks. For the next 13 weeks, both classes used a technology-based game either two times per week, or more than three times per week. A quasi-experimental control-group design with repeated measures analysis of variance and analysis of covariance was employed to explore performance differences between groups. The second study examined student learning in relation to characteristics such as their game performance, attitudes toward the game and toward mathematics, and gender and ethnicity. During a 4-month period, 50 second grade students from three classes played a technology-based game under conditions that varied depending on their teacher's direction. Multiple regression was used to determine the relationship between students' arithmetic scores and learner characteristics. Descriptive analyses by ability level, gender and ethnicity, and interview data about attitudes toward the technology game were also analyzed. Results from the two studies revealed that using a technology-based game in the classroom was beneficial to students of all ability levels in learning arithmetic skills.Practitioner notesWhat is already known about this topic• Technology and games have yielded consistently positive results with regard to motivation, persistence, curiosity, attention and attitude toward learning.• The accessibility and flexibility of handheld devices can provide students with more integral and spontaneous opportunities to fully take advantage of “off-moments” from classroom activity to support learning.• There are insufficient data to validate the contribution of technology to student learning.What this paper adds• This paper provides evidence that game technology positively impacts elementary students' learning of arithmetic, regardless of ability level.• The paper proposes research-based design principles, generated from a literature review, to guide the development of individualized technology game environments to support student learning.• This paper suggests various research methodologies to provide empirical evidence of the impact of technology on academic achievement.Implications for practice and/or policy• To select appropriate games for target students, practitioners should consider the importance of clear goals and rules, flexible learner control and tasks at an appropriate level of challenge for the learner, with feedback provided.• Teachers are more likely to implement technology if learning goals meet state or federally mandated standards for which teachers are already accountable.• Identifying significant classroom variables (eg. teacher, student and classroom variables) is an important step in successfully implementing technology in educational settings. Further research is needed to understand how such variables influence learners' engagement in technology-based games and which circumstances are most advantageous for successfully implementing technology-based games in classrooms.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01195.x" xmlns="http://purl.org/rss/1.0/"><title>Using the Facebook group as a learning management system: An exploratory study</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01195.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Using the Facebook group as a learning management system: An exploratory study</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Qiyun Wang</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Huay Lit Woo</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Choon Lang Quek</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Yuqin Yang</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mei Liu</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-06-09T02:02:46.546958-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01195.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01195.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01195.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class="section" id="abs1-1" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Abstract</h3><div class="para"><p>Facebook is a popular social networking site. It, like many other new technologies, has potential for teaching and learning because of its unique built-in functions that offer pedagogical, social and technological affordances. In this study, the Facebook group was used as a learning management system (LMS) in two courses for putting up announcements, sharing resources, organizing weekly tutorials and conducting online discussions at a teacher education institute in Singapore. This study explores using the Facebook group as an LMS and the students' perceptions of using it in their courses. Results showed that students were basically satisfied with the affordances of Facebook as the fundamental functions of an LMS could be easily implemented in the Facebook group. However, using the Facebook group as an LMS has certain limitations. It did not support other format files to be uploaded directly, and the discussion was not organized in a threaded structure. Also, the students did not feel safe and comfortable as their privacy might be revealed. Constraints of using the Facebook group as an LMS, implications for practice and limitations of this study are discussed.</p></div></div><div class="section" id="abs1-2" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Practitioner notes</h3><div class="para"><p>What is already known about this topic</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Facebook has been popularly used by tertiary students, but many students do not want their teachers to be friends on Facebook</div></li><li><span class="bullet">• </span><div class="text">Teacher's self-disclosure on Facebook can promote classroom atmosphere, teacher's credibility and student–teacher relationship</div></li><li><span class="bullet">• </span><div class="text">Commercial learning management systems (LMSs) have limitations</div></li></ul></div><div class="para"><p>What this paper adds</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">The Facebook group can be used an LMS as it has certain pedagogical, social and technological affordances</div></li><li><span class="bullet">• </span><div class="text">Students are satisfied with the way of using the Facebook group as an LMS</div></li><li><span class="bullet">• </span><div class="text">Younger students are more acceptable with the idea of using the Facebook group as an LMS</div></li><li><span class="bullet">• </span><div class="text">Using the Facebook group as an LMS has limitations: it does not support other format files; its discussions are not listed in threads; and it is not perceived as a safe environment</div></li></ul></div><div class="para"><p>Implications for practice and/or policy</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">The Facebook group can be used an LMS substitute or supplement</div></li><li><span class="bullet">• </span><div class="text">Third-party applications are needed to extend the capability of the Facebook group as an LMS</div></li><li><span class="bullet">• </span><div class="text">Using Facebook seems to be more appropriate for young learners than adults</div></li><li><span class="bullet">• </span><div class="text">Teachers do not have to be students' friends on Facebook.</div></li></ul></div></div>]]></content:encoded><description>AbstractFacebook is a popular social networking site. It, like many other new technologies, has potential for teaching and learning because of its unique built-in functions that offer pedagogical, social and technological affordances. In this study, the Facebook group was used as a learning management system (LMS) in two courses for putting up announcements, sharing resources, organizing weekly tutorials and conducting online discussions at a teacher education institute in Singapore. This study explores using the Facebook group as an LMS and the students' perceptions of using it in their courses. Results showed that students were basically satisfied with the affordances of Facebook as the fundamental functions of an LMS could be easily implemented in the Facebook group. However, using the Facebook group as an LMS has certain limitations. It did not support other format files to be uploaded directly, and the discussion was not organized in a threaded structure. Also, the students did not feel safe and comfortable as their privacy might be revealed. Constraints of using the Facebook group as an LMS, implications for practice and limitations of this study are discussed.Practitioner notesWhat is already known about this topic• Facebook has been popularly used by tertiary students, but many students do not want their teachers to be friends on Facebook• Teacher's self-disclosure on Facebook can promote classroom atmosphere, teacher's credibility and student–teacher relationship• Commercial learning management systems (LMSs) have limitationsWhat this paper adds• The Facebook group can be used an LMS as it has certain pedagogical, social and technological affordances• Students are satisfied with the way of using the Facebook group as an LMS• Younger students are more acceptable with the idea of using the Facebook group as an LMS• Using the Facebook group as an LMS has limitations: it does not support other format files; its discussions are not listed in threads; and it is not perceived as a safe environmentImplications for practice and/or policy• The Facebook group can be used an LMS substitute or supplement• Third-party applications are needed to extend the capability of the Facebook group as an LMS• Using Facebook seems to be more appropriate for young learners than adults• Teachers do not have to be students' friends on Facebook.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01194.x" xmlns="http://purl.org/rss/1.0/"><title>Applying a 3D situational virtual learning environment to the real world business—an extended research in marketing</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01194.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Applying a 3D situational virtual learning environment to the real world business—an extended research in marketing</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Shwu-huey Wang</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-06-09T02:02:20.437459-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01194.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01194.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01194.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class="section" id="abs1-1" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Abstract</h3><div class="para"><p>In order to understand (1) what kind of students can be facilitated through the help of three-dimensional virtual learning environment (3D VLE), and (2) the relationship between a conventional test (ie, paper and pencil test) and the 3D VLE used in this study, the study designs a 3D virtual supermarket (3DVS) to help students transform their role from passive learners to active participants. In the 3DVS, a virtual customer poses a total of 18 scenario-based questions to the participants during the shopping process; the participants have to play a virtual clerk, and answer the questions by integrating marketing mix theory with the real-world situation. The whole experiment includes a pretest, 3DVS training and a posttest. The instruments utilized in each of the pre- and posttest are four open-ended questions aimed at understanding the participants' application performance. The findings of a chi-square independence test show the following: (1) the 3D VLE is especially beneficial to those who have not adapted to traditional learning, and (2) there is no significant relationship between performance in 3DVS training and performance of the pretest. However, performance in 3DVS training is significantly correlated to that of the posttest.</p></div></div><div class="section" id="abs1-2" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Practitioner notes</h3><div class="para"><p>What is already known about this topic</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Virtual reality (VR) technology is very noticeable in the recent decade.</div></li><li><span class="bullet">• </span><div class="text">A virtual learning environment (VLE) that is extended from VR technology has been widely applied to both practice and education.</div></li><li><span class="bullet">• </span><div class="text">VR technology has been verified to be helpful in different areas of education.</div></li></ul></div><div class="para"><p>What this paper adds</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">The paper goes further to explore what kind of students could be most facilitated by the three-dimensional (3D) VLE.</div></li><li><span class="bullet">• </span><div class="text">The paper also tries to find out the relationship between traditional instruction and a 3D VLE.</div></li><li><span class="bullet">• </span><div class="text">It is the first time that researchers used VR technology to enhance business students' learning.</div></li></ul></div><div class="para"><p>Implications for practice and/or policy</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">The paper provides evidence that a 3D VLE is especially beneficial to those who are not adaptive to traditional instruction (eg, exam- or lecture-based instruction).</div></li><li><span class="bullet">• </span><div class="text">The paper also concludes that after being trained by a 3D VLE, a student may very possible reach a better learning performance.</div></li><li><span class="bullet">• </span><div class="text">The results provide very important reference for instructors or designers to design a more proper 3D VLE to enhance learning in the future.</div></li></ul></div></div>]]></content:encoded><description>AbstractIn order to understand (1) what kind of students can be facilitated through the help of three-dimensional virtual learning environment (3D VLE), and (2) the relationship between a conventional test (ie, paper and pencil test) and the 3D VLE used in this study, the study designs a 3D virtual supermarket (3DVS) to help students transform their role from passive learners to active participants. In the 3DVS, a virtual customer poses a total of 18 scenario-based questions to the participants during the shopping process; the participants have to play a virtual clerk, and answer the questions by integrating marketing mix theory with the real-world situation. The whole experiment includes a pretest, 3DVS training and a posttest. The instruments utilized in each of the pre- and posttest are four open-ended questions aimed at understanding the participants' application performance. The findings of a chi-square independence test show the following: (1) the 3D VLE is especially beneficial to those who have not adapted to traditional learning, and (2) there is no significant relationship between performance in 3DVS training and performance of the pretest. However, performance in 3DVS training is significantly correlated to that of the posttest.Practitioner notesWhat is already known about this topic• Virtual reality (VR) technology is very noticeable in the recent decade.• A virtual learning environment (VLE) that is extended from VR technology has been widely applied to both practice and education.• VR technology has been verified to be helpful in different areas of education.What this paper adds• The paper goes further to explore what kind of students could be most facilitated by the three-dimensional (3D) VLE.• The paper also tries to find out the relationship between traditional instruction and a 3D VLE.• It is the first time that researchers used VR technology to enhance business students' learning.Implications for practice and/or policy• The paper provides evidence that a 3D VLE is especially beneficial to those who are not adaptive to traditional instruction (eg, exam- or lecture-based instruction).• The paper also concludes that after being trained by a 3D VLE, a student may very possible reach a better learning performance.• The results provide very important reference for instructors or designers to design a more proper 3D VLE to enhance learning in the future.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01191.x" xmlns="http://purl.org/rss/1.0/"><title>School-based ICT policy plans in primary education: Elements, typologies and underlying processes</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01191.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">School-based ICT policy plans in primary education: Elements, typologies and underlying processes</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ruben Vanderlinde</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sara Dexter</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Johan van Braak</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-05-16T05:25:58.0859-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01191.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01191.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01191.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>Schools are more and more encouraged to write a school-based information and communication technology (ICT) policy plan. In such a plan, a school describes its expectations, goals, content and actions related to the future role of ICT in teaching and learning. Although this is encouraged by researchers and policy makers, the literature on ICT policy plans and ICT policy planning is rather general and underdeveloped. In this study, the content of school-based ICT policy plans and underlying policy processes is explored. Data were gathered in 31 primary schools in Flanders: the schools' ICT policy plan was submitted to a content analysis, and a semi-structured interview was administered to the school leader or the ICT coordinator. Using a framework of ICT leadership practices to guide the analysis (setting direction, developing people and making the organization work), we identified three types of ICT policy plans: (1) an ICT policy plan as a vision blueprint, (2) a technical inventory and (3) a comprehensive ICT policy plan. Although the last type takes into account all ICT leadership practices, we found a variety of different approaches in the processes used to create and execute such plans, such as the support of ICT training activities, data-driven decision-making processes and monitoring activities.