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Original Article

Simulated environments with animated agents: effects on visual attention, emotion, performance, and perception

E. Romero‐Hall

Corresponding Author

University of Tampa, , USA

Correspondence: Enilda Romero‐Hall, University of Tampa, Tampa, FL, USA. Email:

eromerohall@ut.edu

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A. Adcock

Old Dominion University, , USA

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J. Bliss

Old Dominion University, , USA

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First published: 29 March 2016
Cited by: 3

Abstract

This research assessed how emotive animated agents in a simulation‐based training affect the performance outcomes and perceptions of the individuals interacting in real time with the training application. A total of 56 participants consented to complete the study. The material for this investigation included a nursing simulation in which participants interacted with three animated agents. The results of this investigation indicated that both experienced and novice participants focused more visual attention time on the body of the animated agent than the other defined areas of interest in the simulated environment. The results also indicated that novice participants conveyed more neutral facial expressions during the interaction with the animated agents than experience participants. The results of the simulation performance scores indicated that novice participants achieved higher simulation performance scores on the simulation task than experienced participants. Lastly, the results of the agent persona instrument showed that experienced and novice participants perceived the animated agents as facilitators of learning, credible, human‐like and engaging.

Number of times cited: 3

  • , A Critical Review of the Effectiveness of Narrative-Driven Digital Educational Games, International Journal of Game-Based Learning, 10.4018/IJGBL.2018100103, 8, 4, (32-49), (2018).
  • , The Effect of Pacing on Learners’ Perceptions of Pedagogical Agents, Journal of Educational Computing Research, 55, 7, (937), (2017).
  • the 5th International Conference ICIET '17 Tokyo, Japan Proceedings of the 5th International Conference on Information and Education Technology - ICIET '17 Information and Education Technology ACM Press New York, New York, USA , (2017). 9781450348034 , 10.1145/3029387 20170216101411 http://dl.acm.org/citation.cfm?doid=3029387 Integrating Augmented Reality into Blended Learning for Elementary Science Course , (2017). 68 72 , 10.1145/3029387.3029417 20170216101413 http://dl.acm.org/citation.cfm?doid=3029387.3029417