</p></div>]]></content:encoded><description>Schools are more and more encouraged to write a school-based information and communication technology (ICT) policy plan. In such a plan, a school describes its expectations, goals, content and actions related to the future role of ICT in teaching and learning. Although this is encouraged by researchers and policy makers, the literature on ICT policy plans and ICT policy planning is rather general and underdeveloped. In this study, the content of school-based ICT policy plans and underlying policy processes is explored. Data were gathered in 31 primary schools in Flanders: the schools' ICT policy plan was submitted to a content analysis, and a semi-structured interview was administered to the school leader or the ICT coordinator. Using a framework of ICT leadership practices to guide the analysis (setting direction, developing people and making the organization work), we identified three types of ICT policy plans: (1) an ICT policy plan as a vision blueprint, (2) a technical inventory and (3) a comprehensive ICT policy plan. Although the last type takes into account all ICT leadership practices, we found a variety of different approaches in the processes used to create and execute such plans, such as the support of ICT training activities, data-driven decision-making processes and monitoring activities.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01190.x" xmlns="http://purl.org/rss/1.0/"><title>Transition and technology—Evaluation of blended learning delivered by university staff to 6th form students</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01190.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Transition and technology—Evaluation of blended learning delivered by university staff to 6th form students</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Henriette Harnisch</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Lou Taylor-Murison</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-04-28T21:53:31.490283-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01190.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01190.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01190.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>This paper tackles two issues which are closely related: transition from pre-entry learning to studying at university and the role blended learning strategies might have in supporting this transition. It draws on the pilot delivery of two credit-bearing modules which were delivered in two pre-entry institutions. The modules followed two different models in terms of their alignment to the pre-entry curriculum and in their mode of delivery. They were evaluated through questionnaires and focus groups with students. Both university tutors and coordinators at the schools were also interviewed in order to identify barriers in the process from their perspectives. This paper contributes to research in this field by identifying, from the key stakeholders of students' and deliverers' vantage points, factors that are specific to the blended learning process and contribute to a more structured and positive transition experience for the students. It looks at how blended methodologies can enhance the transition process, as well as what some of the barriers might be. As a consequence, the paper will provide some suggestions as to how institutions may overcome some of those issues identified in order to replicate the practice successfully.</p></div>]]></content:encoded><description>This paper tackles two issues which are closely related: transition from pre-entry learning to studying at university and the role blended learning strategies might have in supporting this transition. It draws on the pilot delivery of two credit-bearing modules which were delivered in two pre-entry institutions. The modules followed two different models in terms of their alignment to the pre-entry curriculum and in their mode of delivery. They were evaluated through questionnaires and focus groups with students. Both university tutors and coordinators at the schools were also interviewed in order to identify barriers in the process from their perspectives. This paper contributes to research in this field by identifying, from the key stakeholders of students' and deliverers' vantage points, factors that are specific to the blended learning process and contribute to a more structured and positive transition experience for the students. It looks at how blended methodologies can enhance the transition process, as well as what some of the barriers might be. As a consequence, the paper will provide some suggestions as to how institutions may overcome some of those issues identified in order to replicate the practice successfully.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01189.x" xmlns="http://purl.org/rss/1.0/"><title>The effects of image-based concept mapping on the learning outcomes and cognitive processes of mobile learners</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01189.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">The effects of image-based concept mapping on the learning outcomes and cognitive processes of mobile learners</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jung-Chuan Yen</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Chun-Yi Lee</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">I-Jung Chen</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-04-28T21:53:28.092707-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01189.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01189.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01189.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class="section" id="abs1-1" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Abstract</h3><div class="para"><p>The purpose of this study was to investigate the effects of different teaching strategies (text-based concept mapping vs. image-based concept mapping) on the learning outcomes and cognitive processes of mobile learners. Eighty-six college freshmen enrolled in the “Local Area Network Planning and Implementation” course taught by the first author participated in the research. This study randomly selected one class as the experimental group and the other as the control group. Students in the experimental group used image-based concept mapping to finish assigned tasks and those in the control group used text-based concept mapping to complete the same tasks. Quantitative analysis combined with qualitative analysis was used to examine the learning outcomes and cognitive levels of the students, as defined by the revised Bloom's taxonomy. The results showed that (1) there was no significant difference in students' learning achievements, (2) the group using image-based concept mapping showed higher level than the text-based group in the dimension of understanding and creating and (3) the image-based concept mapping strategy was more complete and diverse than the text-based concept mapping strategy.</p></div></div><div class="section" id="abs1-2" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Practitioner notes</h3><div class="para"><p>What is already known about this topic</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Concept mapping is one of the famous chart-based learning strategies to enable formalization and analysis of the process of learning in science education.</div></li><li><span class="bullet">• </span><div class="text">The dual coding predicts that if pupils are offered the same conceptual material in a concept map format, versus a more normal, non-graphic format, the concept mapping approach would lead to better memorization of the material.</div></li><li><span class="bullet">• </span><div class="text">Many concept mapping studies indicated that students who study from concept maps have better learning performance in comparison to students who study isomorphic text representations.</div></li></ul></div><div class="para"><p>What this paper adds</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">This study attempts to use image-based concept mapping as a novel mobile learning teaching strategy to conquer the problems of fragmented and scattered knowledge structures in e-learners.</div></li><li><span class="bullet">• </span><div class="text">This study investigated the effects of different teaching strategies (text-based concept mapping vs. image-based concept mapping) on the learning outcomes of mobile learners.</div></li><li><span class="bullet">• </span><div class="text">This study was examined the effects of different teaching strategies (text-based concept mapping vs. image-based concept mapping) on the cognitive processes of mobile learners.</div></li></ul></div><div class="para"><p>Implications for practice and/or policy</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Students in the group using image-based concept mapping performed better than the group using text-based concept mapping on the cognitive level of understanding and creating.</div></li><li><span class="bullet">• </span><div class="text">Learners in the group using image-based concept mapping exhibited more complete and diverse map structures than those in the group using text-based concept mapping.</div></li><li><span class="bullet">• </span><div class="text">The teaching strategy of image-based concept mapping could potentially assist students in learning meaningfully in the context of mobile learning</div></li></ul></div></div>]]></content:encoded><description>AbstractThe purpose of this study was to investigate the effects of different teaching strategies (text-based concept mapping vs. image-based concept mapping) on the learning outcomes and cognitive processes of mobile learners. Eighty-six college freshmen enrolled in the “Local Area Network Planning and Implementation” course taught by the first author participated in the research. This study randomly selected one class as the experimental group and the other as the control group. Students in the experimental group used image-based concept mapping to finish assigned tasks and those in the control group used text-based concept mapping to complete the same tasks. Quantitative analysis combined with qualitative analysis was used to examine the learning outcomes and cognitive levels of the students, as defined by the revised Bloom's taxonomy. The results showed that (1) there was no significant difference in students' learning achievements, (2) the group using image-based concept mapping showed higher level than the text-based group in the dimension of understanding and creating and (3) the image-based concept mapping strategy was more complete and diverse than the text-based concept mapping strategy.Practitioner notesWhat is already known about this topic• Concept mapping is one of the famous chart-based learning strategies to enable formalization and analysis of the process of learning in science education.• The dual coding predicts that if pupils are offered the same conceptual material in a concept map format, versus a more normal, non-graphic format, the concept mapping approach would lead to better memorization of the material.• Many concept mapping studies indicated that students who study from concept maps have better learning performance in comparison to students who study isomorphic text representations.What this paper adds• This study attempts to use image-based concept mapping as a novel mobile learning teaching strategy to conquer the problems of fragmented and scattered knowledge structures in e-learners.• This study investigated the effects of different teaching strategies (text-based concept mapping vs. image-based concept mapping) on the learning outcomes of mobile learners.• This study was examined the effects of different teaching strategies (text-based concept mapping vs. image-based concept mapping) on the cognitive processes of mobile learners.Implications for practice and/or policy• Students in the group using image-based concept mapping performed better than the group using text-based concept mapping on the cognitive level of understanding and creating.• Learners in the group using image-based concept mapping exhibited more complete and diverse map structures than those in the group using text-based concept mapping.• The teaching strategy of image-based concept mapping could potentially assist students in learning meaningfully in the context of mobile learning</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01180.x" xmlns="http://purl.org/rss/1.0/"><title>Give and take: A re-analysis of assessor and assessee's roles in technology-facilitated peer assessment</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01180.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Give and take: A re-analysis of assessor and assessee's roles in technology-facilitated peer assessment</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Lan Li</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Xiongyi Liu</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Yuchun Zhou</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-04-19T21:30:26.342191-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01180.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01180.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01180.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>The study examined how playing two roles as assessors and assessees in technology-assisted peer assessment contributes to students' performance. Data from a previous study was recoded and analysed to understand peer assessment processes from a different angle. Findings of our previous study supported the importance of the assessor's role, but not the assessee's role. In the present study, the assessee's role was re-examined based on the assessee's ability to critically judge and act upon peer feedback, instead of quality of peer feedback that they received. Regression analysis was conducted, and results suggested that how students responded to peer feedback, as indicated by the number of good versus misleading suggestions incorporated, significantly predicted their final project scores. The findings support the importance of both assessor and assessee's roles in peer assessment and provide valuable implications for effective implementation of peer assessment.</p></div>]]></content:encoded><description>The study examined how playing two roles as assessors and assessees in technology-assisted peer assessment contributes to students' performance. Data from a previous study was recoded and analysed to understand peer assessment processes from a different angle. Findings of our previous study supported the importance of the assessor's role, but not the assessee's role. In the present study, the assessee's role was re-examined based on the assessee's ability to critically judge and act upon peer feedback, instead of quality of peer feedback that they received. Regression analysis was conducted, and results suggested that how students responded to peer feedback, as indicated by the number of good versus misleading suggestions incorporated, significantly predicted their final project scores. The findings support the importance of both assessor and assessee's roles in peer assessment and provide valuable implications for effective implementation of peer assessment.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01185.x" xmlns="http://purl.org/rss/1.0/"><title>The civic-minded instructional designers framework: An alternative approach to contemporary instructional designers' education in higher education</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01185.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">The civic-minded instructional designers framework: An alternative approach to contemporary instructional designers' education in higher education</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Farrah Dina Yusop</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ana-Paula Correia</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-04-15T03:24:50.839463-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01185.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01185.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01185.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>This paper argues that an emphasis on training-for-the-job approaches has distracted designers from thinking about the meaning of their profession and the grand purpose of practising instructional design. Drawing from literature in the fields of sociology and educational technology, this paper synthesises discourses on civic professionalism in instructional design and technology, and proposes a conceptual framework that highlights the roles and qualities of a civic-minded instructional designer. It is claimed that a critical discussion on civic professionalism in the field of educational technology can offer an alternative perspective on educating instructional designers, and have practical implications on instructional design and technology curricula in higher education.</p></div>]]></content:encoded><description>This paper argues that an emphasis on training-for-the-job approaches has distracted designers from thinking about the meaning of their profession and the grand purpose of practising instructional design. Drawing from literature in the fields of sociology and educational technology, this paper synthesises discourses on civic professionalism in instructional design and technology, and proposes a conceptual framework that highlights the roles and qualities of a civic-minded instructional designer. It is claimed that a critical discussion on civic professionalism in the field of educational technology can offer an alternative perspective on educating instructional designers, and have practical implications on instructional design and technology curricula in higher education.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01184.x" xmlns="http://purl.org/rss/1.0/"><title>Supporting social awareness in collaborative e-learning</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01184.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Supporting social awareness in collaborative e-learning</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Niki Lambropoulos</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Xristine Faulkner</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Fintan Culwin</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-04-15T03:23:48.585329-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01184.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01184.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01184.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>In the last decade, we have seen the emergence of virtual learning environments. Initially, these environments were a little more than document repositories that tutor used unicast to the students. Informed in part by social constructivist theories of education, later environments included capabilities for tutor–student and student–student, synchronous and asynchronous communication. The initial research of this paper reports the typical low usage of these capabilities. The main research attempted to ameliorate this problem by the provision of tools to promote a sense of social awareness as self-presence and copresence, and evaluation techniques to analyse e-learners' interactions. Data was obtained from prepost questionnaires, log files and social network analysis which augmented the data provided by the tools embedded in Moodle. The results indicate the importance of social awareness in effective e-learning; the quality of active participation can be increased by the use of associated tools. The e-tutor's role is still pivotal to facilitate and to support such engagement towards collaborative learning. Implications for future research suggest that social awareness tools and evaluation techniques can create awareness cues in an interface with a potential impact on learning.</p></div>]]></content:encoded><description>In the last decade, we have seen the emergence of virtual learning environments. Initially, these environments were a little more than document repositories that tutor used unicast to the students. Informed in part by social constructivist theories of education, later environments included capabilities for tutor–student and student–student, synchronous and asynchronous communication. The initial research of this paper reports the typical low usage of these capabilities. The main research attempted to ameliorate this problem by the provision of tools to promote a sense of social awareness as self-presence and copresence, and evaluation techniques to analyse e-learners' interactions. Data was obtained from prepost questionnaires, log files and social network analysis which augmented the data provided by the tools embedded in Moodle. The results indicate the importance of social awareness in effective e-learning; the quality of active participation can be increased by the use of associated tools. The e-tutor's role is still pivotal to facilitate and to support such engagement towards collaborative learning. Implications for future research suggest that social awareness tools and evaluation techniques can create awareness cues in an interface with a potential impact on learning.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01182.x" xmlns="http://purl.org/rss/1.0/"><title>Learning in troubleshooting of automotive braking system: A project-based teamwork approach</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01182.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Learning in troubleshooting of automotive braking system: A project-based teamwork approach</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Janus S. Liang</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-04-15T03:22:21.397532-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01182.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01182.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01182.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>This study deals with the development of a web-based learning framework for troubleshooting in automotive braking system (TiABS) and this framework will support a teamwork-based project design and implementation at the Yung-Ta Institute of Technology (YTIT) for undergraduate engineering students. The objectives of this course are to develop the students’ knowledge and skills, such as in the use of inspecting/repairing tools, troubleshooting skills, teamwork and cooperation. The author focuses on the practical implications of the project-based teamwork approach in the learning of automotive braking system from a troubleshooting context perspective. The results of an evaluation show that the project-based teamwork approach to learning troubleshooting in automotive braking system performs to expectations. The author's experience and students’ evaluations reveal that students like the practical components of the course and are interested in the use of the learning-by-doing approach. The author believes that other technical schools with engineering practice curricular will benefit from this approach.</p></div>]]></content:encoded><description>This study deals with the development of a web-based learning framework for troubleshooting in automotive braking system (TiABS) and this framework will support a teamwork-based project design and implementation at the Yung-Ta Institute of Technology (YTIT) for undergraduate engineering students. The objectives of this course are to develop the students’ knowledge and skills, such as in the use of inspecting/repairing tools, troubleshooting skills, teamwork and cooperation. The author focuses on the practical implications of the project-based teamwork approach in the learning of automotive braking system from a troubleshooting context perspective. The results of an evaluation show that the project-based teamwork approach to learning troubleshooting in automotive braking system performs to expectations. The author's experience and students’ evaluations reveal that students like the practical components of the course and are interested in the use of the learning-by-doing approach. The author believes that other technical schools with engineering practice curricular will benefit from this approach.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01181.x" xmlns="http://purl.org/rss/1.0/"><title>Do nontask interactions matter? The relationship between nontask sociability of computer supported collaborative learning and learning outcomes</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01181.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Do nontask interactions matter? The relationship between nontask sociability of computer supported collaborative learning and learning outcomes</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Babak Abedin</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Farhad Daneshgar</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">John D'Ambra</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-04-15T03:21:43.424413-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01181.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01181.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01181.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>While technological improvements of the computer supported collaborative learning (CSCL) have been substantial, its nontask social aspect has not received proportional attention. This study investigates the notion of nontask sociability of CSCL, and identifies its relationship with the students' learning outcomes using the case of an Australian postgraduate programme. Learning outcome is defined as a multiple variable consisting of pedagogical affect, student's interest and perceived learning. Five items were identified for operationalising the nontask sociability. These are ‘finding help’, ‘sense of appealing’, ‘sense of boringness’, ‘sense of interactivity’ and ‘sense of frustration’. In addition, a strong relationship was revealed between nontask sociability and learning outcomes which implies that further attention needs to be given to the nontask aspect of the CSCL interactions. Theoretical and practical implications of the findings are then discussed.</p></div>]]></content:encoded><description>While technological improvements of the computer supported collaborative learning (CSCL) have been substantial, its nontask social aspect has not received proportional attention. This study investigates the notion of nontask sociability of CSCL, and identifies its relationship with the students' learning outcomes using the case of an Australian postgraduate programme. Learning outcome is defined as a multiple variable consisting of pedagogical affect, student's interest and perceived learning. Five items were identified for operationalising the nontask sociability. These are ‘finding help’, ‘sense of appealing’, ‘sense of boringness’, ‘sense of interactivity’ and ‘sense of frustration’. In addition, a strong relationship was revealed between nontask sociability and learning outcomes which implies that further attention needs to be given to the nontask aspect of the CSCL interactions. Theoretical and practical implications of the findings are then discussed.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01179.x" xmlns="http://purl.org/rss/1.0/"><title>Participation and cognitive quality profiles in an online discussion forum</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01179.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Participation and cognitive quality profiles in an online discussion forum</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mila Naranjo</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Javier Onrubia</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ma Teresa Segués</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-04-15T03:20:34.469172-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01179.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01179.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01179.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>A case study was used to analyse the relationships between participation in an online discussion forum and the cognitive quality of the contributions made. Participation was calculated using two dimensions: presence (who accesses the environment, how often and for how long) and connectivity (who interacts with whom and the degree of intensity of the interaction). The discussion forum considered forms part of a course on Educational Psychology included in the curriculum of initial teacher training at the University of Barcelona and was accessed by 17 students over a period of 25 days. The analysis was carried out using a multi-method approach, which combines quantitative indicators of presence and connectivity with a content analysis of the contributions made by each participant. The results suggest that a high level of participation (high level of presence/high level of connectivity) is a necessary but not a sufficient condition for maintaining high-quality contributions throughout the discussion.</p></div>]]></content:encoded><description>A case study was used to analyse the relationships between participation in an online discussion forum and the cognitive quality of the contributions made. Participation was calculated using two dimensions: presence (who accesses the environment, how often and for how long) and connectivity (who interacts with whom and the degree of intensity of the interaction). The discussion forum considered forms part of a course on Educational Psychology included in the curriculum of initial teacher training at the University of Barcelona and was accessed by 17 students over a period of 25 days. The analysis was carried out using a multi-method approach, which combines quantitative indicators of presence and connectivity with a content analysis of the contributions made by each participant. The results suggest that a high level of participation (high level of presence/high level of connectivity) is a necessary but not a sufficient condition for maintaining high-quality contributions throughout the discussion.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01176.x" xmlns="http://purl.org/rss/1.0/"><title>e-Learning in universities: Supporting help-seeking processes by instructional prompts</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01176.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">e-Learning in universities: Supporting help-seeking processes by instructional prompts</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Silke Schworm</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Hans Gruber</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-04-15T03:19:25.700532-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01176.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01176.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01176.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>University students are more responsible than school students for their own learning. The role of self-regulated learning increases in virtual e-learning course environments. Academic help-seeking is an important strategy of self-regulated learning, but many students fail to use this strategy appropriately. A lack of information and a perceived threat of help-seeking may cause this effect. Among others, giving prompts is an instructional means to support students to adequately apply academic help-seeking . A study is presented in which the effect of giving prompts on the quantity and quality of academic help-seeking was experimentally investigated in a blended university learning course of educational science. Compared with students who received no prompts, students with prompts about the relevance of active help-seeking had better learning outcomes, participated more actively in online learning activities, more explicitly referred to learning contents in the forums and took more initiative in starting discussions. The perceived threat of help-seeking could not be reduced, however.</p></div>]]></content:encoded><description>University students are more responsible than school students for their own learning. The role of self-regulated learning increases in virtual e-learning course environments. Academic help-seeking is an important strategy of self-regulated learning, but many students fail to use this strategy appropriately. A lack of information and a perceived threat of help-seeking may cause this effect. Among others, giving prompts is an instructional means to support students to adequately apply academic help-seeking . A study is presented in which the effect of giving prompts on the quantity and quality of academic help-seeking was experimentally investigated in a blended university learning course of educational science. Compared with students who received no prompts, students with prompts about the relevance of active help-seeking had better learning outcomes, participated more actively in online learning activities, more explicitly referred to learning contents in the forums and took more initiative in starting discussions. The perceived threat of help-seeking could not be reduced, however.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01174.x" xmlns="http://purl.org/rss/1.0/"><title>Substitutive competition: Virtual pets as competitive buffers to alleviate possible negative influence on pupils</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01174.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Substitutive competition: Virtual pets as competitive buffers to alleviate possible negative influence on pupils</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zhi-Hong Chen</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Chih-Yueh Chou</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gautam Biswas</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tak-Wai Chan</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-04-15T03:19:22.47372-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01174.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01174.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01174.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>Although competition is regarded as a powerful motivator in game-based learning, it might have a negative influence, such as damage to confidence, on students who lose the competition. In this paper, we propose an indirect approach, substitutive competition, to alleviate such negative influences. The approach is used to develop a My-Pet v3 system, in which pupils master subject materials to make their pets stronger, and compete against each other. Specifically, pupils learn Chinese idioms in a pet-training game scenario, and their mastery of the material is related to the pets' strength to win the competition. The result of the competition is influenced by whether pupils spend enough effort on the learning tasks. This intention is expected to alleviate the negative influence that results from direct competition. A within-subject experiment was conducted to examine the influence of substitutive competition. The results indicated that substitutive competition seems a promising scheme to maximise the power of competition. However, there were no apparent evidences in this study to demonstrate its effect to alleviate pupils' sense of failure, as compared with other two direct competition conditions.</p></div>]]></content:encoded><description>Although competition is regarded as a powerful motivator in game-based learning, it might have a negative influence, such as damage to confidence, on students who lose the competition. In this paper, we propose an indirect approach, substitutive competition, to alleviate such negative influences. The approach is used to develop a My-Pet v3 system, in which pupils master subject materials to make their pets stronger, and compete against each other. Specifically, pupils learn Chinese idioms in a pet-training game scenario, and their mastery of the material is related to the pets' strength to win the competition. The result of the competition is influenced by whether pupils spend enough effort on the learning tasks. This intention is expected to alleviate the negative influence that results from direct competition. A within-subject experiment was conducted to examine the influence of substitutive competition. The results indicated that substitutive competition seems a promising scheme to maximise the power of competition. However, there were no apparent evidences in this study to demonstrate its effect to alleviate pupils' sense of failure, as compared with other two direct competition conditions.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01175.x" xmlns="http://purl.org/rss/1.0/"><title>A hybrid approach to university subject learning activities</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01175.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">A hybrid approach to university subject learning activities</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Luz Adriana Osorio Gómez</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Josep M. Duart</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-03-17T02:20:15.989899-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01175.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01175.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01175.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>In order to get a better understanding of subject design and delivery using a hybrid approach, we have studied a hybrid learning postgraduate programme offered by the University of the Andes, Bogotá, Colombia. The study analyses students' perceptions of subject design and delivery, with particular reference to learning activities and the roles of lecturers and students during moments of interaction. Elements of socio-cultural activity theory were taken as a reference for subject analysis. It is a qualitative research project containing some quantitative data. For the purposes of the study, the following instruments were designed and applied: a student survey, student interviews (by subject), lecturer interviews, and a subject design and planning observation guide. The study's conclusions present the characteristics of learning activities and of student–lecturer and student–student interaction that fostered the attainment of subject learning objectives. These characteristics can make a positive contribution to the process of subject design and delivery using a hybrid approach, meaning integration between face-to-face and e-learning actions in the delivery of learning activities.</p></div>]]></content:encoded><description>In order to get a better understanding of subject design and delivery using a hybrid approach, we have studied a hybrid learning postgraduate programme offered by the University of the Andes, Bogotá, Colombia. The study analyses students' perceptions of subject design and delivery, with particular reference to learning activities and the roles of lecturers and students during moments of interaction. Elements of socio-cultural activity theory were taken as a reference for subject analysis. It is a qualitative research project containing some quantitative data. For the purposes of the study, the following instruments were designed and applied: a student survey, student interviews (by subject), lecturer interviews, and a subject design and planning observation guide. The study's conclusions present the characteristics of learning activities and of student–lecturer and student–student interaction that fostered the attainment of subject learning objectives. These characteristics can make a positive contribution to the process of subject design and delivery using a hybrid approach, meaning integration between face-to-face and e-learning actions in the delivery of learning activities.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01169.x" xmlns="http://purl.org/rss/1.0/"><title>Solving complex problems: A convergent approach to cognitive load measurement</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01169.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Solving complex problems: A convergent approach to cognitive load measurement</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Robert Zheng</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anne Cook</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-03-04T03:23:43.1876-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2010.01169.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2010.01169.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01169.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>The study challenged the current practices in cognitive load measurement involving complex problem solving by manipulating the presence of pictures in multiple rule-based problem-solving situations and examining the cognitive load resulting from both off-line and online measures associated with complex problem solving. Forty-eight participants were recruited from a subject pool in the Educational Psychology department in a large research university in western USA. Results showed that the presence of pictures had no effect on learners' complex problem solving as measured by the response time and accuracy. However, the online measure (eg, pupillometric measures) revealed a change in cognitive load associated with the presence of pictures in complex problem solving. The authors concluded that different measures of cognitive load may actually be measuring separate aspects of cognitive load. Discussions were made on how research on multimedia learning and cognitive load could be advanced by carefully considering multiple aspects of cognitive load and by including the use of convergent measurement techniques to capture the variations of cognitive load involved in learning.</p></div>]]></content:encoded><description>The study challenged the current practices in cognitive load measurement involving complex problem solving by manipulating the presence of pictures in multiple rule-based problem-solving situations and examining the cognitive load resulting from both off-line and online measures associated with complex problem solving. Forty-eight participants were recruited from a subject pool in the Educational Psychology department in a large research university in western USA. Results showed that the presence of pictures had no effect on learners' complex problem solving as measured by the response time and accuracy. However, the online measure (eg, pupillometric measures) revealed a change in cognitive load associated with the presence of pictures in complex problem solving. The authors concluded that different measures of cognitive load may actually be measuring separate aspects of cognitive load. Discussions were made on how research on multimedia learning and cognitive load could be advanced by carefully considering multiple aspects of cognitive load and by including the use of convergent measurement techniques to capture the variations of cognitive load involved in learning.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01167.x" xmlns="http://purl.org/rss/1.0/"><title>An innovative concept map approach for improving students' learning performance with an instant feedback mechanism</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01167.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">An innovative concept map approach for improving students' learning performance with an instant feedback mechanism</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Po-Han Wu</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gwo-Jen Hwang</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Marcelo Milrad</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Hui-Ru Ke</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Yueh-Min Huang</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-03-04T03:22:01.944804-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2010.01167.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2010.01167.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01167.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>Concept maps have been widely employed for helping students organise their knowledge as well as evaluating their knowledge structures in a wide range of subject matters. Although researchers have recognised concept maps as being an important educational tool, past experiences have also revealed the difficulty of evaluating the correctness of a concept map. It usually takes days or weeks for teachers to manually evaluate the concept maps developed by students; consequently, the students cannot receive timely feedback from the teachers, which not only affects their learning schedules, but also significantly influences the students' learning achievements. In this paper, a computer-based concept map-oriented learning strategy with real-time assessment and feedback is proposed in order to cope with the problems mentioned above. Our approach provides immediate evaluation of concept maps and gives also real-time feedback to the students. An experiment has been conducted to evaluate the effectiveness of this new strategy in comparison with the conventional computer-based concept map approach. It is found that our innovative approach can be significantly beneficial to promote learning achievements as well as the learning attitudes of students.</p></div>]]></content:encoded><description>Concept maps have been widely employed for helping students organise their knowledge as well as evaluating their knowledge structures in a wide range of subject matters. Although researchers have recognised concept maps as being an important educational tool, past experiences have also revealed the difficulty of evaluating the correctness of a concept map. It usually takes days or weeks for teachers to manually evaluate the concept maps developed by students; consequently, the students cannot receive timely feedback from the teachers, which not only affects their learning schedules, but also significantly influences the students' learning achievements. In this paper, a computer-based concept map-oriented learning strategy with real-time assessment and feedback is proposed in order to cope with the problems mentioned above. Our approach provides immediate evaluation of concept maps and gives also real-time feedback to the students. An experiment has been conducted to evaluate the effectiveness of this new strategy in comparison with the conventional computer-based concept map approach. It is found that our innovative approach can be significantly beneficial to promote learning achievements as well as the learning attitudes of students.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01166.x" xmlns="http://purl.org/rss/1.0/"><title>Transformation for adults in an Internet-based learning environment—is it necessary to be self-directed?</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01166.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Transformation for adults in an Internet-based learning environment—is it necessary to be self-directed?</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Regina Juchun Chu</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anita Zichun Chu</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Cathy Weng</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Chin-Chung Tsai</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Chia-chun Lin</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-03-02T19:53:56.243469-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2010.01166.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2010.01166.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01166.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>This research explores the relationships between self-directed learning readiness and transformative learning theory (TLT) reflected by the Constructivist Internet-based Learning Environment Scale (CILES). A questionnaire survey about adult learner's perceptions of Internet-based learning was administered to adults enrolled in classes in community colleges in Taiwan. A total of 593 valid questionnaires were used for the structural equation modeling analysis. The findings confirmed a second-order hierarchical factor relationship of TLT (technical, dialectical and emancipatory learning interests) from CILES. Moreover, the three domains of learning interests of transformative learning were proved to have a developmental relationship, moderated by the readiness of self-directed learning for adult learners in Internet-based learning.</p></div>]]></content:encoded><description>This research explores the relationships between self-directed learning readiness and transformative learning theory (TLT) reflected by the Constructivist Internet-based Learning Environment Scale (CILES). A questionnaire survey about adult learner's perceptions of Internet-based learning was administered to adults enrolled in classes in community colleges in Taiwan. A total of 593 valid questionnaires were used for the structural equation modeling analysis. The findings confirmed a second-order hierarchical factor relationship of TLT (technical, dialectical and emancipatory learning interests) from CILES. Moreover, the three domains of learning interests of transformative learning were proved to have a developmental relationship, moderated by the readiness of self-directed learning for adult learners in Internet-based learning.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01164.x" xmlns="http://purl.org/rss/1.0/"><title>Podcasts are not for everyone</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01164.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Podcasts are not for everyone</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alanah Kazlauskas</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kathy Robinson</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-03-02T19:53:06.750875-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2010.01164.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2010.01164.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01164.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>Twenty-first century students are expected to utilise emerging technologies such as lecture podcasts as learning tools. This research explored the uptake of podcasts by undergraduate students enrolled in two very different cognitively challenging subjects in the second year of the nursing programme and in the first year of a business programme. Regardless of the semester, the different content being studied and the statistically significant demographic differences between the nursing and business cohorts, striking behavioural similarities emerged. Students from both cohorts in each semester under investigation spent similar amounts of time studying regardless of gender, age, Internet access and time spent on paid work. The patterns of podcast usage by responding nursing and business students were not significantly different. Non-listeners in both cohorts did not differ significantly from podcast users (listeners) either demographically or with regard to personal access to computers, the Internet and MP3/4 players. Non-listeners utilised lecture notes, text resources and the learning management system in a similar way to listeners. The only significant difference was the longer hours spent in paid work by non-listeners.</p></div><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>These findings reinforce the emerging concept that podcasts are not embraced by everyone. Despite the flexibility and mobile learning opportunities afforded by podcasts, significant numbers of students prefer to learn in face-to-face environments and by reading and/or listening in set study environments.</p></div>]]></content:encoded><description>Twenty-first century students are expected to utilise emerging technologies such as lecture podcasts as learning tools. This research explored the uptake of podcasts by undergraduate students enrolled in two very different cognitively challenging subjects in the second year of the nursing programme and in the first year of a business programme. Regardless of the semester, the different content being studied and the statistically significant demographic differences between the nursing and business cohorts, striking behavioural similarities emerged. Students from both cohorts in each semester under investigation spent similar amounts of time studying regardless of gender, age, Internet access and time spent on paid work. The patterns of podcast usage by responding nursing and business students were not significantly different. Non-listeners in both cohorts did not differ significantly from podcast users (listeners) either demographically or with regard to personal access to computers, the Internet and MP3/4 players. Non-listeners utilised lecture notes, text resources and the learning management system in a similar way to listeners. The only significant difference was the longer hours spent in paid work by non-listeners.These findings reinforce the emerging concept that podcasts are not embraced by everyone. Despite the flexibility and mobile learning opportunities afforded by podcasts, significant numbers of students prefer to learn in face-to-face environments and by reading and/or listening in set study environments.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01157.x" xmlns="http://purl.org/rss/1.0/"><title>Situational interest, computer self-efficacy and self-regulation: Their impact on student engagement in distance education</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01157.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Situational interest, computer self-efficacy and self-regulation: Their impact on student engagement in distance education</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jerry Chih-Yuan Sun</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Robert Rueda</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2011-01-31T20:58:56.890348-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2010.01157.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2010.01157.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01157.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">no</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>This study investigates possible relationships among motivational and learning variables (interest, self-efficacy and self-regulation) and three types of student engagement (behavioural engagement, emotional engagement and cognitive engagement) in a distance education setting. Participants were 203 students enrolled in online classes in the fall semester of 2008 in the Schools of Gerontology and Engineering at a large research university in the south-western USA, who completed an online survey assessing their levels of situational interest, computer self-efficacy, self-regulation and engagement in distance education. Situational interest and self-regulation were found to be significantly correlated with three types of engagement (behavioural, emotional and cognitive), while computer self-efficacy did not appear to be associated with any of those engagement variables. Results suggested that online activities and tools such as multimedia and discussion boards may increase emotional engagement in online learning, although they do not necessarily increase behavioural or cognitive engagement, that educators should identify students who are taking online courses for the first time and provide necessary technical help to increase their emotional engagement, and that it is important for educators to offer students strategies for increasing their self-regulation in distance education environments.</p></div>]]></content:encoded><description>This study investigates possible relationships among motivational and learning variables (interest, self-efficacy and self-regulation) and three types of student engagement (behavioural engagement, emotional engagement and cognitive engagement) in a distance education setting. Participants were 203 students enrolled in online classes in the fall semester of 2008 in the Schools of Gerontology and Engineering at a large research university in the south-western USA, who completed an online survey assessing their levels of situational interest, computer self-efficacy, self-regulation and engagement in distance education. Situational interest and self-regulation were found to be significantly correlated with three types of engagement (behavioural, emotional and cognitive), while computer self-efficacy did not appear to be associated with any of those engagement variables. Results suggested that online activities and tools such as multimedia and discussion boards may increase emotional engagement in online learning, although they do not necessarily increase behavioural or cognitive engagement, that educators should identify students who are taking online courses for the first time and provide necessary technical help to increase their emotional engagement, and that it is important for educators to offer students strategies for increasing their self-regulation in distance education environments.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01267.x" xmlns="http://purl.org/rss/1.0/"><title>Editorial</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01267.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Editorial</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nick Rushby</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01267.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01267.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01267.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">3</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">4</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[]]></content:encoded><description/></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01144.x" xmlns="http://purl.org/rss/1.0/"><title>Trends of e-learning research from 2000 to 2008: Use of text mining and bibliometrics</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01144.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Trends of e-learning research from 2000 to 2008: Use of text mining and bibliometrics</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jui-long Hung</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2010.01144.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2010.01144.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01144.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">5</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">16</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>This study investigated the longitudinal trends of e-learning research using text mining techniques. Six hundred and eighty-nine (689) refereed journal articles and proceedings were retrieved from the Science Citation Index/Social Science Citation Index database in the period from 2000 to 2008. All e-learning publications were grouped into two domains with four groups/15 clusters based on abstract analysis. Three additional variables: subject areas, prolific countries and prolific journals were applied to data analysis and data interpretation. Conclusions include that e-learning research is at the early majority stage and foci have shifted from issues of the effectiveness of e-learning to teaching and learning practices. Educational studies and projects and e-learning application in medical education and training are growing fields with the highest potential for future research. Approaches to e-learning differ between leading countries and early adopter countries, and government policies play an important role in shaping the results.</p></div>]]></content:encoded><description>This study investigated the longitudinal trends of e-learning research using text mining techniques. Six hundred and eighty-nine (689) refereed journal articles and proceedings were retrieved from the Science Citation Index/Social Science Citation Index database in the period from 2000 to 2008. All e-learning publications were grouped into two domains with four groups/15 clusters based on abstract analysis. Three additional variables: subject areas, prolific countries and prolific journals were applied to data analysis and data interpretation. Conclusions include that e-learning research is at the early majority stage and foci have shifted from issues of the effectiveness of e-learning to teaching and learning practices. Educational studies and projects and e-learning application in medical education and training are growing fields with the highest potential for future research. Approaches to e-learning differ between leading countries and early adopter countries, and government policies play an important role in shaping the results.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01147.x" xmlns="http://purl.org/rss/1.0/"><title>Face-to-face versus online tuition: Preference, performance and pass rates in white and ethnic minority students</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01147.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Face-to-face versus online tuition: Preference, performance and pass rates in white and ethnic minority students</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">John T. E. Richardson</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2010.01147.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2010.01147.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01147.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">17</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">27</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>Attainment in higher education tends to be poorer in ethnic minority students than in white students. This study examined whether this attainment gap was affected by the introduction of online tuition. Data were obtained from students who had taken courses in either arts or management with the UK Open University and had opted for either face-to-face or online tuition. The arts courses had a higher proportion of white students and lower proportions of Asian and black students than the management courses. Nevertheless, white and ethnic minority students gave similar reasons for choosing face-to-face tuition or online tuition. In the management courses but not in the arts courses, the pass rate was lower in students who had received online tuition than in students who had received face-to-face tuition. Regardless of the discipline or mode of tuition, black students tended to obtain lower marks and lower pass rate than white students, but Asian students did not. It is concluded that online tuition is an appropriate form of student support in both campus-based and distance education but that the attainment gap in ethnic minority students probably does not arise from the nature and quality of their interactions with teachers and other students.</p></div>]]></content:encoded><description>Attainment in higher education tends to be poorer in ethnic minority students than in white students. This study examined whether this attainment gap was affected by the introduction of online tuition. Data were obtained from students who had taken courses in either arts or management with the UK Open University and had opted for either face-to-face or online tuition. The arts courses had a higher proportion of white students and lower proportions of Asian and black students than the management courses. Nevertheless, white and ethnic minority students gave similar reasons for choosing face-to-face tuition or online tuition. In the management courses but not in the arts courses, the pass rate was lower in students who had received online tuition than in students who had received face-to-face tuition. Regardless of the discipline or mode of tuition, black students tended to obtain lower marks and lower pass rate than white students, but Asian students did not. It is concluded that online tuition is an appropriate form of student support in both campus-based and distance education but that the attainment gap in ethnic minority students probably does not arise from the nature and quality of their interactions with teachers and other students.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01141.x" xmlns="http://purl.org/rss/1.0/"><title>Modelling method of recursive entity</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01141.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Modelling method of recursive entity</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rifai Amal</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rochdi Messoussi</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2010.01141.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2010.01141.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01141.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">28</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">38</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>With the development of the Information and Communication Technologies, great masses of information are published in the Web. In order to reuse, to share and to organise them in distance formation and e-learning frameworks, several research projects have been achieved and various standards and modelling languages developed. In our previous article, the limits of theses languages were examined and a new method named the recursive entity modelling method (REMM) was established to overcome these limits. But, when it was revised, some limitations were discovered. So, in this paper, an improved version of the REMM will be proposed, and the diagram of classes for a scenario modelled by this version will be established. In addition, both the learning scenario package and the generic XML schema permitting to implement these scenarios will be conceived.</p></div>]]></content:encoded><description>With the development of the Information and Communication Technologies, great masses of information are published in the Web. In order to reuse, to share and to organise them in distance formation and e-learning frameworks, several research projects have been achieved and various standards and modelling languages developed. In our previous article, the limits of theses languages were examined and a new method named the recursive entity modelling method (REMM) was established to overcome these limits. But, when it was revised, some limitations were discovered. So, in this paper, an improved version of the REMM will be proposed, and the diagram of classes for a scenario modelled by this version will be established. In addition, both the learning scenario package and the generic XML schema permitting to implement these scenarios will be conceived.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01146.x" xmlns="http://purl.org/rss/1.0/"><title>Applying tangible story avatars to enhance children's collaborative storytelling</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01146.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Applying tangible story avatars to enhance children's collaborative storytelling</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Chen-Chung Liu</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kuo-Ping Liu</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Pi-Hui Wang</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gwo-Dong Chen</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mu-Chun Su</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2010.01146.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2010.01146.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01146.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">39</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">51</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>Software avatars are increasingly applied to support children's collaborative storytelling because avatars may serve as a transparent shield or as embodied agents to facilitate creativity in children. However, when using avatars, it is not easy for children to practise and refine their speaking skills by narrating their stories to an audience. The programming difficulties involved in that process tend to distract attention away from the collaborative storytelling activity itself. This study therefore proposes an interaction model featuring tangible story avatars (TSAs) that can serve as a platform to scaffold collaborative story creation, revision and narrative. A 9-week study with 16 children aged 8 years was conducted to evaluate the interaction model with the TSAs. The results suggest that the TSAs may play three primary roles in facilitating collaborative storytelling: as a tool for developing confidence, as a tool for reflective story development and as a group artefact. Researchers and educators may find it valuable to consider these three roles in designing the TSAs in support of collaborative storytelling in similar contexts.</p></div>]]></content:encoded><description>Software avatars are increasingly applied to support children's collaborative storytelling because avatars may serve as a transparent shield or as embodied agents to facilitate creativity in children. However, when using avatars, it is not easy for children to practise and refine their speaking skills by narrating their stories to an audience. The programming difficulties involved in that process tend to distract attention away from the collaborative storytelling activity itself. This study therefore proposes an interaction model featuring tangible story avatars (TSAs) that can serve as a platform to scaffold collaborative story creation, revision and narrative. A 9-week study with 16 children aged 8 years was conducted to evaluate the interaction model with the TSAs. The results suggest that the TSAs may play three primary roles in facilitating collaborative storytelling: as a tool for developing confidence, as a tool for reflective story development and as a group artefact. Researchers and educators may find it valuable to consider these three roles in designing the TSAs in support of collaborative storytelling in similar contexts.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01152.x" xmlns="http://purl.org/rss/1.0/"><title>A study of user's acceptance on situational mashups in situational language teaching</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01152.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">A study of user's acceptance on situational mashups in situational language teaching</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Angus F. M. Huang</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephen J. H. Yang</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Shu-Sheng Liaw</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2010.01152.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2010.01152.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01152.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">52</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">61</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>Situational awareness and mashups are two key factors influencing the success of situational language teaching. However, traditional situational language teaching cannot smoothly conduct relevant learning activities in changing learning context. This study developed a situational mashups system for detecting users' context and proposed a research model for evaluating users' acceptance on the situational mashups in situational language teaching. The proposed model consisted of users' individual experiences, situational learning theory and technology acceptance theory. The experimental results showed that users' experiences of using computer, Internet, mashups system and mashups-based learning, as well as users' perceived enjoyment, perceived usefulness and perceived ease of use of situational mashups are all key factors affecting users' acceptance of situational mashups in situational language teaching.</p></div>]]></content:encoded><description>Situational awareness and mashups are two key factors influencing the success of situational language teaching. However, traditional situational language teaching cannot smoothly conduct relevant learning activities in changing learning context. This study developed a situational mashups system for detecting users' context and proposed a research model for evaluating users' acceptance on the situational mashups in situational language teaching. The proposed model consisted of users' individual experiences, situational learning theory and technology acceptance theory. The experimental results showed that users' experiences of using computer, Internet, mashups system and mashups-based learning, as well as users' perceived enjoyment, perceived usefulness and perceived ease of use of situational mashups are all key factors affecting users' acceptance of situational mashups in situational language teaching.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01145.x" xmlns="http://purl.org/rss/1.0/"><title>Effect of screen size on multimedia vocabulary learning</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01145.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Effect of screen size on multimedia vocabulary learning</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Daesang Kim</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dong-Joong Kim</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2010.01145.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2010.01145.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01145.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">62</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">70</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>The objective of this study was to investigate the effects of three different screen sizes (small, medium and large) and two types of multimedia instruction (text only and text with pictorial annotation) on vocabulary learning. One hundred thirty-five Korean middle school students learning English as a foreign language were randomly distributed into six groups and were given a pretest, a self-study multimedia instruction, a posttest and a retention test online. The pretest, posttest and retention test were identical and included 30 vocabulary questions. Results show that the large screen multimedia instruction helped the students to learn English vocabulary more effectively than the small screen instruction as demonstrated on both the posttest and retention test. However, there was little difference in vocabulary learning between the text-only and text-with-pictorial annotation instructions. Although visual perception can be influenced by each learner's expectations and knowledge, using a smaller screen for instruction causes more challenges for learners to perceive and comprehend vocabulary learning.</p></div>]]></content:encoded><description>The objective of this study was to investigate the effects of three different screen sizes (small, medium and large) and two types of multimedia instruction (text only and text with pictorial annotation) on vocabulary learning. One hundred thirty-five Korean middle school students learning English as a foreign language were randomly distributed into six groups and were given a pretest, a self-study multimedia instruction, a posttest and a retention test online. The pretest, posttest and retention test were identical and included 30 vocabulary questions. Results show that the large screen multimedia instruction helped the students to learn English vocabulary more effectively than the small screen instruction as demonstrated on both the posttest and retention test. However, there was little difference in vocabulary learning between the text-only and text-with-pictorial annotation instructions. Although visual perception can be influenced by each learner's expectations and knowledge, using a smaller screen for instruction causes more challenges for learners to perceive and comprehend vocabulary learning.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01142.x" xmlns="http://purl.org/rss/1.0/"><title>Student attitudes towards and use of ICT in course study, work and social activity: A technology acceptance model approach</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01142.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Student attitudes towards and use of ICT in course study, work and social activity: A technology acceptance model approach</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rob Edmunds</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mary Thorpe</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Grainne Conole</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2010.01142.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2010.01142.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01142.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">71</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">84</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>The increasing use of information and communication technology (ICT) in higher education has been explored largely in relation to student experience of coursework and university life. Students' lives and experience beyond the university have been largely unexplored. Research into student experience of ICT used a validated model—the technology acceptance model—to explore the influence of work and social/leisure contexts as well as course study, on attitudes towards and take up of technology. The results suggest that usefulness and ease of use are key dimensions of students' attitudes towards technology in all three contexts but that ICT is perceived most positively in the context of work and technology use at work is an important driver for technology use in other areas.</p></div>]]></content:encoded><description>The increasing use of information and communication technology (ICT) in higher education has been explored largely in relation to student experience of coursework and university life. Students' lives and experience beyond the university have been largely unexplored. Research into student experience of ICT used a validated model—the technology acceptance model—to explore the influence of work and social/leisure contexts as well as course study, on attitudes towards and take up of technology. The results suggest that usefulness and ease of use are key dimensions of students' attitudes towards technology in all three contexts but that ICT is perceived most positively in the context of work and technology use at work is an important driver for technology use in other areas.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01193.x" xmlns="http://purl.org/rss/1.0/"><title>Using virtual interactions to enhance the teaching of communication skills to information technology students</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01193.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Using virtual interactions to enhance the teaching of communication skills to information technology students</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ernest A. Pineteh</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01193.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01193.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01193.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">85</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">96</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class="section" id="abs1-1" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Abstract</h3><div class="para"><p>This paper examines the use of virtual interactions in a Communication class at Cape Peninsula University of Technology (CPUT)-South Africa. It demonstrates how synthesising virtual and other computer-assisted exercises as well as traditional classroom-based activities can enhance the teaching and learning of communication concepts. The paper is based on the experiences of 1<sup>st</sup>-year Information Technology students at CPUT, and the data was gleaned from observations, questionnaires and course reflections during one semester of an academic year. The findings of the investigation revealed that despite the burgeoning interest in computer-centered teaching and learning at CPUT, traditional methods of teaching are still valuable given the differences in the learning styles and technological experiences of students. In this light, this paper subscribes to “complementarity” as the most expedient teaching approach because it can cater for the student diversity in this learning space as well as promote quality peer interactions and collaborative learning. It can also transform the process of learning into an invigorating experience especially because these students are dispassionate about communication.</p></div></div><div class="section" id="abs1-2" xmlns="http://www.w3.org/1999/xhtml"><h3 xhtml="http://www.w3.org/1999/xhtml" xmlns="http://purl.org/rss/1.0/">Practitioner notes</h3><div class="para"><p>What is already known about this topic</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Technology in education</div></li><li><span class="bullet">• </span><div class="text">Virtual teaching and learning</div></li><li><span class="bullet">• </span><div class="text">Collaborative teaching and learning</div></li><li><span class="bullet">• </span><div class="text">Traditional versus computer-mediated teaching approaches</div></li></ul></div><div class="para"><p>What this paper adds</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Student diversity and teaching dynamics in South Africa</div></li><li><span class="bullet">• </span><div class="text">The challenges of university of technology students in South Africa and the value of computer-mediated teaching and learning</div></li><li><span class="bullet">• </span><div class="text">The role of communication in developing cognitive skills of South African students.</div></li><li><span class="bullet">• </span><div class="text">The technological challenges at Cape Peninsula University of Technology (CPUT)-South Africa and the implications for teaching and learning</div></li></ul></div><div class="para"><p>Implications for practice and/or policy</p></div><div class="para"><ul class="custom"><li><span class="bullet">• </span><div class="text">Use computer-mediated teaching and learning as a complementary tool in context of South Africa</div></li><li><span class="bullet">• </span><div class="text">Develop curricula that promote collaborative teaching and learning either in class or online.</div></li><li><span class="bullet">• </span><div class="text">Place communication at the core of teaching and learning in the Information Technology (IT) department at CPUT-South Africa in order to develop critical soft skills.</div></li></ul></div></div>]]></content:encoded><description>AbstractThis paper examines the use of virtual interactions in a Communication class at Cape Peninsula University of Technology (CPUT)-South Africa. It demonstrates how synthesising virtual and other computer-assisted exercises as well as traditional classroom-based activities can enhance the teaching and learning of communication concepts. The paper is based on the experiences of 1st-year Information Technology students at CPUT, and the data was gleaned from observations, questionnaires and course reflections during one semester of an academic year. The findings of the investigation revealed that despite the burgeoning interest in computer-centered teaching and learning at CPUT, traditional methods of teaching are still valuable given the differences in the learning styles and technological experiences of students. In this light, this paper subscribes to “complementarity” as the most expedient teaching approach because it can cater for the student diversity in this learning space as well as promote quality peer interactions and collaborative learning. It can also transform the process of learning into an invigorating experience especially because these students are dispassionate about communication.Practitioner notesWhat is already known about this topic• Technology in education• Virtual teaching and learning• Collaborative teaching and learning• Traditional versus computer-mediated teaching approachesWhat this paper adds• Student diversity and teaching dynamics in South Africa• The challenges of university of technology students in South Africa and the value of computer-mediated teaching and learning• The role of communication in developing cognitive skills of South African students.• The technological challenges at Cape Peninsula University of Technology (CPUT)-South Africa and the implications for teaching and learningImplications for practice and/or policy• Use computer-mediated teaching and learning as a complementary tool in context of South Africa• Develop curricula that promote collaborative teaching and learning either in class or online.• Place communication at the core of teaching and learning in the Information Technology (IT) department at CPUT-South Africa in order to develop critical soft skills.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01159.x" xmlns="http://purl.org/rss/1.0/"><title>Pedagogy * technology: A two-dimensional model for teachers' ICT integration</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01159.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Pedagogy * technology: A two-dimensional model for teachers' ICT integration</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Janet Mei-Chuen Lin</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Pei-Yu Wang</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">I-Chun Lin</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2010.01159.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2010.01159.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01159.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">97</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">108</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>This paper presents a two-dimensional model for measuring individual teachers' progression in ICT integration and for guiding them toward higher integration levels. There are four levels in the pedagogy dimension: direct teaching, cognitively active learning, constructive learning, and social learning. These levels are defined based on four factors: teacher pedagogical beliefs, instructional strategies used, teacher-student interactions, and the types of tasks students are expected to carry out. The technology dimension contains eight levels, ranging from Level 0 (nonuse) to Level 7 (implementing sophisticated instructional applications). The eight levels are defined based on three factors: whether a teacher is a passive consumer or an active producer of the ICT-based resources, sophistication of the ICT tools that a teacher uses, and richness of functionality of an ICT-based product developed by a teacher. To validate the proposed model in terms of its applicability and practicability, three case studies were conducted. The results showed that this model was able to adapt to individual preferences of the three participating teachers as well as guide their progressions in ICT integration.</p></div>]]></content:encoded><description>This paper presents a two-dimensional model for measuring individual teachers' progression in ICT integration and for guiding them toward higher integration levels. There are four levels in the pedagogy dimension: direct teaching, cognitively active learning, constructive learning, and social learning. These levels are defined based on four factors: teacher pedagogical beliefs, instructional strategies used, teacher-student interactions, and the types of tasks students are expected to carry out. The technology dimension contains eight levels, ranging from Level 0 (nonuse) to Level 7 (implementing sophisticated instructional applications). The eight levels are defined based on three factors: whether a teacher is a passive consumer or an active producer of the ICT-based resources, sophistication of the ICT tools that a teacher uses, and richness of functionality of an ICT-based product developed by a teacher. To validate the proposed model in terms of its applicability and practicability, three case studies were conducted. The results showed that this model was able to adapt to individual preferences of the three participating teachers as well as guide their progressions in ICT integration.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01162.x" xmlns="http://purl.org/rss/1.0/"><title>‘I'm not a computer person’: Negotiating participation in academic Discourses</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01162.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">‘I'm not a computer person’: Negotiating participation in academic Discourses</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sarah Lohnes Watulak</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2010.01162.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2010.01162.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01162.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">109</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">118</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>While there is little doubt that technology is, in many ways, central to the college student experience today, the expectations of students and colleges vis-à-vis technology may not always be the same. This research explores the role of technology in the lives of today's college students, particularly within the institutional context of the university, and asks the question: What role does technology play in a freshman college student's participation in the academic Discourse of her institution? This paper focuses on the Discourse analysis of one student, Nichole, a focal participant in a semester-long, qualitative study of 34 undergraduate students at a university in the northeastern United States. Nichole's general dislike of technology places her in opposition to assumptions about the ‘typical’ Net Gen student; results indicated that the ways in which Nichole used technology in her personal life conflicted with her participation in the pro-technology academic Discourse of her institution. For Nichole, the disconnect between the institutional expectations for technology use and her personal technology practices resulted in the need to negotiate another layer of complexity on the path to academic success.</p></div>]]></content:encoded><description>While there is little doubt that technology is, in many ways, central to the college student experience today, the expectations of students and colleges vis-à-vis technology may not always be the same. This research explores the role of technology in the lives of today's college students, particularly within the institutional context of the university, and asks the question: What role does technology play in a freshman college student's participation in the academic Discourse of her institution? This paper focuses on the Discourse analysis of one student, Nichole, a focal participant in a semester-long, qualitative study of 34 undergraduate students at a university in the northeastern United States. Nichole's general dislike of technology places her in opposition to assumptions about the ‘typical’ Net Gen student; results indicated that the ways in which Nichole used technology in her personal life conflicted with her participation in the pro-technology academic Discourse of her institution. For Nichole, the disconnect between the institutional expectations for technology use and her personal technology practices resulted in the need to negotiate another layer of complexity on the path to academic success.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01168.x" xmlns="http://purl.org/rss/1.0/"><title>Research priorities for YouTube and video-sharing technologies: A Delphi study</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01168.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Research priorities for YouTube and video-sharing technologies: A Delphi study</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Chareen Snelson</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kerry Rice</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Constance Wyzard</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2010.01168.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2010.01168.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01168.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">119</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">129</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>Online video-sharing services, particularly YouTube, have gained an audience of billions of users including educators and scholars. While the academic literature provides some evidence that YouTube has been studied and written about, little is known about priorities for YouTube research. The study employed the Delphi method to obtain a consensus from experts about areas that are most in need of research in video-sharing technology (particularly YouTube). An expert panel, identified from a comprehensive review of the literature, participated in a three-round Delphi process involving two cycles of online questionnaires and feedback reports. Participants responded to the question, ‘What should be the research priorities in video-sharing technologies (particularly YouTube) over the next 5 years?’ Seven research priority categories were identified and ranked in order of priority: (1) users, groups and communities; (2) teaching/learning; (3) social/political impact; (4) video creation/production; (5) legal/ethical; (6) media management; and (7) commercial interests.</p></div>]]></content:encoded><description>Online video-sharing services, particularly YouTube, have gained an audience of billions of users including educators and scholars. While the academic literature provides some evidence that YouTube has been studied and written about, little is known about priorities for YouTube research. The study employed the Delphi method to obtain a consensus from experts about areas that are most in need of research in video-sharing technology (particularly YouTube). An expert panel, identified from a comprehensive review of the literature, participated in a three-round Delphi process involving two cycles of online questionnaires and feedback reports. Participants responded to the question, ‘What should be the research priorities in video-sharing technologies (particularly YouTube) over the next 5 years?’ Seven research priority categories were identified and ranked in order of priority: (1) users, groups and communities; (2) teaching/learning; (3) social/political impact; (4) video creation/production; (5) legal/ethical; (6) media management; and (7) commercial interests.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01153.x" xmlns="http://purl.org/rss/1.0/"><title>Purpose and preference in educational podcasting</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01153.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Purpose and preference in educational podcasting</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rob Van Zanten</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Simon Somogyi</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gina Curro</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2010.01153.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2010.01153.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01153.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">130</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">138</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>The application of podcasting for educational purposes is growing fast in universities. There are several benefits of this asynchronous, direct communication and interaction between teacher and student. Nonetheless, the benefits, the pedagogical value of podcasting the traditional lecture format, have come into question. Furthermore, issues have been raised regarding lengthy and costly download times, and the fact that students need to make time to listen to them. For these reasons, using short 3–5-minute podcasts that summarise the lecture have been suggested. This paper explores how students interact with different types of podcasts. The study compares download and course evaluation data of a series of short-summary podcasts with full-lecture podcasts produced for the same university course. The findings show that students value full-lecture podcasts as highly as the short-summary podcasts, despite the fact that full-lecture podcasts are downloaded to a markedly lesser degree. The cause of this anomaly appears to lie in the different purposes that dictate podcast use. The paper concludes by noting that both full-lecture and short-summary podcasts serve as useful tools for student learning in university contexts.</p></div>]]></content:encoded><description>The application of podcasting for educational purposes is growing fast in universities. There are several benefits of this asynchronous, direct communication and interaction between teacher and student. Nonetheless, the benefits, the pedagogical value of podcasting the traditional lecture format, have come into question. Furthermore, issues have been raised regarding lengthy and costly download times, and the fact that students need to make time to listen to them. For these reasons, using short 3–5-minute podcasts that summarise the lecture have been suggested. This paper explores how students interact with different types of podcasts. The study compares download and course evaluation data of a series of short-summary podcasts with full-lecture podcasts produced for the same university course. The findings show that students value full-lecture podcasts as highly as the short-summary podcasts, despite the fact that full-lecture podcasts are downloaded to a markedly lesser degree. The cause of this anomaly appears to lie in the different purposes that dictate podcast use. The paper concludes by noting that both full-lecture and short-summary podcasts serve as useful tools for student learning in university contexts.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01151.x" xmlns="http://purl.org/rss/1.0/"><title>Investigating the individual difference antecedents of perceived enjoyment in students' use of blogging</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01151.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Investigating the individual difference antecedents of perceived enjoyment in students' use of blogging</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Yi-Shun Wang</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Hsin-Hui Lin</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Yi-Wen Liao</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2010.01151.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2010.01151.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01151.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">139</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">152</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>With the proliferation of weblogs (blogs) used in educational contexts, gaining a better understanding of why students are willing to blog has become an important topic for practitioners and academics. The main purpose of this study is to explore the individual difference antecedents of perceived enjoyment and examine how they influence blogging intention through the mediation of perceived enjoyment. Based on previous literature, the Big Five personality traits (ie, extraversion, agreeableness, conscientiousness, neuroticism and openness to experience), as well as computer self-efficacy and personal innovation in information technology, are hypothesised as potential antecedents of perceived enjoyment in the acceptance of blogging. Data collected from a sample of 358 students at seven universities in Taiwan were tested against the research model using the structural equation modelling approach. The results indicate that extraversion, agreeableness, conscientiousness and personal innovation in information technology have a significant influence on perceived enjoyment, which in turn significantly influences blogging intention. The findings of this study provide several theoretical and practical implications for educational uses of blogging.</p></div>]]></content:encoded><description>With the proliferation of weblogs (blogs) used in educational contexts, gaining a better understanding of why students are willing to blog has become an important topic for practitioners and academics. The main purpose of this study is to explore the individual difference antecedents of perceived enjoyment and examine how they influence blogging intention through the mediation of perceived enjoyment. Based on previous literature, the Big Five personality traits (ie, extraversion, agreeableness, conscientiousness, neuroticism and openness to experience), as well as computer self-efficacy and personal innovation in information technology, are hypothesised as potential antecedents of perceived enjoyment in the acceptance of blogging. Data collected from a sample of 358 students at seven universities in Taiwan were tested against the research model using the structural equation modelling approach. The results indicate that extraversion, agreeableness, conscientiousness and personal innovation in information technology have a significant influence on perceived enjoyment, which in turn significantly influences blogging intention. The findings of this study provide several theoretical and practical implications for educational uses of blogging.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01156.x" xmlns="http://purl.org/rss/1.0/"><title>Experiencing research-informed teaching from the student perspective: Insights from developing an undergraduate e-journal</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01156.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Experiencing research-informed teaching from the student perspective: Insights from developing an undergraduate e-journal</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Karen A. Gresty</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Andrew Edwards-Jones</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2010.01156.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2010.01156.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01156.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">153</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">162</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>This paper reports the findings of a science e-journal initiative to publish undergraduate research and assesses student evaluations of this experience. Students in this (post-1992, non-research-intensive) institution overwhelmingly reported that research was a key feature of their course at the point of the e-journal introduction and that they were involved in research in a variety of ways (especially honours projects, lab work and fieldwork). Research-informed teaching from the student perspective involved two specific categories of pedagogic activities: things that students did and things that tutors did. Students largely understood research-informed teaching as an activity where tutors impart knowledge about their own and others' research (a research-led approach). Yet, what students wanted was a more active involvement in the research process (research-oriented/research-based). The e-journal initiative enabled some students to acquire this additional experience and without great cost so could be adopted elsewhere. There is some debate about equality of access to research opportunities in higher education, and an e-journal has the potential to be more widely accessible than, for example, research apprenticeships (especially if students can be involved as reviewers and as active contributors via Web 2.0 technologies). However, there is still an element of elitism about selection for the publication process.</p></div>]]></content:encoded><description>This paper reports the findings of a science e-journal initiative to publish undergraduate research and assesses student evaluations of this experience. Students in this (post-1992, non-research-intensive) institution overwhelmingly reported that research was a key feature of their course at the point of the e-journal introduction and that they were involved in research in a variety of ways (especially honours projects, lab work and fieldwork). Research-informed teaching from the student perspective involved two specific categories of pedagogic activities: things that students did and things that tutors did. Students largely understood research-informed teaching as an activity where tutors impart knowledge about their own and others' research (a research-led approach). Yet, what students wanted was a more active involvement in the research process (research-oriented/research-based). The e-journal initiative enabled some students to acquire this additional experience and without great cost so could be adopted elsewhere. There is some debate about equality of access to research opportunities in higher education, and an e-journal has the potential to be more widely accessible than, for example, research apprenticeships (especially if students can be involved as reviewers and as active contributors via Web 2.0 technologies). However, there is still an element of elitism about selection for the publication process.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01165.x" xmlns="http://purl.org/rss/1.0/"><title>College students' intentions to use e-portfolios: From the perspectives of career-commitment status and weblog-publication behaviours</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01165.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">College students' intentions to use e-portfolios: From the perspectives of career-commitment status and weblog-publication behaviours</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jeng-Yi Tzeng</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ssu-Han Chen</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2010.01165.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2010.01165.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2010.01165.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">163</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">176</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<h3 xhtml="http://www.w3.org/1999/xhtml" xmlns:ol="http://www.wiley.com/namespaces/ol/xsl-lib">Abstract</h3><div class="para" xmlns="http://www.w3.org/1999/xhtml"><p>The growing popularity of a school-wide e-portfolio system in colleges and universities has raised concerns regarding whether students will use it or consider it important to have an e-portfolio system, especially when its use is not required by their curriculum. This study investigated college students' intentions to use and the students' attitudes towards using an e-portfolio system, and did so from the perspectives of career-commitment status and weblog-publication behaviours. The results indicate that career-commitment status substantially influences college students' intentions and attitudes relative to using an e-portfolio system. Also, overlap in the functions of weblogs and e-portfolios (which allow people to use them interchangeably) does not directly result in higher or lower levels of intention to use an e-portfolio system. A composite system providing career services, goal-oriented self-presentation and personality-driven self-expression is recommended.</p></div>]]></content:encoded><description>The growing popularity of a school-wide e-portfolio system in colleges and universities has raised concerns regarding whether students will use it or consider it important to have an e-portfolio system, especially when its use is not required by their curriculum. This study investigated college students' intentions to use and the students' attitudes towards using an e-portfolio system, and did so from the perspectives of career-commitment status and weblog-publication behaviours. The results indicate that career-commitment status substantially influences college students' intentions and attitudes relative to using an e-portfolio system. Also, overlap in the functions of weblogs and e-portfolios (which allow people to use them interchangeably) does not directly result in higher or lower levels of intention to use an e-portfolio system. A composite system providing career services, goal-oriented self-presentation and personality-driven self-expression is recommended.</description></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01241.x" xmlns="http://purl.org/rss/1.0/"><title>Empowering educators with Google's Android App Inventor: An online workshop in mobile app design</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01241.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Empowering educators with Google's Android App Inventor: An online workshop in mobile app design</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Yu-Chang Hsu</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kerry Rice</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Lisa Dawley</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01241.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01241.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01241.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E1</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E5</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[]]></content:encoded><description/></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01242.x" xmlns="http://purl.org/rss/1.0/"><title>Advancements and trends in digital game-based learning research: a review of publications in selected journals from 2001 to 2010</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01242.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Advancements and trends in digital game-based learning research: a review of publications in selected journals from 2001 to 2010</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gwo-Jen Hwang</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Po-Han Wu</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01242.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01242.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01242.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E6</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E10</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[]]></content:encoded><description/></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01243.x" xmlns="http://purl.org/rss/1.0/"><title>Automata simulators: Classic tools for computer science education</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01243.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Automata simulators: Classic tools for computer science education</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Pinaki Chakraborty</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Prem Chandra Saxena</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Chittaranjan Padmanabha Katti</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01243.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01243.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01243.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E11</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E13</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[]]></content:encoded><description/></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01244.x" xmlns="http://purl.org/rss/1.0/"><title>Development of professional engineers' authentic contexts in blended learning environments</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01244.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Development of professional engineers' authentic contexts in blended learning environments</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kyungsun Park</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sunhee Park</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01244.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01244.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01244.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E14</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E18</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[]]></content:encoded><description/></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01245.x" xmlns="http://purl.org/rss/1.0/"><title>A learner-centric view of mobile seamless learning</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01245.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">A learner-centric view of mobile seamless learning</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Lung-Hsiang Wong</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01245.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01245.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01245.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E19</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E23</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[]]></content:encoded><description/></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01252.x" xmlns="http://purl.org/rss/1.0/"><title>Can film dubbing projects facilitate EFL learners' acquisition of English pronunciation?</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01252.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Can film dubbing projects facilitate EFL learners' acquisition of English pronunciation?</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Yi-hui Chiu</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01252.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01252.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01252.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E24</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E27</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[]]></content:encoded><description/></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01246.x" xmlns="http://purl.org/rss/1.0/"><title>TPCK framework: assessing teachers' knowledge and designing courses for their professional development</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01246.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">TPCK framework: assessing teachers' knowledge and designing courses for their professional development</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Djordje M. Kadijevich</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01246.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01246.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01246.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E28</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E30</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[]]></content:encoded><description/></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01258.x" xmlns="http://purl.org/rss/1.0/"><title>Exploring parents' perceptions towards educational robots: Gender and socio-economic differences</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01258.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Exploring parents' perceptions towards educational robots: Gender and socio-economic differences</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Chun Hung Lin</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Eric Zhi Feng Liu</dc:creator><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Yuan Yen Huang</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01258.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01258.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01258.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E31</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E34</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[]]></content:encoded><description/></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01274.x" xmlns="http://purl.org/rss/1.0/"><title>Methodological advances in educational effectiveness research – By Bert P M Creemers</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01274.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Methodological advances in educational effectiveness research – By Bert P M Creemers</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Giuliana Dettori</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01274.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01274.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01274.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E35</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E35</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[]]></content:encoded><description/></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01274_2.x" xmlns="http://purl.org/rss/1.0/"><title>Education in small states – By Michael Crossley</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01274_2.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Education in small states – By Michael Crossley</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ramesh Sharma</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01274_2.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01274_2.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01274_2.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E35</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E36</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[]]></content:encoded><description/></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01274_3.x" xmlns="http://purl.org/rss/1.0/"><title>Transforming formative assessment in lifelong learning – By Kathryn Ecclestone</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01274_3.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Transforming formative assessment in lifelong learning – By Kathryn Ecclestone</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">John Cowan</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01274_3.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01274_3.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01274_3.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E36</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E37</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[]]></content:encoded><description/></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01274_4.x" xmlns="http://purl.org/rss/1.0/"><title>Evaluating computer-assisted language learning – By Jonathan Leakey</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01274_4.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Evaluating computer-assisted language learning – By Jonathan Leakey</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Giuliana Dettori</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01274_4.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01274_4.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01274_4.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E37</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E37</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[]]></content:encoded><description/></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01274_5.x" xmlns="http://purl.org/rss/1.0/"><title>Effective teaching: Evidence and practice – By Daniel Muijs &amp; David Reynolds</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01274_5.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Effective teaching: Evidence and practice – By Daniel Muijs &amp; David Reynolds</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Keith Saunders</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01274_5.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01274_5.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01274_5.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E37</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E38</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[]]></content:encoded><description/></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01274_6.x" xmlns="http://purl.org/rss/1.0/"><title>ABC of action learning – By Reg Revans</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01274_6.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">ABC of action learning – By Reg Revans</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">John Cowan</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01274_6.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01274_6.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01274_6.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E38</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E39</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[]]></content:encoded><description/></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01274_7.x" xmlns="http://purl.org/rss/1.0/"><title>Practitioner research in teacher education – Edited by Issa M Saleh &amp; Myint Swe Khine</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01274_7.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Practitioner research in teacher education – Edited by Issa M Saleh &amp; Myint Swe Khine</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ramesh C Sharma</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01274_7.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01274_7.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01274_7.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E39</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E40</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[]]></content:encoded><description/></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01274_8.x" xmlns="http://purl.org/rss/1.0/"><title>Reconceptualising evaluation in higher education – Edited by Murray Saunders</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01274_8.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">Reconceptualising evaluation in higher education – Edited by Murray Saunders</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Robyn Smyth</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01274_8.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01274_8.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01274_8.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E40</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E40</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[]]></content:encoded><description/></item><item rdf:about="http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01274_9.x" xmlns="http://purl.org/rss/1.0/"><title>The power of role-based e-learning – Sandra Wills</title><link>http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01274_9.x</link><dc:title xmlns:dc="http://purl.org/dc/elements/1.1/">The power of role-based e-learning – Sandra Wills</dc:title><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Robyn Smyth</dc:creator><dc:date xmlns:dc="http://purl.org/dc/elements/1.1/">2012-01-01T00:00:00-05:00</dc:date><dc:identifier xmlns:dc="http://purl.org/dc/elements/1.1/">doi:10.1111/j.1467-8535.2011.01274_9.x</dc:identifier><dc:rights xmlns:dc="http://purl.org/dc/elements/1.1/"/><dc:publisher xmlns:dc="http://purl.org/dc/elements/1.1/">John Wiley &amp; Sons, Inc.</dc:publisher><prism:doi xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">10.1111/j.1467-8535.2011.01274_9.x</prism:doi><prism:url xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">http://dx.doi.org/10.1111%2Fj.1467-8535.2011.01274_9.x</prism:url><prism:startingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E40</prism:startingPage><prism:endingPage xmlns:prism="http://prismstandard.org/namespaces/1.2/basic/">E41</prism:endingPage><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[]]></content:encoded><description/></item></rdf:RDF>
